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Difference between revisions of "Deadlight: Director's Cut"

From PCGamingWiki, the wiki about fixing PC games
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==Essential improvements==
 
==Essential improvements==
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|description=Delete/rename video files|ref={{cn|date=August 2017}}|fix=
+
{{Fixbox|description=Delete/rename video files|ref=<ref>{{Refcheck|user=Rose|date=2019-07-30|comment=}}</ref>|fix=
 
# Go to <code>{{p|game}}\LOTDGame\Movies\</code>
 
# Go to <code>{{p|game}}\LOTDGame\Movies\</code>
 
# Delete or rename <code>splash_screen_01.bk2</code>, <code>splash_screen_02.bk2</code>, <code>splash_screen_03.bk2</code>, <code>splash_screen_04.bk2</code>, <code>splash_screen_05.bk2</code> and <code>tequila_logo.bk2</code>.
 
# Delete or rename <code>splash_screen_01.bk2</code>, <code>splash_screen_02.bk2</code>, <code>splash_screen_03.bk2</code>, <code>splash_screen_04.bk2</code>, <code>splash_screen_05.bk2</code> and <code>tequila_logo.bk2</code>.
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|multimonitor notes        = See the [https://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry].
 
|multimonitor notes        = See the [https://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry].
+
|ultrawidescreen notes      = {{term|Vert-}}. See the [https://www.wsgf.org/dr/deadlight-directors-cut/en WSGF entry] for a workaround.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
Line 103: Line 103:
  
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 
===[[Glossary:Frame rate (FPS)|High frame rate]]===
{{Fixbox|description=Change frame rate smoothing|ref={{cn|date=August 2017}}|fix=
+
{{Fixbox|description=Change frame rate smoothing|ref=<ref>{{Refcheck|user=Rose|date=2019-07-30|comment=Setting MaxSmoothedFrameRate to 76 resulted in 76 FPS shown by Nvidia Shadowplay.}}</ref>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].  
 
# Go to the [[#Game data|configuration file(s) location]].  
# Open <code>DefaultEngine.ini</code>.
+
# Open <code>LOTDEngine.ini</code>.
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
 
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value.
# Save file and make it "read only".
+
# Save the file.
 
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 
{{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]].
 
}}
 
}}
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|full controller notes    =  
 
|full controller notes    =  
 
|controller remap          = false
 
|controller remap          = false
|controller remap notes    = Uses preset layouts.
+
|controller remap notes    = Presets only.
 
|controller sensitivity    = false
 
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
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|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        = Scaleform
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
}}
 +
  
 
==System requirements==
 
==System requirements==

Revision as of 03:59, 30 July 2019

Deadlight: Director's Cut
Deadlight: Director's Cut cover
Developers
Tequila Works
Abstraction Games
Publishers
Deep Silver
Release dates
Windows June 21, 2016
Deadlight: Director's Cut on Wikipedia
Deadlight
Deadlight 2012
Deadlight: Director's Cut 2016

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
GOG.com
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Delete/rename video files[1]
  1. Go to <path-to-game>\LOTDGame\Movies\
  2. Delete or rename splash_screen_01.bk2, splash_screen_02.bk2, splash_screen_03.bk2, splash_screen_04.bk2, splash_screen_05.bk2 and tequila_logo.bk2.

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\UnrealEngine3\LOTDGame\Config\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/423950/pfx/[Note 1]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\423950\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/423950/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

High frame rate

Change frame rate smoothing[2]
  1. Go to the configuration file(s) location.
  2. Open LOTDEngine.ini.
  3. Search and change bSmoothFrameRate to FALSE or raise MaxSmoothedFrameRate value.
  4. Save the file.
For more information, see the Unreal Engine 3 page.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Fan translation, download.
Spanish
Russian
Fan translation by «ENPY Studio»

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Interface Scaleform
Cutscenes Bink Video


System requirements

Windows
Minimum Recommended
Operating system (OS) 7 64-bit
Processor (CPU) Intel Core 2 Duo 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Rose on 2019-07-30
  2. Verified by User:Rose on 2019-07-30
    Setting MaxSmoothedFrameRate to 76 resulted in 76 FPS shown by Nvidia Shadowplay.