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Difference between revisions of "DeadCore"

From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Soeb|date=2016-07-19}}</ref>|build=4.6.3f1}}
+
{{Infobox game/row/engine|Unity|name=Unity 4|ref=<ref name="engineversion">{{Refcheck|user=Anonymous|date=2016-07-19}}</ref>|build=4.6.3f1}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|August 7, 2014}}
 
{{Infobox game/row/date|Windows|August 7, 2014}}
 
{{Infobox game/row/date|OS X|August 7, 2014}}
 
{{Infobox game/row/date|OS X|August 7, 2014}}
 
{{Infobox game/row/date|Linux|August 7, 2014}}
 
{{Infobox game/row/date|Linux|August 7, 2014}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|deadcore|78}}
 +
{{Infobox game/row/reception|OpenCritic|4606/deadcore|60}}
 +
{{Infobox game/row/reception|IGDB|deadcore|63}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | Platform }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 284460
 
|steam appid  = 284460
 +
|steam appid side =
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 22021
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = deadcore
 
|wikipedia    =  
 
|wikipedia    =  
 
|winehq      =  
 
|winehq      =  
 +
|license      = commercial
 
}}
 
}}
  
Line 26: Line 49:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-DEADCORE | Steam | | | Windows, OS X, Linux }}
+
{{Availability/row| GamersGate | deadcore | Steam | | | Windows, OS X, Linux }}
 +
{{Availability/row| Gamesplanet | 2690-1 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | deadcore | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | deadcore | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 284460 | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Steam | 284460 | Steam | | | Windows, OS X, Linux }}
 
}}
 
}}
 +
{{ii}} All versions require {{DRM|Steam}}.
  
 
==Game data==
 
==Game data==
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes     = Syncs saves only.
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes         = Syncs saves only.
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|DeadCore settings.png|General settings.}}
 
{{Image|DeadCore settings.png|General settings.}}
 
{{Image|DeadCore video settings.png|Video settings.}}
 
{{Image|DeadCore video settings.png|Video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/deadcore/en
+
|wsgf link                  = https://www.wsgf.org/dr/deadcore/en
 
|widescreen wsgf award      = silver
 
|widescreen wsgf award      = silver
 
|multimonitor wsgf award    = silver
 
|multimonitor wsgf award    = silver
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|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = See the [http://www.wsgf.org/dr/deadcore/en WSGF entry].
+
|multimonitor notes        = See the [https://www.wsgf.org/dr/deadcore/en WSGF entry].
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See the [http://www.wsgf.org/dr/deadcore/en WSGF entry].
+
|ultrawidescreen notes      = See the [https://www.wsgf.org/dr/deadcore/en WSGF entry].
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 70-90° vertical (default is 82.50°).<ref>[http://www.wsgf.org/dr/deadcore/en DeadCore | WSGF]</ref>
+
|fov notes                  = 70-90° vertical (default is 82.50°).<ref>[https://www.wsgf.org/dr/deadcore/en DeadCore | WSGF]</ref>
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        = Some post processing form included with highest '''Post Process''' custom setting.
 
|antialiasing notes        = Some post processing form included with highest '''Post Process''' custom setting.
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Disabled by default. Set preset to Custom to access. Regular and half.
 
|vsync notes                = Disabled by default. Set preset to Custom to access. Regular and half.
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate cap, but character movement and animations are locked to ~60 FPS making game look stuttery.<ref name="stuttering">[https://steamcommunity.com/app/284460/discussions/0/619568794056639879/ Does this game have an fps cap? :: DeadCore General Discussions]</ref> See [[#Stuttering|Stuttering]].
+
|120 fps notes              = No frame rate cap, but character movement and animations are locked to ≈50 FPS making game look stuttery.<ref name="stuttering">[https://steamcommunity.com/app/284460/discussions/0/619568794056639879/ Does this game have an fps cap? :: DeadCore General Discussions]</ref> See [[#Stuttering|Stuttering]].
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|DeadCore audio settings.png|Audio settings.}}
 
{{Image|DeadCore audio settings.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    = Music, Effects.
 
|separate volume notes    = Music, Effects.
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2014/10/deadcore_18.html Helix Mod: DeadCore].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2014/10/deadcore_18.html Helix Mod: DeadCore].
 
|tridef 3d                  = unknown
 
|tridef 3d                  = unknown
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 7, 9
+
|direct3d versions      = 9
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          =
 +
|macos app notes        =
 +
|linux powerpc app      =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 21:07, 9 January 2023

DeadCore
DeadCore cover
Developers
5 Bits Games
Publishers
Bandai Namco Entertainment
Engines
Unity 4[Note 1]
Release dates
Windows August 7, 2014
macOS (OS X) August 7, 2014
Linux August 7, 2014
Reception
Metacritic 78
OpenCritic 60
IGDB 63
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Genres Platform
Themes Sci-fi
DeadCore on HowLongToBeat
DeadCore on IGDB
DeadCore on MobyGames

Key points

Originally titled Deadlock during development.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\5 Bits Games\DeadCore
<path-to-game>\<user-id>\settings.save[Note 2]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\<user-id>\story.save[Note 2]
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs saves only.

Video

General settings.
General settings.
Video settings.
Video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
See the WSGF entry.
Ultra-widescreen
See the WSGF entry.
4K Ultra HD
Field of view (FOV)
70-90° vertical (default is 82.50°).[3]
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Some post processing form included with highest Post Process custom setting.
Vertical sync (Vsync)
Disabled by default. Set preset to Custom to access. Regular and half.
60 FPS and 120+ FPS
No frame rate cap, but character movement and animations are locked to ≈50 FPS making game look stuttery.[4] See Stuttering.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, Effects.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: DeadCore.

Issues fixed

Stuttering

Player model is tied to physics, which runs at 50fps (your monitor works at still runs only ~60/120/144 FPS). This produces consistent micro-stutter, which makes the game feel like it s running at 20fps, even if it is running at 200+fps. A player made mod detaches camera from player model, making the whole game run much smoother.
Windows version only.
Install smooth camera mod[4]
  1. Download Smooth Camera files.
  2. Go to <path-to-game>\DeadCore_Data\Managed\.
  3. Backup Assembly-CSharp.dll.
  4. Copy in downloaded files and start the game.

Notes

You can manually change smoothing value by opening the in game console with ~ and type in sc_smooth_amount and desired value. Default value is 0.015. This may have some undesired effects.

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) Intel Core 2 Duo 2 GHz
AMD Athlon 64 X2 2 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8800GT
ATI Radeon HD 3850
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX sound card
Other Broadband Internet connection
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Intel Core i5 2.3 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD4000
Sound (audio device) Integrated chipset
Other Broadband Internet connection
Linux
Minimum Recommended
Operating system (OS) SteamOS, Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo 2 GHz
AMD Athlon 64 X2 2 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel Core 2 Duo 2 GHz
AMD Athlon 64 X2 2 GHz
Sound (audio device) Integrated chipset
Other Broadband Internet connection


Notes

  1. Unity engine build: 4.6.3f1[1]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References