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Difference between revisions of "DeadCore"

From PCGamingWiki, the wiki about fixing PC games
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|minRAM  = 3 GB
 
|minHD    = 4 GB
 
|minHD    = 4 GB
|minGPU  = NVIDIA GeForce 8800GT
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|minGPU  = Nvidia GeForce 8800GT
 
|minGPU2  = ATI Radeon HD 3850
 
|minGPU2  = ATI Radeon HD 3850
 
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|recCPU2  = AMD FX-6200 3.8 GHz
 
|recCPU2  = AMD FX-6200 3.8 GHz
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recGPU  = NVIDIA GeForce GTX 660
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|recGPU  = Nvidia GeForce GTX 660
 
|recGPU2  = ATI Radeon HD 7850
 
|recGPU2  = ATI Radeon HD 7850
 
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|recCPU  = Intel Core i5 Quad 3 GHz
 
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|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recGPU  = NVIDIA GeForce GTX 775m
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|recCPU2  = AMD FX-6200 3.8 GHz
 
|recCPU2  = AMD FX-6200 3.8 GHz
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
|recGPU  = NVIDIA GeForce GTX 660
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|recGPU  = Nvidia GeForce GTX 660
 
|recGPU2  = ATI Radeon HD 7850
 
|recGPU2  = ATI Radeon HD 7850
 
|recVRAM  = 1 GB
 
|recVRAM  = 1 GB

Revision as of 04:40, 18 April 2017

DeadCore
DeadCore cover
Developers
5 Bits Games
Publishers
Bandai Namco Entertainment
Engines
Unity 4|Unity|Unity 4[1]
Release dates
Windows August 7, 2014
macOS (OS X) August 7, 2014
Linux August 7, 2014

Key points

Originally titled Deadlock during development.[2]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs saves only.

Video settings

General settings.
General settings.
Video settings.
Video settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: DeadCore.

Issues fixed

Stuttering

Player model is tied to physics, which runs at 50fps (your monitor works at still runs only ~60/120/144 FPS). This produces consistent micro-stutter, which makes the game feel like it s running at 20fps, even if it is running at 200+fps. A player made mod detaches camera from player model, making the whole game run much smoother.
Windows version only.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 7, 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) Intel Core 2 Duo 2 GHz
AMD Athlon 64 X2 2 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Nvidia GeForce 8800GT
ATI Radeon HD 3850
512 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectX sound card
Other Broadband Internet connection
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Intel Core i5 2.3 ghz
System memory (RAM) 3 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD4000
Sound (audio device) Integrated chipset
Other Broadband Internet connection
Linux
Minimum Recommended
Operating system (OS) SteamOS, Ubuntu 14.04
Processor (CPU) Intel Core 2 Duo 2 GHz
AMD Athlon 64 X2 2 GHz
System memory (RAM) 3 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel Core 2 Duo 2 GHz
AMD Athlon 64 X2 2 GHz
Sound (audio device) Integrated chipset
Other Broadband Internet connection

References