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Difference between revisions of "Cube"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(Add periods to key points, merge open source and free key points together)
 
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 +
{{distinguish|Q.U.B.E.|CuBe}}
 
{{Infobox game
 
{{Infobox game
|cover        =  
+
|cover        = Cube_cover.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Wouter van Oortmerssen}}
 
{{Infobox game/row/developer|Wouter van Oortmerssen}}
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{{Infobox game/row/date|Linux|January 2002}}
 
{{Infobox game/row/date|Linux|January 2002}}
 
{{Infobox game/row/date|OS X|June 2004}}
 
{{Infobox game/row/date|OS X|June 2004}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | Freeware }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | FPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | Cube }}
 
|steam appid  =  
 
|steam appid  =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= http://cubeengine.com/cube.php
 
|strategywiki =  
 
|strategywiki =  
 +
|mobygames    = cube_
 
|wikipedia    = Cube (video game)
 
|wikipedia    = Cube (video game)
 
|winehq      =  
 
|winehq      =  
 
|license      = Freeware
 
|license      = Freeware
 
}}
 
}}
{{Series|Cube}}
 
  
 
'''Key points'''
 
'''Key points'''
{{++}} Open source
+
{{++}} Open source and available for free.
{{++}} Available for free
+
{{--}} No longer under active development.
{{--}} No longer under active development
 
  
 
'''General information'''
 
'''General information'''
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{{Game data/config|Linux|}}
 
{{Game data/config|Linux|}}
 
}}
 
}}
{{XDG|unknown}}
+
{{XDG|false}}
  
 
===Save game data location===
 
===Save game data location===
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}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/cube
+
|wsgf link                  = https://www.wsgf.org/dr/cube
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = unsupported
 
|multimonitor wsgf award    = unsupported
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|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
 
|fov                        = true
 
|fov                        = true
|fov notes                  = 10-120°
+
|fov notes                  = Horizontal 10-120°. Open the console ({{key|~}}) and use <code>fov [value]</code>. Vert- scaling.
 
|windowed                  = hackable
 
|windowed                  = hackable
 
|windowed notes            = See [[#Windowed|Windowed]].
 
|windowed notes            = See [[#Windowed|Windowed]].
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|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                = Press {{key|F5}} to toggle.
 
|vsync notes                = Press {{key|F5}} to toggle.
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# Modify the numbers next to <code>-w</code> and <code>-h</code> to the width and height of the desired resolution.
 
# Modify the numbers next to <code>-w</code> and <code>-h</code> to the width and height of the desired resolution.
 
# Save the file.
 
# Save the file.
# Launch the game.
+
# Launch the game. Remember to change field of view by opening the console ({{key|~}}) and using <code>fov [value]</code> to match a widescreen aspect ratio, as Vert- scaling is used.
 
}}
 
}}
  
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}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = hackable
 
|key remap                = hackable
 
|key remap notes          = Open the console ({{key|~}}) and use <code>bind k a</code> (with "k" being a key and "a" being a command). Further details can be found in the README file.
 
|key remap notes          = Open the console ({{key|~}}) and use <code>bind k a</code> (with "k" being a key and "a" being a command). Further details can be found in the README file.
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}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
 
|separate volume          = hackable
 
|separate volume          = hackable
 
|separate volume notes    = Open the console ({{key|~}}) and use <code>soundvol n</code> and <code>musicvol n</code> (with "n" being a value between 0-255).
 
|separate volume notes    = Open the console ({{key|~}}) and use <code>soundvol n</code> and <code>musicvol n</code> (with "n" being a value between 0-255).
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|tcp  =  
 
|tcp  =  
 
|udp  = 28765, 28766
 
|udp  = 28765, 28766
|upnp = unknown
+
|upnp = false
 
}}
 
}}
  
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|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = true
 
|windows 64-bit exe    = unknown
 
|windows 64-bit exe    = unknown
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|mac os x powerpc app  = true
|macos 64-bit app       = unknown
+
|macos intel 32-bit app = false
|macos app notes        =  
+
|macos intel 64-bit app = false
 +
|macos arm app          =
 +
|macos app notes        = <ref>{{Refcheck|user=Dandelion Sprout|date=2021-01-26}}</ref>
 +
|linux powerpc app      = unknown
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|recCPU  = Intel Pentium III 500 MHz
 
|recCPU  = Intel Pentium III 500 MHz
 
|recRAM  =  
 
|recRAM  =  
|recHD    = 37 MB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce
 
|recGPU  = Nvidia GeForce
 
|recGPU2  = ATI Radeon 7000
 
|recGPU2  = ATI Radeon 7000
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|recCPU  = Intel Pentium III 500 MHz
 
|recCPU  = Intel Pentium III 500 MHz
 
|recRAM  =  
 
|recRAM  =  
|recHD    = 37 MB
+
|recHD    =  
 
|recGPU  = Nvidia GeForce
 
|recGPU  = Nvidia GeForce
 
|recGPU2  = ATI Radeon 7000
 
|recGPU2  = ATI Radeon 7000

Latest revision as of 04:51, 11 May 2023

Not to be confused with Q.U.B.E. or CuBe.

Cube
Cube cover
Developers
Wouter van Oortmerssen
Engines
Cube
Release dates
Windows December 2001
Linux January 2002
macOS (OS X) June 2004
Taxonomy
Monetization Freeware
Microtransactions None
Genres FPS
Series Cube
Cube on MobyGames
Cube on Wikipedia
Cube
Cube 2001
Cube 2: Sauerbraten 2004

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.

Key points

Open source and available for free.
No longer under active development.

General information

Official website
Official forums
Quadropolis - Fan site for Cube engine games

Availability

Source DRM Notes Keys OS
Official website
DRM-free
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\autoexec.cfg[Note 1]
<path-to-game>\data[Note 1]
macOS (OS X)
Linux
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\savegames[Note 1]
macOS (OS X)
Linux

Video

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Horizontal 10-120°. Open the console (~) and use fov [value]. Vert- scaling.
Windowed
See Windowed.
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Press F5 to toggle.
60 FPS and 120+ FPS

Widescreen resolution

Modifying the cube.bat file[citation needed]
  1. Go to the game installation folder
  2. Open cube.bat with Notepad or other text editor.
  3. Modify the numbers next to -w and -h to the width and height of the desired resolution.
  4. Save the file.
  5. Launch the game. Remember to change field of view by opening the console (~) and using fov [value] to match a widescreen aspect ratio, as Vert- scaling is used.

Windowed

Modifying the cube.bat file[citation needed]
  1. Go to the game installation folder
  2. Open cube.bat with Notepad or other text editor.
  3. Add -t at the end of the line (but before %*).
  4. Save the file.
  5. Launch the game.

Input

Keyboard and mouse State Notes
Remapping
Open the console (~) and use bind k a (with "k" being a key and "a" being a command). Further details can be found in the README file.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Scroll wheel only.
Mouse Y-axis inversion
Open the console (~) and use invmouse 1 (change value to 0 set the y-axis to normal).
Controller
Controller support
Controller types

Audio

Audio feature State Notes
Separate volume controls
Open the console (~) and use soundvol n and musicvol n (with "n" being a value between 0-255).
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Notes
LAN play
Online play

Connection types

Dedicated

Modifying the cube.bat file[citation needed]
  1. Go to the game installation folder
  2. Open cube.bat with Notepad or other text editor.
  3. Add -d at the end of the line (but before %*).
  4. Save the file.
  5. Launch the game.
Further details can be found in the README file

Ports

Protocol Port(s) and/or port range(s)
UDP 28765, 28766
This game does not support Universal Plug and Play (UPnP) for automatic port configuration.

Other information

API

ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
[1]
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 98
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM)
Hard disk drive (HDD) 37 MB
Video card (GPU) Nvidia RIVA TNT2
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM)
Hard disk drive (HDD) 37 MB
Video card (GPU) Nvidia RIVA TNT2


Notes

  1. 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Dandelion Sprout on 2021-01-26