Difference between revisions of "Crysis Warhead"
m (Removed the "Stealth" tag. Even though the game has a solid stealth system in place, it is never required to avoid contact with the enemy. The intricacy of the taxonomy system!) |
m (updated template usage) |
||
Line 53: | Line 53: | ||
{{Availability/row| Retail | | disc, key, activation, actlimit | {{DRM|SecuROM|v7|SecuROM PA}}, 50 machine limit.<ref>{{Refurl|url=http://www.mycrysis.com/forums/viewtopic.php?f=21&t=46212|title=MyCrysis Forums - Crysis 1 & Warhead activation limit increased!|date=2018-08-06}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | | Windows }} | {{Availability/row| Retail | | disc, key, activation, actlimit | {{DRM|SecuROM|v7|SecuROM PA}}, 50 machine limit.<ref>{{Refurl|url=http://www.mycrysis.com/forums/viewtopic.php?f=21&t=46212|title=MyCrysis Forums - Crysis 1 & Warhead activation limit increased!|date=2018-08-06}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | | Windows }} | ||
{{Availability/row| GOG.com | crysiswarhead | DRM-free | | | Windows }} | {{Availability/row| GOG.com | crysiswarhead | DRM-free | | | Windows }} | ||
− | {{Availability/row| Origin | crysis/crysis-warhead/expansion/crysis-warhead | activation, actlimit | {{DRM|SecuROM PA}}, unspecified machine limit.<ref> {{Refsnip|url=https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-crysis-warhead.pdf|title=EA - Crysis Warhead EULA|date=2018-02-15|snippet=CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. '''The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines.'''}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. Can be launched and played without Origin running. | | Windows }} | + | {{Availability/row| Origin | crysis/crysis-warhead/expansion/crysis-warhead | activation, actlimit | {{DRM|SecuROM PA}}, unspecified machine limit.<ref>{{Refsnip|url=https://media.contentapi.ea.com/content/dam/eacom/en-us/eula/eula-crysis-warhead.pdf|title=EA - Crysis Warhead EULA|date=2018-02-15|snippet=CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. '''The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines.'''}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. Can be launched and played without Origin running. | | Windows }} |
{{Availability/row| Steam | 17330 | Steam, activation, actlimit | {{DRM|SecuROM PA}}, 50 machine limit.<ref>{{Refsnip|url=https://store.steampowered.com/app/17330/Crysis_Warhead/|title=Steam - Crysis Warhead|date=2018-02-15|snippet=50 machine activation limit}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | Origin | Windows }} | {{Availability/row| Steam | 17330 | Steam, activation, actlimit | {{DRM|SecuROM PA}}, 50 machine limit.<ref>{{Refsnip|url=https://store.steampowered.com/app/17330/Crysis_Warhead/|title=Steam - Crysis Warhead|date=2018-02-15|snippet=50 machine activation limit}}</ref><br>A [http://activate.ea.com/deauthorize/ De-Authorization Tool] is available. | Origin | Windows }} | ||
}} | }} | ||
Line 98: | Line 98: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = false |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = false |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = false |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 474: | Line 474: | ||
===Game uses incorrect refresh rate=== | ===Game uses incorrect refresh rate=== | ||
− | {{--}} The game has a tendency to select the lowest supported refresh rate that is reported by a display, rather than the highest. So for example, if connected to a TV that accepts | + | {{--}} The game has a tendency to select the lowest supported refresh rate that is reported by a display, rather than the highest. So for example, if connected to a TV that accepts 24 Hz, 25 Hz, 50 Hz, and 60 Hz+ signals, the game will likely output at 24 Hz, limiting the effective framerate to 24 fps, whether or not vsync is enabled. |
{{Fixbox|description=Override refresh rate set by game|fix= | {{Fixbox|description=Override refresh rate set by game|fix= |
Revision as of 12:27, 2 September 2021
Developers | |
---|---|
Crytek Budapest | |
Publishers | |
Electronic Arts | |
Engines | |
CryEngine 2 | |
Release dates | |
Windows | September 17, 2008 |
Reception | |
Metacritic | 84 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter |
Vehicles | Automobile, Flight, Helicopter, Hovercraft, Naval/watercraft, Tank, Transport, Truck |
Art styles | Realistic |
Themes | Asia, Sci-fi |
Series | Crysis |
Crysis | |
---|---|
Crysis | 2007 |
Crysis Warhead | 2008 |
Crysis 2 | 2011 |
Crysis 3 | 2013 |
Crysis Remastered | 2020 |
Crysis 2 Remastered | 2021 |
Crysis 3 Remastered | 2021 |
Crysis 4 | TBA |
Warnings
Key points
- Very taxing, even on modern computers, due to limited threading capabilities.[1]
- Crysis: Warhead is the single player campaign while Crysis Wars is the multiplayer section of the game.
General information
- Crysis Website
- MyCrysis Forums
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v7 and SecuROM PA DRM, 50 machine limit.[2] A De-Authorization Tool is available. |
|||
GOG.com | ||||
Origin | SecuROM PA DRM, unspecified machine limit.[3] A De-Authorization Tool is available. Can be launched and played without Origin running. |
|||
Steam | SecuROM PA DRM, 50 machine limit.[4] A De-Authorization Tool is available. |
Essential improvements
Patches
Latest version for Warhead is 1.1. Latest versions for Wars is 1.5. Patch can be found here.
New executables for Crysis Wars
- See the cw-launcher project. Read this Steam guide to get it working.
Skip intro videos
Skip company logos[citation needed] |
---|
CryTek.sfd Trailer_Crytek.sfd Trailer_CrytekC.sfd Trailer_DemoLegal.sfd Trailer_EA.sfd Trailer_Intel.sfd Trailer_NVidia.sfd Trailer_PEGI.sfd Trailer_Rating_Full.sfd Trailer_Rating_Logo.sfd |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Crysis_WARHEAD\game.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Crysis_WARHEAD\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/17330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Default is 60° vertical. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Edge AA (enabled by default at High+ Shaders) or MSAA. (enabling one automatically disables the other) Requires Shaders Quality to be at High or Very High. Only edge AA has an effect on foliage.[5] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | No frame rate cap.[citation needed] See also Game uses incorrect refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Edit configuration files[citation needed] |
---|
|
Anisotropic filtering (AF)
- Crysis: Warhead by default disables AF because the engine as-is does not support using AF with parallax occlusion mapping (POM). This mod allows the engine to use AF and POM at the same time.
Install the POM+AF mod to allow anisotropic filtering[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Firing the right-hand weapon while dual-wielding is hardcoded to the right mouse button. See Remapping dual wielding secondary fire | |
Mouse acceleration | Disabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 icons. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Listed as force feedback. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Mouse acceleration[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Up to 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound can be restored with Creative Alchemy and Game Mode - set XP SP2 compatibility mode and admin rights, then 3D positional audio can be restored by CMSS3D[6][citation needed] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Only on GOG version | |||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | Only on GOG version | |||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 | Use cw-launcher to replace the discontinued GameSpy services. Read this Steam guide to get it working. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated server software is available for Windows and Linux. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 443, 6667, 28910, 29900-29901 |
UDP | 27900-27901, 29910, 64087 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | ||||
TriDef 3D | ||||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.
Hangs on startup
Run the 64-bit version of the game[citation needed] |
---|
If you still can't get the game working, run it in Vista SP2 compatibility mode. |
Stop your antivirus or add the game to its exceptions[7] |
---|
Game crashes on machines with AMD CPUs
Replace CrySystem.dll with fixed one (32-bit)[8] |
---|
|
Alternatively - Run the 64-bit version of the game[9] |
---|
If 64-bit version also crashes, run it in Vista SP2 compatibility mode. |
Remapping dual wielding secondary fire to other keys
By default, mouse2 (mouse right click) is permanently mapped to the dual wielding secondary fire command, regardless of what mouse2 is actually mapped to in-game. The only way to remap the command is to manually edit the profile key map file.
Remapping the dual wielding secondary fire command[citation needed] |
---|
|
Game uses incorrect refresh rate
- The game has a tendency to select the lowest supported refresh rate that is reported by a display, rather than the highest. So for example, if connected to a TV that accepts 24 Hz, 25 Hz, 50 Hz, and 60 Hz+ signals, the game will likely output at 24 Hz, limiting the effective framerate to 24 fps, whether or not vsync is enabled.
Override refresh rate set by game |
---|
|
Play the game with the -dx9 command line argument
|
---|
Run the game in windowed or borderless fullscreen mode, in which case the game will use your desktop refresh rate |
---|
Crash to desktop when using MSI Afterburner's On Screen Display
Config file edit[10] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | DX10 by default. Use -dx9 parameter to change API. |
Shader Model support | 3, 4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | 64-bit executable can be found under <path-to-game>\Bin64 . |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | GameSpy | Use Crysis Wars Multiplayer Mod[citation needed] to replace the discontinued GameSpy services. |
Anti-cheat | PunkBuster |
Console commands
The console can be opened with ~, but the available commands are limited. This limitation can be bypassed by the con_restricted=0
command or by adding -devmode
to the game's shortcut. A thorough list of console commands can be found here.
Instead of re-entering console commands every time the game starts, the file <path-to-game>\system.cfg
can be created to apply console commands automatically. The commands need to be formatted differently in the file, using an equal sign instead of a space. For example, to change the FOV to 80 you would use cl_fov=80
rather than "cl_fov 80" like in the console.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | 2.8 GHz (XP) 3.2 GHz (Vista) | |
System memory (RAM) | 1.0 GB (XP) 1.5 GB (Vista) | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM | Nvidia GeForce 8800 GTS/640 |
- Supported Processors: Intel Pentium 4 2.8 GHz (3.2 GHz for Vista) or faster, Intel Core 2.0 GHz (2.2 GHz for Vista) or faster, AMD Athlon 2800+ (3200+ for Vista) or faster.
- Supported chipsets: Nvidia GeForce 6800 GT or greater; ATI Radeon 9800 Pro (Radeon X800 Pro for Vista) or greater. Laptop versions of these chipsets may work but are not supported. Integrated chipsets are not supported. Updates to your video and sound card drivers may be required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (17330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ YouTube - DigitalFoundry - Crysis 10 Years On: Why It's Still Melting The Most Powerful Gaming PCs - last accessed on 2020-02-03
- "So while threading was added in development, and you can see three cores, or almost four, doing something during the game, most of the game logic and especially AI is all on one thread."
- ↑ MyCrysis Forums - Crysis 1 & Warhead activation limit increased! - last accessed on 2018-08-06
- ↑ EA - Crysis Warhead EULA - last accessed on 2018-02-15
- "CRYSIS WARHEAD uses access control and copy protection technology. An online connection is required to authenticate CRYSIS WARHEAD and verify your license. CRYSIS WARHEAD may install additional components required for proper functionality of the copyright protection. CRYTEK reserves the right to periodically validate Your License through subsequent online authentication. If Your License is not valid You may not be able to use CRYSIS WARHEAD. The first end user of this License can install and authenticate CRYSIS WARHEAD on a set number of machines."
- ↑ Steam - Crysis Warhead - last accessed on 2018-02-15
- "50 machine activation limit"
- ↑ https://tweakguides.pcgamingwiki.com/Crysis_6.html
- ↑ https://www.youtube.com/watch?v=tqhITpAAw5o
- ↑ Crysis Warhead & Crysis Wars Failure To Launch Issues - Page 3 - Steam Users' Forums (retrieved)
- ↑ Verified by User:Vlad 54rus on 2020-07-19)
- ↑ Verified by User:Vlad 54rus on 2020-07-19)
- ↑ Can't get my afterburner OSD to work in crysis (Solved)