Difference between revisions of "Corporate Property"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Can be toggled with <code>UseVsync</code> inside <code>UTEngine.ini</code> | |vsync notes = Can be toggled with <code>UseVsync</code> inside <code>UTEngine.ini</code> | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 22:56, 23 October 2022
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Games Academy | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 24, 2012 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UTGame\Config[Note 1] |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Adjust ResX and ResY under [SystemSettings] inside UTEngine.ini |
||
Multi-monitor | Widescreen solution should work. Not tested | ||
Ultra-widescreen | Widescreen solution should work. Not tested | ||
4K Ultra HD | Widescreen solution should work. Not tested | ||
Field of view (FOV) | |||
Windowed | Toggle with Alt+↵ Enter. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Default is 4. Can be adjusted with MaxAnisotropy inside UTEngine.ini |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Can be toggled with UseVsync inside UTEngine.ini |
||
60 FPS | |||
120+ FPS | Adjust or disable bSmoothFrameRate inside UTEngine.ini |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can be changed inside UTInput.ini |
|
Mouse acceleration | Default is on. Can be disabled by toggling bEnableMouseSmoothing inside UTInput.ini |
|
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Add bInvertMouse=true at [Engine.PlayerInput] section inside UTInput.ini |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can be changed inside UTInput.ini |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2), Vista | Vista 64bit SP2 |
Processor (CPU) | 2.0 GHz | 2.0 GHz multi-core |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 3 GB | plenty of HDD space |
Video card (GPU) | Shader model 3 support | Nvidia GeForce 8000 Series |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).