Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Command & Conquer"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage, replaced: {{Series: → {{Series|)
(Re-arranged a couple of bits, the most important one transferring languages sections into improvements rather than general info.)
Line 62: Line 62:
 
{{ii}} To "install" the updater, put the files into the [[#Game data|installation directory]].
 
{{ii}} To "install" the updater, put the files into the [[#Game data|installation directory]].
 
{{ii}} TiberianDawnLauncher.exe is an optional game launcher included with the updater; CNCupdate.exe checks for updates every time the launcher starts.
 
{{ii}} TiberianDawnLauncher.exe is an optional game launcher included with the updater; CNCupdate.exe checks for updates every time the launcher starts.
 +
 +
===Languages===
 +
{{ii}} C&C patch also supports multiple languages. They can be found lower in the [[#Command & Conquer Gold: Project 1.06|Command & Conquer Gold: Project 1.06]] website.
 +
{{ii}} Natively supported languages
 +
::* English
 +
::* German
 +
::* French.
 +
Additional language packs
 +
::* British English
 +
::* Spanish
 +
::* Polish
 +
::* (Brazilian) Portuguese.
  
 
==Game data==
 
==Game data==
Line 259: Line 271:
 
There are a couple of open-source implementations of C&C existing. [http://openra.res0l.net/ OpenRA] is an implementation that is multiplatform and despite what it says on the title, has a C&C mod. It has a completely reimagined interface, supports high resolutions and is most supported (despite the name, it contains a Tiberian Dawn mod). However, its multiplayer-only and music has to be put separately into its Application Data folder. Another one is [http://www.adityaravishankar.com/projects/games/command-and-conquer/ C&C: Tiberian Dawn - HTML5] which uses HTML5 features to be playable in a browser. Because it is a work in progress, it's lacking in options and it runs very slowly.
 
There are a couple of open-source implementations of C&C existing. [http://openra.res0l.net/ OpenRA] is an implementation that is multiplatform and despite what it says on the title, has a C&C mod. It has a completely reimagined interface, supports high resolutions and is most supported (despite the name, it contains a Tiberian Dawn mod). However, its multiplayer-only and music has to be put separately into its Application Data folder. Another one is [http://www.adityaravishankar.com/projects/games/command-and-conquer/ C&C: Tiberian Dawn - HTML5] which uses HTML5 features to be playable in a browser. Because it is a work in progress, it's lacking in options and it runs very slowly.
  
===Languages===
+
There are also some total conversions of the game. There's a Tiberian Sun conversion [http://dta.ppmsite.com/ The Dawn of the Tiberium Age] which is online compatible and which has a completely different campaign than in the original game. Also, a Red Alert conversion called [http://cnc-comm.com/community/index.php?topic=1588 Red Dawn] is available as well as Generals conversion called [http://www.moddb.com/mods/command-conquer-tiberian-dawn-redux Tiberian Dawn Redux].
C&C patch also supports multiple languages. They can be found lower in the [[#Command & Conquer Gold: Project 1.06|Command & Conquer Gold: Project 1.06]] website. Natively supported languages are English, German and French. There are additional language packs for British English, Spanish, Polish and (Brazilian) Portuguese.
 
  
 
===Mods===
 
===Mods===
Mods for this game are scarce, but there are some that are quite neat. Those include WinDOwS mod (DOS interface), German censoring mod (brings back the censor) and Star Wars mod which are already found on the [[#Command & Conquer Gold: Project 1.06|fan-patch site]].
+
Unlike newer games like Tiberian Sun, Tiberian Dawn doesn't support a strong modding community; however there are some that are quite neat on the [[#Command & Conquer Gold: Project 1.06|fan-patch site]], although definitely not necessary and mostly for fun.
 
+
:* WinDOwS - Adds DOS interface
There are also some total conversions of the game. There's a Tiberian Sun conversion [http://dta.ppmsite.com/ The Dawn of the Tiberium Age] which is online compatible and which has a completely different campaign than in the original game. Also, a Red Alert conversion called [http://cnc-comm.com/community/index.php?topic=1588 Red Dawn] is available as well as Generals conversion called [http://www.moddb.com/mods/command-conquer-tiberian-dawn-redux Tiberian Dawn Redux].
+
:* German censoring - Brings back the German censoring
 +
:* Star Wars mod
  
 
===Maps===
 
===Maps===
C&C has support for external maps, both multiplayer and singleplayer. You can now download multiplayer maps automatically with [[#Map Pack Updater|Map Pack Updater]] as well as at the beginning of this article with singleplayer maps. There's even a map creator you can find at [http://cnc-comm.com/community/index.php?action=downloads;sa=view;down=2 CnC-Comm], [http://xhp.xwis.net/cgi-bin/forum.cgi?a=26;mid=15098 XCC Mixer] to package the maps and [http://nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt this tutorial] on how to get started.
+
C&C has support for external maps, both multiplayer and singleplayer. You can now download multiplayer maps automatically with [[#Map Pack Updater|Map Pack Updater]] as well as at the beginning of this article with singleplayer maps. There's even a map creator you can find at [http://cnc95.tk/ccmap.zip CnC-Comm], [http://xhp.xwis.net/cgi-bin/forum.cgi?a=26;mid=15098 XCC Mixer] to package the maps and [http://nyerguds.arsaneus-design.com/cncstuff/cctxt/ccmanual.txt this tutorial] on how to get started.
  
 
==System requirements==
 
==System requirements==

Revision as of 13:56, 8 May 2013

Template:Infobox Template:Infobox

Command & Conquer 1995
Command & Conquer: Red Alert 1996
Command & Conquer: Sole Survivor 1997
Command & Conquer: Tiberian Sun 1999
Command & Conquer: Red Alert 2 2000
Command & Conquer: Renegade 2002
Command & Conquer: Generals 2003
Command & Conquer 3: Tiberium Wars 2007
Command & Conquer: Red Alert 3 2008
Command & Conquer: Red Alert 3 - Uprising 2009
Command & Conquer 4: Tiberian Twilight 2010
OpenRA (unofficial) 2010
Command & Conquer (2013) Cancelled
Command & Conquer Remastered Collection 2020
Renegade X (unofficial) EA

Key points

This game is also known as "Tiberian Dawn".
Command & Conquer Gold: Project 1.06 fan patch is highly recommended to install.
Works very well in Mac and Linux using emulation.[1].
In order to access online play with CnCNet, start the game with cncnet.exe. To play LAN, start the game as usual.

General information

Patch discussion
CnCNZ subforum
CnC-Comm forums
Official subforum
Command & Conquer Wiki
CnCNet IRC

Availability

Template:Availability Table Template:Availability Table

The game is also bundled with other games in the franchise in Command & Conquer: The First Decade (up to Generals) and The Ultimate Collection (up to Tiberian Twilight).

Improvements

File:Cncversions sizes.png
1024x768 resolution with the Command & Conquer Gold: Project 1.06 compared to earlier versions.

Patch

Command & Conquer Gold: Project 1.06

This patch contains:
  • Support for newer Windows systems (including 64-bit) and Mac/Linux through emulation
  • Online (provided by CnCNet) and LAN playability up to 6 players
  • High-resolution graphics
  • No-CD option
  • Missions from PSX and N64 versions and the Covert Operations expansion
  • An enormous number of fixes
You can find the list of full changes in the changelog.
Compatibility mode, 256 colors and 640x480 in the compatibility tab should be turned OFF.[2]
It is not recommended to install CnCNet alone as most players use 1.06 version and the patch installs CnCNet anyway.
The site also offers Music Upgrade Pack if you installed the game through CDs/ISOs.
Support for regular installation, The First Decade and The Ultimate Collection.

Utilities

Map Pack Updater

This map pack updater adds and updates custom multiplayer map packs in your C&C directory.
To "install" the updater, put the files into the installation directory.
TiberianDawnLauncher.exe is an optional game launcher included with the updater; CNCupdate.exe checks for updates every time the launcher starts.

Languages

C&C patch also supports multiple languages. They can be found lower in the Command & Conquer Gold: Project 1.06 website.
Natively supported languages
  • English
  • German
  • French.

Additional language packs

  • British English
  • Spanish
  • Polish
  • (Brazilian) Portuguese.

Game data

Default installation directories

Template:Game Location Table

Configuration files location

Template:Game Location Table

Save game location

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

These are video settings alongside the fan patch.
File:CCConfig.png
CCConfig.exe

Template:Video Settings

Borderless fullscreen windowed

Instructions

Vertical sync (Vsync)

Instructions

Fullscreen movies

Instructions

Input Settings

Template:Input Settings

Network settings

In order to play the game online with CnCNet, you can choose two main options: peer-to-peer or tunneled mode. Generally, peer-to-peer method is faster, but may need some network configuration. There are 2 options of doing this:

  1. Automatic setup by CnCNet Tester with instructions[3] below.
  2. Manual setup (instructions here).
Instructions

Issues unresolved

If you haven't found an issue, head over to forums with links at the top of the page.
  • It isn't possible to install the CDs/ISOs on a 64-bit system because the installer itself is 16-bit. It would be better to download from the fan mirrors.
  • The game has some minor problems with missions that are smaller than the game resolution. This is nothing to be worried about, you can "fix" it by going to the in-game menu (Escape key).
  • When playing in any resolution higher than 640x400, you can't place buildings with a placement height of only one cell on the lowest row of cells on the map.

Issues fixed

General fix

Instructions

CCConfig won't run

Instructions

Game speed/Map Scroll Rate issue

Instructions

Scrambled colors (without ddraw.dll)

Instructions

"Unable to set video mode" error

Instructions

Crash after overheating

Instructions

No videos after installing the patch

Instructions

Uncapturable AC Center/Helipad in NOD missions

Instructions

No difference in GDI and NOD Funpark campaign

This actually isn't an issue; there is technically only one Funpark campaign, with one missions set, and one briefing video. The side choice only affects which helicopters you get, and what you can build in mission #4, the only one where you have a base.

The map is put in a small box with black around it.

  • Not actually an issue; it happens because the map is smaller than the monitor resolution.

Mac/Linux emulation

This is an emulation guide for the fan-made executable, not for the ISOs or CDs.
This is a guide to emulation using PlayonLinux/PlayonMac and can be also set on Wine with same configuration.
  1. Download PlayonLinux or PlayonMac and install it.
  2. Open, click "Install" and then "Install a non-listed program" at the bottom.
  3. Choose "Install a program in a new virtual drive" and then check "Configure Wine" (Name of the virtual drive doesn't matter)
  4. In the libraries tab, add ddraw.dll and thipx32.dll to override list, write them and click Add (one at a time).
  5. After configuring Wine, select the executable, click Next and go through the installation process.
  6. Add shortcuts for C&C95.exe and cncnet.exe.
  7. Have fun!
If the configuration program doesn't work, then you have to do configure the game manually in conquer.ini or the aforementioned ddraw.ini. The settings for the internal resolution, sound and multiplayer options (not CnCNet) and languages are in conquer.ini.

General information

Re-implementations

There are a couple of open-source implementations of C&C existing. OpenRA is an implementation that is multiplatform and despite what it says on the title, has a C&C mod. It has a completely reimagined interface, supports high resolutions and is most supported (despite the name, it contains a Tiberian Dawn mod). However, its multiplayer-only and music has to be put separately into its Application Data folder. Another one is C&C: Tiberian Dawn - HTML5 which uses HTML5 features to be playable in a browser. Because it is a work in progress, it's lacking in options and it runs very slowly.

There are also some total conversions of the game. There's a Tiberian Sun conversion The Dawn of the Tiberium Age which is online compatible and which has a completely different campaign than in the original game. Also, a Red Alert conversion called Red Dawn is available as well as Generals conversion called Tiberian Dawn Redux.

Mods

Unlike newer games like Tiberian Sun, Tiberian Dawn doesn't support a strong modding community; however there are some that are quite neat on the fan-patch site, although definitely not necessary and mostly for fun.

  • WinDOwS - Adds DOS interface
  • German censoring - Brings back the German censoring
  • Star Wars mod

Maps

C&C has support for external maps, both multiplayer and singleplayer. You can now download multiplayer maps automatically with Map Pack Updater as well as at the beginning of this article with singleplayer maps. There's even a map creator you can find at CnC-Comm, XCC Mixer to package the maps and this tutorial on how to get started.

System requirements

Template:System Requirements

See Also


References