Difference between revisions of "Codename: Eagle"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 11:08, 13 May 2016
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Developers | |
---|---|
Refraction Games | |
Publishers | |
Take-Two Interactive | |
Engines | |
Refractor | |
Release dates | |
Windows | November 15, 1999 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Patches
- 1.33
- Singleplayer Hotfix (fixes loading the first level, after installing Patch 1.33)
- 1.36 (network enhancements only)
Warning! Patches below break singleplayer mode![citation needed]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 2-16 | Versus Possible by connecting to a local IP using connect IP command. |
||
Online play | 2-16 | Versus Direct IP connections only |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Direct IP | Using connect IP console command. |
Issues fixed
"Floating point error" when trying to load a saved game
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Glide | 2.x |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 200 MMX | |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | 380 MB | |
Video card (GPU) | 4 MB of VRAM DirectX 6.1 compatible |