Difference between revisions of "Castlevania: Lords of Shadow - Mirror of Fate HD"
From PCGamingWiki, the wiki about fixing PC games
Line 5: | Line 5: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Konami}} | {{Infobox game/row/publisher|Konami}} | ||
+ | |engines = | ||
+ | {{Infobox game/row/engine|Mercury Engine}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 27, 2014}} | {{Infobox game/row/date|Windows|March 27, 2014}} | ||
Line 12: | Line 14: | ||
}} | }} | ||
{{Series|Castlevania}} | {{Series|Castlevania}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} The game is designed to use a 15:9 aspect ratio like the Nintendo 3DS it was ported from. | ||
'''General information''' | '''General information''' | ||
Line 18: | Line 23: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Amazon | B00J4SYH3K | Steam |}} | ||
+ | {{Availability/row| GamersGate | DD-CVLOSMFHD | Steam |}} | ||
+ | {{Availability/row| GMG | castlevania-lords-shadow-mirror-fate-hd | Steam |}} | ||
{{Availability/row| Steam | 282530 | Steam |}} | {{Availability/row| Steam | 282530 | Steam |}} | ||
}} | }} | ||
Line 25: | Line 33: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\MercurySteam\Castlevania Lords of Shadow Mirror of Fate HD\}} |
}} | }} | ||
Line 41: | Line 49: | ||
|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |gamesave manager = | + | |gamesave manager = true |
|gamesave manager notes= | |gamesave manager notes= | ||
}} | }} | ||
− | |||
==Video settings== | ==Video settings== | ||
+ | [[File:Mirror of Fate video.jpg|290px|right|thumb|Video settings.]] | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 54: | Line 62: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Displayed in 15:9. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
− | |4k ultra hd notes = | + | |4k ultra hd notes = Pillarboxed 15:9. |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use a [[Glossary:Borderless fullscreen windowed#Windows|third-party application]]. |
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]]. |
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = MLAA on/off option | |antialiasing notes = MLAA on/off option | ||
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = | + | |vsync notes = Can be forced off via graphics card control panel. |
− | |high frame rate = | + | |high frame rate = true |
− | |high frame rate notes = | + | |high frame rate notes = |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 81: | Line 89: | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
− | |key remap notes = | + | |key remap notes = Disabled if the game detects a controller. |
− | |acceleration option = | + | |acceleration option = n/a |
− | |acceleration option notes = | + | |acceleration option notes = No mouse support. |
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
Line 100: | Line 108: | ||
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
+ | {{ii}} Keyboard input is disabled if the game detects a controller. For a workaround, use [http://community.pcgamingwiki.com/files/file/416-nox360/ NoX360]. | ||
− | |||
==Audio settings== | ==Audio settings== | ||
+ | [[File:Mirror of Fate audio.jpg|290px|right|thumb|Audio settings.]] | ||
{{Audio settings | {{Audio settings | ||
|separate volume = false | |separate volume = false | ||
Line 110: | Line 119: | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = true | |mute on focus lost = true | ||
Line 191: | Line 200: | ||
|fan notes = A Polish fan patch is available [http://gamesub.pl/spolszczenie-castlevania-lords-of-shadow-mirror-of-fate/ here]. | |fan notes = A Polish fan patch is available [http://gamesub.pl/spolszczenie-castlevania-lords-of-shadow-mirror-of-fate/ here]. | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | }} | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |minOS = XP SP3 | ||
+ | |minCPU = 2.4 GHz Intel Core 2 Duo or AMD equivalent | ||
+ | |minRAM = 1 GB | ||
+ | |minHD = 2 GB | ||
+ | |minVRAM = 512 MB | ||
+ | |minDX = 9.0c | ||
+ | |||
+ | |recOS = 7 | ||
+ | |recCPU = Quad Core | ||
+ | |recRAM = 2 GB | ||
+ | |recHD = | ||
+ | |recVRAM = 1 GB | ||
+ | |recDX = 11 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 04:14, 7 February 2015
Developers | |
---|---|
MercurySteam | |
Publishers | |
Konami | |
Engines | |
Mercury Engine | |
Release dates | |
Windows | March 27, 2014 |
Key points
- The game is designed to use a 15:9 aspect ratio like the Nintendo 3DS it was ported from.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282530/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/282530/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- Keyboard input is disabled if the game detects a controller. For a workaround, use NoX360.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Polish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 7 |
Processor (CPU) | 2.4 GHz Intel Core 2 Duo or AMD equivalent | Quad Core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/282530/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (282530) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)