Difference between revisions of "Castle of Illusion"
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{{ii}} The following graphics cards are not supported on OS X: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series. | {{ii}} The following graphics cards are not supported on OS X: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series. | ||
{{References}} | {{References}} |
Revision as of 10:26, 29 June 2017
Template:Infobox game/row/osxporter
Developers | |
---|---|
Sega Studios Australia | |
Publishers | |
Sega | |
OS X | Feral Interactive |
Release dates | |
Windows | September 4, 2013 |
macOS (OS X) | July 24, 2014 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Best played with a controller.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/227600/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/227600/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Castle of Illusion. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.x | macOS/OS X only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2 | 7 |
Processor (CPU) | 2.8 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | ATI Radeon HD 2600 Nvidia GeForce 8600 DirectX 10 compatible | ATI Radeon HD 4850 Nvidia GeForce 8800 DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8.5 | 10.9.3 |
Processor (CPU) | 1.8 GHz Intel Core 2 Duo | |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 900 MB |
- The following graphics cards are not supported on OS X: ATI X1xxx series, ATI HD2xxx series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9xxx series, NVIDIA 3xx series and NVIDIA 1xx series.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/227600/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (227600) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.