Difference between revisions of "Call of Juarez: Bound in Blood"
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = XP | + | |minOS = XP |
|minCPU = Intel Pentium 4 3.2 GHz | |minCPU = Intel Pentium 4 3.2 GHz | ||
|minCPU2 = AMD Athlon 64 3500+ | |minCPU2 = AMD Athlon 64 3500+ | ||
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|minGPU = | |minGPU = | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
− | |minDX = 9. | + | |minDX = 9.0c |
|minSM = 3.0 | |minSM = 3.0 | ||
|minaudio = DirectX 9 compatible | |minaudio = DirectX 9 compatible | ||
− | |recOS = | + | |recOS = Vista, 7 |
− | |recCPU = | + | |recCPU = Intel Core 2 Duo |
+ | |recCPU2 = AMD Athlon 64 X2 5200+ | ||
|recRAM = 2 GB | |recRAM = 2 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce 8600 GTS |
+ | |recGPU2 = ATI Radeon X1900 | ||
+ | |recVRAM = 512 MB | ||
+ | |recDX = 10 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 23:38, 3 April 2018
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Developers | |
---|---|
Techland | |
Publishers | |
Ubisoft | |
Engines | |
Chrome Engine 4 | |
Release dates | |
Windows | June 30, 2009 |
Call of Juarez | |
---|---|
Call of Juarez | 2006 |
Call of Juarez: Bound in Blood | 2009 |
Call of Juarez: The Cartel | 2011 |
Call of Juarez: Gunslinger | 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Retail version is DRM-free.[1] | |||
GamersGate | ||||
Incorrect store name. See here for available options. | TAGES DRM | |||
Steam | ||||
Ubisoft Store |
Essential improvements
Skip intro videos
Adjust game files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Juarez - Bound in Blood\Out\Settings\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21980/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Call of Juarez - Bound in Blood\Out\save\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Ubisoft Connect |
Video settings
Anti-aliasing (AA)
Use Nvidia Inspector[2] |
---|
|
Vertical sync (Vsync)
Enabling Vsync[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 12 | |||
Online play | 12 | Online services shut down[3] |
Issues fixed
Game crashes during the first story cinematic
Switch your audio card to DVD Quality format[citation needed] |
---|
|
Apply this fix[citation needed] |
---|
Download and install Windows 8/10 upside down fix. Notes
|
Run the game at screen refresh rate
- Max refresh rate is 60 Hz; this does not affect game render FPS, but determines your monitor's refresh rate.
Set refresh rate manually[citation needed] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Pentium 4 3.2 GHz AMD Athlon 64 3500+ |
Intel Core 2 Duo AMD Athlon 64 X2 5200+ |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8600 GTS ATI Radeon X1900 512 MB of VRAM DirectX 10 compatible |
Sound (audio device) | DirectX 9 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/21980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (21980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.