Difference between revisions of "Bulletstorm"
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− | ==Video | + | ==Video== |
{{Image|Bulletstorm Video.png|In-game video settings.}} | {{Image|Bulletstorm Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/bulletstorm | |wsgf link = https://www.wsgf.org/dr/bulletstorm | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
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− | ==Input | + | ==Input== |
{{Image|Bulletstorm Remapping.png|In-game key map settings.}} | {{Image|Bulletstorm Remapping.png|In-game key map settings.}} | ||
{{Image|Bulletstorm Controls.png|In-game control settings.}} | {{Image|Bulletstorm Controls.png|In-game control settings.}} | ||
{{Image|Bulletstorm Gamepad Layout Button.png|In-game gamepad button layout settings.}} | {{Image|Bulletstorm Gamepad Layout Button.png|In-game gamepad button layout settings.}} | ||
{{Image|Bulletstorm Gamepad Layout Stick.png|In-game gamepad stick layout settings.}} | {{Image|Bulletstorm Gamepad Layout Stick.png|In-game gamepad stick layout settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = {{key|Delete}} cannot be bound to commands. | |key remap notes = {{key|Delete}} cannot be bound to commands. | ||
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− | ==Audio | + | ==Audio== |
{{Image|Bulletstorm Audio.png|In-game audio settings.}} | {{Image|Bulletstorm Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = |
Revision as of 11:46, 17 May 2020
This page is for the original release. For the remastered edition, see Bulletstorm: Full Clip Edition.
Developers | |
---|---|
People Can Fly | |
Epic Games | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 22, 2011 |
Reception | |
Metacritic | 82 |
IGDB | 87 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Art styles | Realistic |
Themes | Sci-fi |
Series | Bulletstorm |
Bulletstorm | |
---|---|
Duty Calls: The Calm Before the Storm | 2011 |
Bulletstorm | 2011 |
Bulletstorm: Full Clip Edition | 2017 |
Bulletstorm VR | 2024 |
Warnings
- For Games for Windows - LIVE on Windows 8 or later, install the latest Games for Windows - LIVE software.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- All versions require Games for Windows - LIVE DRM.[Note 1]
- No longer sold digitally due to the release of Bulletstorm: Full Clip Edition.
- Zero Day Protection software in place can have issues connecting on Windows 10, making the game impossible to launch. Install the patches to fix this lockout.[1]
DLC and expansion packs
- DLC is no longer sold (could only be purchased through the Games for Windows Marketplace).
Name | Notes | |
---|---|---|
Blood Symphony | ||
Gun Sonata |
Essential improvements
Patches
- You need to have GFWL client installed in order to apply updates 2-3.
Skip intro videos
Instructions[2] |
---|
|
Play without Games for Windows - LIVE
Play without GFWL[3] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Bulletstorm\StormGame\Config <path-to-game>\Bulletstorm\StormGame\Config[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/99810/pfx/[Note 3] |
- Configuration files are encrypted; edit with Bulletstorm INI Editor.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\BulletStorm\StormGame\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/99810/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 4:3 and 16:10 are letterboxed; use Flawless Widescreen or Widescreen Fixer. | ||
Multi-monitor | Use Flawless Widescreen or Widescreen Fixer. | ||
Ultra-widescreen | Use Flawless Widescreen or Widescreen Fixer. | ||
4K Ultra HD | Subtitles do not scale with resolution and are extremely small. | ||
Field of view (FOV) | Default FOV is 85°. See Field of view (FOV). | ||
Windowed | Set in options or use -windowed parameter. |
||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Default is 4x. See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Up to 8x MSAA. Using injectSMAA is recommended, because it smoothens the edges of 2D objects, like plants and foliage. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 62 FPS by default; see High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Make the game Hor+[citation needed] |
---|
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Field of view (FOV)
3rd party fixes[2] |
---|
|
Change FOV manually[4] |
---|
[StormGame.BSPlayerCamera] DefaultCameraFOV=85 TargetingFOV=45 |
Borderless fullscreen windowed
Force borderless[citation needed] |
---|
|
Anisotropic filtering (AF)
Change AF samples[citation needed] |
---|
|
High frame rate
High frame rate[2] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Delete cannot be bound to commands. | |
Mouse acceleration | ||
Mouse sensitivity | See Mouse sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can choose between three presets. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Tracked motion controllers | Supports Razer Hydra.[citation needed] | |
---|---|---|
Button/gesture prompts |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse smoothing
Disable mouse smoothing[2] |
---|
Notes
|
Mouse sensitivity
Change mouse sensitivity[citation needed] |
---|
Notes
|
Toggle aim down sights
Toggle ADS[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Auto configures up to 7.0 output[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
- Requires a Microsoft account.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op Anarchy mode. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 53, 80, 3074 |
UDP | 53, 80, 3074 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | Use Helix Mod: Bulletstorm to improve 3D support. | |||
TriDef 3D | ||||
iZ3D | ||||
vorpX | G3D Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest | |||
Novint Falcon | The official game-specific 3D Touch Add On is required. |
Issues fixed
Turn off texture streaming
Edit configuration file[citation needed] |
---|
UseBackgroundLevelStreaming=False MipFadeInSpeed0=0 MipFadeOutSpeed0=0 MipFadeInSpeed1=0 MipFadeOutSpeed1=0 OnlyStreamInTextures=True PoolSize=0 LoadMapTimeLimit=999 LightmapStreamingFactor=0 ShadowmapStreamingFactor=0 bAllowSwitchingStreamingSystem=False UseDynamicStreaming=False
|
Glitchy shadows and other graphical issues
- Some GPUs are not supported by the default configuration files which causes strange graphical errors (black bar shadows, blocky shadows, low texture resolution on all settings, and 16-bit colors). This method is used to fix these errors.
Replace DefaultCompat.ini[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio2 | |
Cutscenes | Bink Video | |
Multiplayer | Games for Windows - LIVE |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | Vista SP2, 7 SP1 |
Processor (CPU) | Dual Core 1.6 GHz | Quad core 2.0 GHz |
System memory (RAM) | 1.5 GB | 2 GB |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | ATI Radeon HD 2400 Pro Nvidia GeForce 7600 GS 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon HD 4870 Nvidia GeForce GTX 260 512 MB of VRAM |
Notes
- ↑ Games for Windows - LIVE DRM features: SSA+ZDPP activation, requires a Microsoft account - local profiles are not supported.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (99810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bulletstorm GFWL Verify Release Date Fix :: Bulletstorm General Discussions
- ↑ 2.0 2.1 2.2 2.3 Verified by User:Antrad on October 26, 2017
- ↑ Steam Community :: Bizargh :: Review for Bulletstorm
- ↑ Bulletstorm - WSGF - last accessed on 2017-01-01
- ↑ PC Gaming Surround Sound Round-up