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Difference between revisions of "Bright Memory: Infinite"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
 
(39 intermediate revisions by 21 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Bright Memory Infinite cover.jpg
 
|cover        = Bright Memory Infinite cover.jpg
Line 8: Line 7:
 
{{Infobox game/row/publisher|AGM PLAYISM}}
 
{{Infobox game/row/publisher|AGM PLAYISM}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|Unreal Engine}}
+
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-26}}</ref>|build=4.26.2.0}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2021}}
+
{{Infobox game/row/date|Windows|November 12, 2021}}
 
|taxonomy    =  
 
|taxonomy    =  
{{Infobox game/row/taxonomy/monetization      | }}
+
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | Cosmetic }}
{{Infobox game/row/taxonomy/modes            | }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time}}
{{Infobox game/row/taxonomy/perspectives      | }}
+
{{Infobox game/row/taxonomy/perspectives      | First-person}}
{{Infobox game/row/taxonomy/controls          | }}
+
{{Infobox game/row/taxonomy/controls          | Direct control}}
{{Infobox game/row/taxonomy/genres            | }}
+
{{Infobox game/row/taxonomy/genres            | Action, FPS}}
{{Infobox game/row/taxonomy/sports            | }}
+
{{Infobox game/row/taxonomy/vehicles          | Automobile}}
{{Infobox game/row/taxonomy/vehicles          | }}
 
 
{{Infobox game/row/taxonomy/art styles        | }}
 
{{Infobox game/row/taxonomy/art styles        | }}
{{Infobox game/row/taxonomy/themes            | }}
+
{{Infobox game/row/taxonomy/themes            | China, Sci-fi, Supernatural}}
 
{{Infobox game/row/taxonomy/series            | Bright Memory }}
 
{{Infobox game/row/taxonomy/series            | Bright Memory }}
 
|steam appid  = 1178830
 
|steam appid  = 1178830
|steam appid side  =  
+
|steam appid side  = 1554690,1780970,1781000,1781070,1781100,1870120,1870121,2218530,2218531
 
|gogcom id    = 1787213019
 
|gogcom id    = 1787213019
 +
|gogcom id side= 1663059313, 2096998203, 1090152621, 1757262951, 1150122974, 1303688150, 1088118940, 1779097696, 1752592313, 1456474829, 1757329659, 1873841175, 1707477102
 +
|hltb        = 75383
 
|igdb        = bright-memory-infinite
 
|igdb        = bright-memory-infinite
 +
|mobygames    = 175312
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Bright Memory
 
|wikipedia    = Bright Memory
 
|winehq      =  
 
|winehq      =  
|license      =  
+
|license      = commercial
 
}}
 
}}
  
Line 40: Line 41:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GOG.com | bright_memory_infinite | DRM-free | | | Windows }}
+
{{Availability/row| GOG.com | bright_memory_infinite | DRM-free | {{store link|GOG.com|bright_memory_infinite_gold_edition|Gold Edition}} and {{store link|GOG.com|bright_memory_infinite_ultimate_edition|Ultimate Edition}} also available. | | Windows }}
{{Availability/row| Steam | 1178830 | Steam | |  | Windows }}
+
{{Availability/row| Steam | 1178830 | Steam | {{store link|Steam-bundle|23375|Gold Edition}} and {{store link|Steam-bundle|23361|Ultimate Edition}} also available. |  | Windows }}
 
}}
 
}}
 
{{ii}} A standalone ray tracing benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here].
 
{{ii}} A standalone ray tracing benchmark is available [https://store.steampowered.com/app/1409670/Bright_Memory_Infinite_Ray_Tracing_Benchmark/ here].
 +
 +
==Monetization==
 +
{{DLC|
 +
{{DLC/row | Skinny Jeans | | Windows }}
 +
{{DLC/row | Energetic | | Windows }}
 +
{{DLC/row | Youthful Days | | Windows }}
 +
{{DLC/row | Black Kitten | | Windows }}
 +
{{DLC/row | Bikini | | Windows }}
 +
{{DLC/row | Cheongsam (New Year) | | Windows }}
 +
{{DLC/row | Cheongsam (Blue Flowers) | | Windows }}
 +
{{DLC/row | Cyber Rabbit | | Windows }}
 +
{{DLC/row | Rabbit School Uniform | | Windows }}
 +
}}
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|}}
+
{{Game data/config|Windows|{{p|LocalAppData}}\BrightMemoryInfinite\Saved\Config\WindowsNoEditor}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|}}
+
{{Game data/saves|Windows|{{p|LocalAppData}}\BrightMemoryInfinite\Saved\SaveGames}}
 
}}
 
}}
  
Line 66: Line 80:
 
|origin                    =  
 
|origin                    =  
 
|origin notes              =  
 
|origin notes              =  
|steam cloud              = unknown
+
|steam cloud              = true
|steam cloud notes        =  
+
|steam cloud notes        = Save and all settings.
 
|ubisoft connect          =  
 
|ubisoft connect          =  
 
|ubisoft connect notes    =  
 
|ubisoft connect notes    =  
Line 81: Line 95:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Hor+}} scaling. [https://github.com/RoseTheFlower/BrightMemoryInfiniteUltrawide Use the fix for correct cutscene scaling.]
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = limited
|fov notes                  =  
+
|fov notes                  = 80, 90, or 100.
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = "Old" or "new" TAA; DLAA
|vsync                      = unknown
+
|upscaling                  = true
 +
|upscaling tech            = DLSS 2.3, FSR 2.2, XeSS 1.1
 +
|upscaling notes            = '''DLSS Frame Generation''' is supported.
 +
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Frame-cap-options for at least 30, 60, 120, and 144Hz.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
|ray tracing                = true
 +
|ray tracing notes          =
 
}}
 
}}
  
 
==Input==
 
==Input==
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
|mouse sensitivity notes  =  
+
|mouse sensitivity notes  = Control and targeting sensitivity can be set independently.
|mouse menu                = unknown
+
|mouse menu                = true
|mouse menu notes          =  
+
|mouse menu notes          = Only mouse can be used in menu, no keyboard.
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X-axis can also be inverted.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 129: Line 148:
 
|full controller          = unknown
 
|full controller          = unknown
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= Sensitivity for x- and y-axis can be set independently.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X-axis can also be inverted.
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
Line 177: Line 196:
 
==Audio==
 
==Audio==
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 195: Line 216:
 
|language  = English
 
|language  = English
 
|interface = true
 
|interface = true
|audio    = false
+
|audio    = true
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
Line 204: Line 225:
 
|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Traditional Chinese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = false
 
|subtitles = true
 
|subtitles = true
 
|notes    =  
 
|notes    =  
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{{L10n/switch
 
{{L10n/switch
 
|language  = Japanese
 
|language  = Japanese
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Korean
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Brazilian Portuguese
 
|interface = true
 
|interface = true
 
|audio    = false
 
|audio    = false
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|fan      =  
 
|fan      =  
 
}}
 
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Latin American Spanish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 +
==Issues==
 +
===Crash after Statue boss fight===
 +
{{fixbox|description=Increase priority of the game in Task Manager|fix=
 +
# Open Task Manager while the game is running.
 +
# Go to ''Details''.
 +
# Right-click on the <code>BrightMemoryInfinite-Win64-Shipping.exe</code> and set priority to at least ''above normal''.
 
}}
 
}}
 +
{{fixbox|description=Or temporarily lower graphics settings until the level has loaded.}}
  
 
==Other information==
 
==Other information==
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
+
|direct3d versions      = 11, 12
 
|direct3d notes        =  
 
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
Line 243: Line 337:
 
|shader model versions  =  
 
|shader model versions  =  
 
|shader model notes    =  
 
|shader model notes    =  
|windows 32-bit exe    = unknown
+
|windows 32-bit exe    = false
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 258: Line 355:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = PhysX
 
|physics notes    =  
 
|physics notes    =  
 
|audio            =  
 
|audio            =  
Line 278: Line 375:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = 10 (v.2004)
 
|minCPU  = Intel Xeon E3-1230 v2
 
|minCPU  = Intel Xeon E3-1230 v2
|minRAM  = 4 GB
+
|minCPU2  = AMD FX-8350
|minHD    = 10 GB
+
|minRAM  = 8 GB
|minGPU  = Nvidia GeForce GTX 1050 Ti
+
|minHD    = 13 GB
|minGPU2 = AMD Radeon R9 285
+
|minGPU  = Nvidia GeForce GTX 960
 +
|minVRAM = 4 GB
 
|minDX    = 11
 
|minDX    = 11
  
|recOS    = 7 SP1, 8, 8.1, 10
+
|recOS    = 10 (v2004)
|recCPU  = Intel Core i7-4790K (RTX off)
+
|recCPU  = Intel Core i7-4790K
|recCPU2  = Intel Core i7-9700K (RTX on)
+
|recCPU2  = AMD FX-9590
|recRAM  = 8 GB
+
|recRAM  = 16 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GTX 1080 (RTX off)
+
|recGPU  = Nvidia GeForce GTX 1060
|recGPU2 = Nvidia GeForce RTX 2070 (RTX on)
+
|recGPU2  = Nvidia GeForce RTX 3060 (normal ray tracing)
 +
|recGPU3 = Nvidia GeForce RTX 3080 (high ray tracing)
 +
|recVRAM  = 6 GB
 
|recDX    = 12
 
|recDX    = 12
|notes    = {{ii}} A 64-bit operating system is required.
 
 
}}
 
}}
  
 
{{References}}
 
{{References}}
 +
{{GOG.com Enhancement Project}}

Latest revision as of 18:55, 16 September 2023

Bright Memory: Infinite
Bright Memory: Infinite cover
Developers
FYQD-Studio
Publishers
FYQD-Studio
AGM PLAYISM
Engines
Unreal Engine 4[Note 1]
Release dates
Windows November 12, 2021
Taxonomy
Monetization One-time game purchase
Microtransactions Cosmetic
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS
Vehicles Automobile
Themes China, Sci-fi, Supernatural
Series Bright Memory
Bright Memory: Infinite on HowLongToBeat
Bright Memory: Infinite on IGDB
Bright Memory: Infinite on MobyGames
Bright Memory: Infinite on Wikipedia
Bright Memory
Bright Memory 2020
Bright Memory: Infinite 2021

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Gold Edition and Ultimate Edition also available.
Windows
Steam
Icon overlay.png
Gold Edition and Ultimate Edition also available.
Windows
A standalone ray tracing benchmark is available here.

Monetization

DLC and expansion packs

Name Notes
Skinny Jeans
Windows
Energetic
Windows
Youthful Days
Windows
Black Kitten
Windows
Bikini
Windows
Cheongsam (New Year)
Windows
Cheongsam (Blue Flowers)
Windows
Cyber Rabbit
Windows
Rabbit School Uniform
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BrightMemoryInfinite\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1178830/pfx/[Note 2]

Save game data location

System Location
Windows %LOCALAPPDATA%\BrightMemoryInfinite\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1178830/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Save and all settings.

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Hor+ scaling. Use the fix for correct cutscene scaling.
4K Ultra HD
Field of view (FOV)
80, 90, or 100.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
"Old" or "new" TAA; DLAA
High-fidelity upscaling
DLSS 2.3, FSR 2.2, XeSS 1.1
DLSS Frame Generation is supported.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Frame-cap-options for at least 30, 60, 120, and 144Hz.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Control and targeting sensitivity can be set independently.
Mouse input in menus
Only mouse can be used in menu, no keyboard.
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Sensitivity for x- and y-axis can be set independently.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Latin American Spanish

Issues

Crash after Statue boss fight

Increase priority of the game in Task Manager
  1. Open Task Manager while the game is running.
  2. Go to Details.
  3. Right-click on the BrightMemoryInfinite-Win64-Shipping.exe and set priority to at least above normal.
Or temporarily lower graphics settings until the level has loaded.

Other information

API

Technical specs Supported Notes
Direct3D 11, 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 (v.2004)
Processor (CPU) Intel Xeon E3-1230 v2
AMD FX-8350
System memory (RAM) 8 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) Nvidia GeForce GTX 960
4 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.

Notes

  1. Unreal Engine 4 engine build: 4.26.2.0[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Mastan on 2022-09-26