Difference between revisions of "Bleed 2"
From PCGamingWiki, the wiki about fixing PC games
m (fixed developer) |
|||
Line 34: | Line 34: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|appdata}}\Bleed2\}} |
{{Game data/row|OS X|~/Library/Application Support/Bleed2/}} | {{Game data/row|OS X|~/Library/Application Support/Bleed2/}} | ||
{{Game data/row|Linux|{{P|xdgdatahome}}/Bleed2/}} | {{Game data/row|Linux|{{P|xdgdatahome}}/Bleed2/}} | ||
Line 42: | Line 42: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|appdata}}\Bleed2\}} |
{{Game data/row|OS X|~/Library/Application Support/Bleed2/}} | {{Game data/row|OS X|~/Library/Application Support/Bleed2/}} | ||
{{Game data/row|Linux|{{P|xdgdatahome}}/Bleed2/}} | {{Game data/row|Linux|{{P|xdgdatahome}}/Bleed2/}} | ||
Line 78: | Line 78: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 92: | Line 92: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Run in borderless fullscreen windowed|ref=<ref name="2017-09-23">{{Refcheck|user=Keith|date=2017-09-23}}</ref>}} | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>saveGame.sav</code>. | ||
+ | # Change the values to the desired resolution. | ||
+ | #*<code><Windowed_PreferredWidth>960</Windowed_PreferredWidth></code> | ||
+ | #*<code><Windowed_PreferredHeight>540</Windowed_PreferredHeight></code> | ||
+ | # Start the game in windowed mode and use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. | ||
}} | }} | ||
Line 138: | Line 149: | ||
|closed captions = n/a | |closed captions = n/a | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = hackable |
− | |mute on focus lost notes = | + | |mute on focus lost notes = See [[#Mute on focus lost|Mute on focus lost]]. |
|eax support = false | |eax support = false | ||
|eax support notes = EFX low-pass filter used for slow-motion | |eax support notes = EFX low-pass filter used for slow-motion | ||
Line 154: | Line 165: | ||
|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ===Mute on focus lost=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set mute in background|ref=<ref name="2017-09-23"/>}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
+ | # Start the game and press {{key|Ctrl|Shift|Backspace}} to toggle Special K's Control Panel. | ||
+ | # Expand '''Window Management''' and '''Input/Output Behavior'''. | ||
+ | # Enable '''Mute Game''' under '''Background Behavior'''. | ||
}} | }} | ||
Revision as of 06:22, 14 September 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bootdisk Revolution | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 8, 2017 |
macOS (OS X) | February 8, 2017 |
Linux | February 8, 2017 |
Bleed | |
---|---|
Bleed | 2012 |
Bleed 2 | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Mute on focus lost
Instructions |
---|
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | XNA Reach Profile |
OpenGL | 3.0+ | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (D3D9), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 2.0 Ghz dual core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | XNA 4.0 compatible 512MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion 10.7.5 | 32/64-bit |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit. S3TC support is NOT required |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | OpenGL 3.0+, 2.1 with ARB extensions acceptable compatible |