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Difference between revisions of "Bionicle: The Game"

From PCGamingWiki, the wiki about fixing PC games
m
m (→‎Availability: No longer available through publisher)
 
(35 intermediate revisions by 15 users not shown)
Line 1: Line 1:
{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Bionicle cover.jpg
 
|cover        = Bionicle cover.jpg
Line 6: Line 5:
 
{{Infobox game/row/developer|Particle Systems}}
 
{{Infobox game/row/developer|Particle Systems}}
 
{{Infobox game/row/porter|Zonic Limited|OS X}}
 
{{Infobox game/row/porter|Zonic Limited|OS X}}
 +
{{Infobox game/row/porter|Feral Interactive|OS X|ref={{note|note=Universal binary release only.}}}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
Line 14: Line 14:
 
{{Infobox game/row/date|Windows|October 31, 2003}}
 
{{Infobox game/row/date|Windows|October 31, 2003}}
 
{{Infobox game/row/date|OS X|January 19, 2005}}
 
{{Infobox game/row/date|OS X|January 19, 2005}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|bionicle|52}}
 +
{{Infobox game/row/reception|OpenCritic||}}
 +
{{Infobox game/row/reception|IGDB|bionicle-the-game|rating}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer}}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person}}
 +
{{Infobox game/row/taxonomy/controls          | Direct control}}
 +
{{Infobox game/row/taxonomy/genres            | Action}}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Sci-fi}}
 +
{{Infobox game/row/taxonomy/series            | Bionicle}}
 
|steam appid  =  
 
|steam appid  =  
|steam appid side =  
+
|steam appid side =  
 
|gogcom id    =  
 
|gogcom id    =  
 +
|gogcom id side =
 +
|official site=
 +
|hltb        = 1064
 
|strategywiki = Bionicle: The Game
 
|strategywiki = Bionicle: The Game
 +
|mobygames    = bionicle
 
|wikipedia    = Bionicle: The Game
 
|wikipedia    = Bionicle: The Game
 
|winehq      =  
 
|winehq      =  
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
{{Series|Bionicle}}
+
 
 +
{{Introduction
 +
|introduction      =
 +
|release history  =
 +
|current state    =
 +
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://bionicle.wikia.com/wiki/BIONICLE:_The_Game Bionicle] - A detailed wiki for everything Bionicle-related.
 
{{mm}} [http://lego.wikia.com/wiki/BIONICLE:_The_Game Brickipedia] - A detailed wiki for everything Lego-related.
 
 
{{mm}} [http://www.rockraidersunited.org/ Rock Raiders United] - A fan forum for all of the classic Lego games. Mods and utilities can be downloaded from here, but an account is required.
 
{{mm}} [http://www.rockraidersunited.org/ Rock Raiders United] - A fan forum for all of the classic Lego games. Mods and utilities can be downloaded from here, but an account is required.
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail |  | disc check | {{DRM|SafeDisc}}. | | Windows, OS X}}
+
{{Availability/row| Retail |  | disc check, key | {{DRM|SafeDisc|v2.90.040}} 2 CDs. | | Windows, OS X }}
 +
{{Availability/row| Publisher | https://www.ashshop.biz/mac/spiele/spiele-fuer-jedes-alter/406/family-fun-pack-3 | unknown | Bundled with [[Lego Star Wars II: The Original Trilogy]], [[Ford Racing 2]], and [[Chessmaster 9000]]. English language support is unknown. | | OS X | unavailable}}
 
}}
 
}}
  
Line 37: Line 62:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{p|userprofile\Documents}}\LEGO Interactive\Bionicle\Saved Games\}}
+
{{Game data/config|Windows|{{p|userprofile\Documents}}\LEGO Interactive\Bionicle\Configuration\}}
 
{{Game data/config|OS X|}}
 
{{Game data/config|OS X|}}
 
}}
 
}}
Line 43: Line 68:
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{p|userprofile\Documents}}\LEGO Interactive\Bionicle\Configuration\}}
+
{{Game data/saves|Windows|{{p|userprofile\Documents}}\LEGO Interactive\Bionicle\Saved Games\}}
 
{{Game data/saves|OS X|}}
 
{{Game data/saves|OS X|}}
 
}}
 
}}
  
==Video settings==
+
==Video==
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 54: Line 79:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = false
+
|widescreen resolution      = hackable
|widescreen resolution notes=  
+
|widescreen resolution notes= 640x480, 800x600 and 1024x768 only. See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = false
 
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].
|4k ultra hd                = false
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen resolution|Widescreen resolution]].
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = false
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
|vsync                      = unknown
+
|vsync                      = hackable
|vsync notes                =  
+
|vsync notes                = Can be forced through the GPU control panel.
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
 
|120 fps notes              =  
 
|120 fps notes              =  
 
|hdr                        = unknown
 
|hdr                        = unknown
Line 84: Line 109:
 
}}
 
}}
  
==Input settings==
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{Input settings
+
{{Fixbox|description=Hex edit {{file|Bionicle.exe}}|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=EQdXi0TKfS4|title=Bionicle: The Game - Widescreen Tutorial|date=2023-12-02}}</ref>|fix=
|key remap                = unknown
+
{{ii}} The following fix requires a No-CD patch.
 +
# Open {{file|Bionicle.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD].
 +
# Press {{key|Ctrl|F}}, change the data type to hex values and search for <code>20 03 00 00</code>.
 +
# Replace <code>20 03</code> with the width resolution of your screen:
 +
#* <code>80 04</code> for 1152
 +
#* <code>00 05</code> for 1280
 +
#* <code>50 05</code> for 1360
 +
#* <code>56 05</code> for 1366
 +
#* <code>58 05</code> for 1368
 +
#* <code>A0 05</code> for 1440
 +
#* <code>40 06</code> for 1600
 +
#* <code>90 06</code> for 1680
 +
#* <code>80 07</code> for 1920
 +
#* <code>00 0A</code> for 2560
 +
#* <code>00 0F</code> for 3840
 +
#* More resolutions listed [https://www.wsgf.org/article/common-hex-values here]
 +
# Search for <code> BE 9F AA 3F</code> and replace it with your desired aspect ratio:
 +
#* <code>00 00 A0 3F</code> for 5:4
 +
#* <code>00 00 C8 3F</code> for 25:16
 +
#* <code>CD CC CC 3F</code> for 16:10
 +
#* <code>55 55 D5 3F</code> for 15:9
 +
#* <code>39 8E E3 3F</code> for 16:9
 +
#* <code>26 B4 17 40</code> for ~21:9
 +
#* More aspect ratios listed [https://www.wsgf.org/article/common-hex-values here]
 +
# Save the file.
 +
# Launch the game and change the resolution to 800x600 in the game's options, it should now be in your modified resolution and aspect ratio.
 +
{{ii}} It is recommended to force Vsync through the GPU control panel to prevent screen tearing.
 +
}}
 +
 
 +
==Input==
 +
{{Input
 +
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = No mouse support.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = false
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = false
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
|controller support        = false
+
|controller support        = true
|controller support notes  =  
+
|controller support notes  = DirectInput only.
|full controller          = unknown
+
|full controller          = false
|full controller notes    =  
+
|full controller notes    = Menus can be navigated after configuring controller via keyboard.
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = false
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = false
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|xinput controllers        = unknown
 
|xinput controllers        = unknown
Line 126: Line 182:
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = true
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
Line 148: Line 204:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = SFX and Music.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 output. Requires [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software.]]
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
Line 160: Line 216:
 
|mute on focus lost      = unknown
 
|mute on focus lost      = unknown
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
|eax support              =  
+
|eax support              = true
|eax support notes        =  
+
|eax support notes        = No EAX reverb; supports [[Glossary:Surround sound#DirectSound3D|DirectSound3D calls]] for Binaural HRTF mixing.<ref>{{Refurl|url=https://www.youtube.com/watch?v=bhIJHa-evVM&t=3|title=Only 2000s Kids|date=May 2023}}</ref>
 
}}
 
}}
  
Line 169: Line 225:
 
|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
|subtitles = unknown
+
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
Line 177: Line 233:
 
|interface = true
 
|interface = true
 
|audio    = true
 
|audio    = true
|subtitles = unknown
+
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 
|notes    =  
 
|notes    =  
 
|fan      =  
 
|fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 
}}
 
}}
  
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = User created game profile, see [https://www.vorpx.com/forums/topic/lego-bionicle/ vorpx forum] profile introduction.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 
}}
 
}}
 
==Issues unresolved==
 
===Game crashes on startup===
 
  
 
==Other information==
 
==Other information==
Line 194: Line 322:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 +
|wing                  =
 +
|wing notes            =
 
|opengl versions        =  
 
|opengl versions        =  
 
|opengl notes          =  
 
|opengl notes          =  
Line 211: Line 341:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       = unknown
+
|mac os x powerpc app  = true
|macos 64-bit app       = unknown
+
|macos intel 32-bit app = true
|macos app notes        =  
+
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        = Received a universal binary update to support Intel processors in 2008, ensuring compatibility with 10.7 "Lion" through 10.14 "Mojave".
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
Line 233: Line 366:
 
|minDX    = 9.0
 
|minDX    = 9.0
  
|recOS    = 98, ME, 2000, XP
+
|recOS    =  
 
|recCPU  = Intel Pentium III 1 GHz
 
|recCPU  = Intel Pentium III 1 GHz
 
|recRAM  = 256 MB
 
|recRAM  = 256 MB

Latest revision as of 20:16, 24 April 2024

Bionicle: The Game
Bionicle: The Game cover
Developers
Argonaut Games
Particle Systems
macOS (OS X) Zonic Limited
macOS (OS X) Feral Interactive[Note 1]
Publishers
Electronic Arts
Lego Interactive
OS X Feral Interactive
Release dates
Windows October 31, 2003
macOS (OS X) January 19, 2005
Reception
Metacritic 52
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action
Themes Fantasy, Sci-fi
Series Bionicle
Bionicle: The Game on HowLongToBeat
Bionicle: The Game on IGDB
Bionicle: The Game guide on StrategyWiki
Bionicle: The Game on MobyGames
Bionicle: The Game on Wikipedia
Bionicle
Subseries of Lego
Bionicle: The Legend of Mata Nui 2001*
Bionicle: The Game 2003
Bionicle Heroes 2006
Bionicle: Masks of Power TBA

Warnings

SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Bionicle: The Game is a singleplayer third-person action game in the Bionicle series.

General information

Rock Raiders United - A fan forum for all of the classic Lego games. Mods and utilities can be downloaded from here, but an account is required.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc v2.90.040 DRM[Note 2] 2 CDs.
Windows
macOS (OS X)
Publisher website (unavailable)
DRM details are not known
Bundled with Lego Star Wars II: The Original Trilogy, Ford Racing 2, and Chessmaster 9000. English language support is unknown.
macOS (OS X)
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Game data

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\LEGO Interactive\Bionicle\Configuration\
macOS (OS X)

Save game data location

System Location
Windows %USERPROFILE%\Documents\LEGO Interactive\Bionicle\Saved Games\
macOS (OS X)

Video

Graphics feature State Notes
Widescreen resolution
640x480, 800x600 and 1024x768 only. See Widescreen resolution.
Multi-monitor
Ultra-widescreen
See Widescreen resolution.
4K Ultra HD
See Widescreen resolution.
Field of view (FOV)
Windowed
See the glossary page for potential workarounds.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Can be forced through the GPU control panel.
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Widescreen resolution

Hex edit Bionicle.exe[3]
The following fix requires a No-CD patch.
  1. Open Bionicle.exe with a hex editor such as HxD.
  2. Press Ctrl+F, change the data type to hex values and search for 20 03 00 00.
  3. Replace 20 03 with the width resolution of your screen:
    • 80 04 for 1152
    • 00 05 for 1280
    • 50 05 for 1360
    • 56 05 for 1366
    • 58 05 for 1368
    • A0 05 for 1440
    • 40 06 for 1600
    • 90 06 for 1680
    • 80 07 for 1920
    • 00 0A for 2560
    • 00 0F for 3840
    • More resolutions listed here
  4. Search for BE 9F AA 3F and replace it with your desired aspect ratio:
    • 00 00 A0 3F for 5:4
    • 00 00 C8 3F for 25:16
    • CD CC CC 3F for 16:10
    • 55 55 D5 3F for 15:9
    • 39 8E E3 3F for 16:9
    • 26 B4 17 40 for ~21:9
    • More aspect ratios listed here
  5. Save the file.
  6. Launch the game and change the resolution to 800x600 in the game's options, it should now be in your modified resolution and aspect ratio.
It is recommended to force Vsync through the GPU control panel to prevent screen tearing.

Input

Audio

Audio feature State Notes
Separate volume controls
SFX and Music.
Surround sound
Up to 7.0 output. Requires DirectSound3D restoration software.
Subtitles
Closed captions
Mute on focus lost
EAX support
No EAX reverb; supports DirectSound3D calls for Binaural HRTF mixing.[4]

Localizations

Language UI Audio Sub Notes
English
Danish
French
German
Italian
Spanish

VR support

3D modes State Notes
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Other information

API

Technical specs Supported Notes
Direct3D 9
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
Received a universal binary update to support Intel processors in 2008, ensuring compatibility with 10.7 "Lion" through 10.14 "Mojave".

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 800 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0 compatible


Notes

  1. Universal binary release only.
  2. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]

References