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Difference between revisions of "Bee Simulator"

From PCGamingWiki, the wiki about fixing PC games
(screenshots and some of the basics)
Line 70: Line 70:
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
|multimonitor notes        =  
+
|multimonitor notes        = {{term|Hor+}} and {{term|vert-}} gameplay, stretched loading screens and {{term|FMV}}s.<ref name="wide"/>
|ultrawidescreen            = unknown
+
|ultrawidescreen            = limited
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = {{term|Hor+}} and {{term|vert-}} gameplay, stretched loading screens and {{term|FMV}}s.<ref name="wide">{{Refcheck|user=Rose|date=2019-12-06|comment=Many screenshots taken at 2560x1080 (native), 1920x1080, 3840x2160, 3840x1080, 5760x1080 (all custom) on a single monitor and compared. Additionally compared to a third-party 1920x1080 video paused at the same scene.}}</ref>
|4k ultra hd                = unknown
+
|4k ultra hd                = true
|4k ultra hd notes          =  
+
|4k ultra hd notes          = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=Running the game at a custom 3840x2160 resolution resulted in significantly less FPS and taken screenshots' resolution being 3840x2160.}}</ref>
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
+
|anisotropic                = limited
|anisotropic notes          =  
+
|anisotropic notes          = Scales with Texture Quality.<ref>{{Refcheck|user=Rose|date=2019-12-06|comment=r.MaxAnisotropy gets set from 0 to 8 depending on the quality setting, as seen in the [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#universal-unreal-engine-4-console-unlocker console].}}</ref>
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = [[TAA]] with multiple quality settings.
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = hackable
|120 fps notes              =  
+
|120 fps notes              = Limited to 62. See [[#High frame rate|High frame rate]] for more.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="rose1">{{Refcheck|user=Rose|date=2019-12-06|comment=}}</ref>|fix=
 +
# Follow the [[Engine:Unreal Engine 4#Enable developer console|instructions]] to enable the developer console in the game.
 +
# Enter <code>FOV X</code> where X is the desired value.
 +
{{ii}} The default FOV value is 75.
 +
{{--}} All changes get reset upon closing the game.
 +
}}
 +
 +
{{Fixbox|description=Increase FOV by setting its value to vertical in a config file|ref=<ref name="rose1"/>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|Engine.ini}} in a text editor.
 +
# Add the following lines:
 +
<pre>[/Script/Engine.LocalPlayer]
 +
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre>
 +
{{ii}} Results in a significant FOV increase outside of split screen.
 +
}}
 +
 +
===[[Glossary:Frame rate (FPS)|High frame rate]]===
 +
{{Fixbox|description=Increase FPS by setting a custom limit in a config file|ref=<ref>{{Refcheck|user=Rose|date=2019-12-06|comment=Set the value to 501.000000, which resulted in over 140 FPS.}}</ref>|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>GameUserSettings.ini</code> in a text editor.
 +
# Locate <code>FrameRateLimit=0.000000</code> and set the value to the desired FPS cap.
 
}}
 
}}
  
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|acceleration option      = unknown
 
|acceleration option      = unknown
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X and Y axis inversion options.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
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|controller remap          = unknown
 
|controller remap          = unknown
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
|controller sensitivity notes=  
+
|controller sensitivity notes= <ref name="onza"/>
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X and Y axis inversion options.<ref name="onza">{{Refcheck|user=Rose|date=2019-12-06|comment=Tested with an Xbox 360 Razer Onza controller.}}</ref>
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
|xbox prompts notes        =  
+
|xbox prompts notes        = <ref name="onza"/>
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
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|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
|controller hotplug notes  =  
+
|controller hotplug notes  = <ref name="onza"/>
|haptic feedback          = unknown
+
|haptic feedback          = true
|haptic feedback notes    =  
+
|haptic feedback notes    = <ref name="onza"/>
|simultaneous input        = unknown
+
|simultaneous input        = true
|simultaneous input notes  =  
+
|simultaneous input notes  = <ref name="onza"/>
 
|steam input api          = unknown
 
|steam input api          = unknown
 
|steam input api notes    =  
 
|steam input api notes    =  
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|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = always on
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
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==Network==
 
==Network==
 
{{Network/Multiplayer
 
{{Network/Multiplayer
|local play          = unknown
+
|local play          = true
|local play players  =  
+
|local play players  = 4
|local play modes    =  
+
|local play modes    = Co-op, Versus
|local play notes    =  
+
|local play notes    = Split screen achieved through {{term|vert-}} scaling.
 
|lan play            = unknown
 
|lan play            = unknown
 
|lan play players    =  
 
|lan play players    =  
Line 351: Line 375:
 
|shader model notes    =  
 
|shader model notes    =  
 
|windows 32-bit exe    = unknown
 
|windows 32-bit exe    = unknown
|windows 64-bit exe    = unknown
+
|windows 64-bit exe    = true
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|macos 32-bit app      =  
 
|macos 32-bit app      =  
Line 359: Line 383:
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 
|linux executable notes =  
 
|linux executable notes =  
 +
}}
 +
 +
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            =
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 
}}
 
}}
  

Revision as of 02:52, 6 December 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Bee Simulator
Bee Simulator cover
Developers
Varsav Game Studios
Publishers
Bigben Interactive
Engines
Unreal Engine 4
Release dates
Windows November 14, 2019[1]

General information

Official website
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
[2]
Windows
Humble Store
Epic Games Launcher
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\BeBee\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/914750/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\BeBee\Saved\SaveGames\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/914750/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
Steam Cloud

Video settings

Screen settings.
Screen settings.
Graphics settings.
Graphics settings.

Template:Video settings

Field of view (FOV)

Use the Universal Unreal Engine 4 Console Unlocker[3]
  1. Follow the instructions to enable the developer console in the game.
  2. Enter FOV X where X is the desired value.
The default FOV value is 75.
All changes get reset upon closing the game.
Increase FOV by setting its value to vertical in a config file[3]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini in a text editor.
  3. Add the following lines:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Results in a significant FOV increase outside of split screen.

High frame rate

Increase FPS by setting a custom limit in a config file[4]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini in a text editor.
  3. Locate FrameRateLimit=0.000000 and set the value to the desired FPS cap.

Input settings

Controls settings.
Controls settings.

Template:Input settings

Audio settings

Sound settings.
Sound settings.

Template:Audio settings

General settings.
General settings.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Czech
Dutch
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Co-op, Versus
Split screen achieved through Vert- scaling.
LAN play
Online play

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i5-2300
AMD FX-4350
System memory (RAM) 4 GB
Hard disk drive (HDD) 10 GB
Video card (GPU) GeForce GTX 550 Ti
ATI Radeon HD 5770
1 GB of VRAM
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. [1] - last accessed on 2019-10-11
  2. Verified by User:Rose on 2019-12-05
    Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.
  3. 3.0 3.1 Verified by User:Rose on 2019-12-06
  4. Verified by User:Rose on 2019-12-06
    Set the value to 501.000000, which resulted in over 140 FPS.