Difference between revisions of "Bayonetta"
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{{Infobox game/row/reception|IGDB|bayonetta|91}} | {{Infobox game/row/reception|IGDB|bayonetta|91}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | None }} | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 21: | Line 21: | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
− | {{Infobox game/row/taxonomy/genres | Action, Hack and slash }} | + | {{Infobox game/row/taxonomy/genres | Action, Hack and slash, Quick time events }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Realistic }} |
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | Fantasy }} |
{{Infobox game/row/taxonomy/series | Bayonetta }} | {{Infobox game/row/taxonomy/series | Bayonetta }} | ||
|steam appid = 460790 | |steam appid = 460790 | ||
Line 33: | Line 33: | ||
|official site= | |official site= | ||
|hltb = 966 | |hltb = 966 | ||
+ | |lutris = bayonetta | ||
|igdb = | |igdb = | ||
|mobygames = bayonetta | |mobygames = bayonetta | ||
Line 39: | Line 40: | ||
|winehq = 18200 | |winehq = 18200 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 46: | Line 55: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | |||
{{Availability/row| Gamesplanet | 3216-2 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 3216-2 | Steam | | | Windows }} | ||
{{Availability/row| Humble | bayonetta | Steam | | | Windows }} | {{Availability/row| Humble | bayonetta | Steam | | | Windows }} | ||
{{Availability/row| Steam | 460790 | Steam | | | Windows }} | {{Availability/row| Steam | 460790 | Steam | | | Windows }} | ||
+ | {{Availability/row| Amazon | B06ZZBJ276 | Steam | | | Windows | unavailable }} | ||
}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
Line 58: | Line 67: | ||
==Essential improvements== | ==Essential improvements== | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox|description=Skip startup movies|ref=<ref> | + | {{Fixbox|description=Skip startup movies|ref=<ref>{{Refurl|url=https://www.neogaf.com/forum/showpost.php?p=233851183&postcount=1245|title=Bayonetta out on Steam (4K, dual audio), $19.99, PC launch trailer, dev diary : Page 25|date=May 2023}}</ref>|fix= |
# Go to <code>{{p|game}}\data\movie</code>. | # Go to <code>{{p|game}}\data\movie</code>. | ||
# Delete or rename <code>B_US_0000.sfd</code>, <code>PlatinumGames.sfd</code>, and <code>syukyaku_A.sfd</code>. | # Delete or rename <code>B_US_0000.sfd</code>, <code>PlatinumGames.sfd</code>, and <code>syukyaku_A.sfd</code>. | ||
Line 78: | Line 87: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Image|Bayonetta - General.png| | + | {{Image|Bayonetta - General.png|Display settings}} |
− | {{Image|Bayonetta - Graphics 1.png|Graphics settings | + | {{Image|Bayonetta - Graphics 1.png|Graphics settings (1)}} |
− | {{Image|Bayonetta - Graphics 2.png|Graphics settings | + | {{Image|Bayonetta - Graphics 2.png|Graphics settings (2)}} |
− | {{Video | + | {{Video |
|wsgf link = https://www.wsgf.org/dr/bayonetta/en | |wsgf link = https://www.wsgf.org/dr/bayonetta/en | ||
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
Line 129: | Line 138: | ||
|120 fps notes = Frame rate is capped at 60 FPS. Forces 60Hz screen refresh rate with exclusive fullscreen. | |120 fps notes = Frame rate is capped at 60 FPS. Forces 60Hz screen refresh rate with exclusive fullscreen. | ||
|hdr = false | |hdr = false | ||
− | |hdr notes = Rendered image uses {{term|SDR}} color space. {{term|HDR}} option refers only to {{term|HDR Rendering}}.<ref> | + | |hdr notes = Rendered image uses {{term|SDR}} color space. {{term|HDR}} option refers only to {{term|HDR Rendering}}.<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2017-bayonetta-pc-performance-analysis|title=Bayonetta PC runs beautifully - even on old hardware • Eurogamer.net|date=9 June 2023}}</ref> |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 138: | Line 147: | ||
# Go to <code>{{p|game}}\Apsect Unlock\</code>. | # Go to <code>{{p|game}}\Apsect Unlock\</code>. | ||
# Double-click on <code>DisableAspectLock.reg</code> to remove the black bars. | # Double-click on <code>DisableAspectLock.reg</code> to remove the black bars. | ||
− | # Use [https:// | + | # Use [https://community.pcgamingwiki.com/files/file/1806-bayonetta-fov-fix-w-centered-hud/ jackfuste's fix] to center the HUD for wide aspect ratios. |
'''Notes''' | '''Notes''' | ||
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===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{Fixbox|description=Set AA with [[Nvidia Profile Inspector]]|ref=<ref> | + | {{Fixbox|description=Set AA with [[Nvidia Profile Inspector]]|ref=<ref>{{Refurl|url=https://forums.guru3d.com/threads/nvidia-anti-aliasing-guide-updated.357956/page-191#post-5419276|title=Guru3D Anti-Aliasing Compatibility thread|date=17 May 2023}}</ref>|fix= |
# Download and run [[Nvidia Profile Inspector]]. | # Download and run [[Nvidia Profile Inspector]]. | ||
# Add a profile for the game. | # Add a profile for the game. | ||
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#*<code>0x00001241</code> for [[MSAA]] | #*<code>0x00001241</code> for [[MSAA]] | ||
#*<code>0x000012C1</code> for [[SGSSAA]], [[OGSSAA]] or [[HSAA]] | #*<code>0x000012C1</code> for [[SGSSAA]], [[OGSSAA]] or [[HSAA]] | ||
− | #*<code> | + | #*<code>0x000012C1</code> for a higher quality 4x [[SGSSAA]] that may require more performance. |
# If using either SGSSAA option, set '''Antialiasing fix''' to '''On''' | # If using either SGSSAA option, set '''Antialiasing fix''' to '''On''' | ||
# Set '''Antialiasing - Mode''' to the desired option. | # Set '''Antialiasing - Mode''' to the desired option. | ||
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'''Notes''' | '''Notes''' | ||
− | {{ii}} For the high quality 4x [[SGSSAA]], it's important to disable SSAO in game for this. Otherwise the image is blurry and performance tanks.<ref>http://www.screenshotcomparison.com/comparison/206762</ref> | + | {{ii}} For the high quality 4x [[SGSSAA]], it's important to disable SSAO in game for this. Otherwise the image is blurry and performance tanks.<ref>{{Refurl|url=http://www.screenshotcomparison.com/comparison/206762|title=screenshotcomparison.com|date=17 May 2023}}</ref> |
}} | }} | ||
− | ==Input | + | ==Input== |
− | + | {{Image|Bayonetta - Controller.png|Controller settings}} | |
− | {{Image|Bayonetta - Controller.png|Controller settings | + | {{Image|Bayonetta - Controller rebinding.png|Controller layout}} |
− | {{Image|Bayonetta - Controller rebinding.png|Controller layout | + | {{Image|Bayonetta - Input.png|Camera settings}} |
− | {{Image|Bayonetta - | + | {{Input |
− | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = Two keys per action.<br/>Keymapping might be broken for some people. It will not let you rebind one set of keys even though both are blank. You either have to rebind both sets or hit the Home key to reset the defaults.{{cn|date=April 2017}} | |key remap notes = Two keys per action.<br/>Keymapping might be broken for some people. It will not let you rebind one set of keys even though both are blank. You either have to rebind both sets or hit the Home key to reset the defaults.{{cn|date=April 2017}} | ||
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|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Separate slider for camera |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = Third-person and first-person camera can be configured separately. Both also | + | |invert mouse y-axis notes = Third-person and first-person camera can be configured separately. Both also have X-axis inversion. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 188: | Line 196: | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= Third-person and first-person camera can be configured separately. Both also | + | |invert controller y-axis notes= Third-person and first-person camera can be configured separately. Both also have X-axis inversion. The Y-axis for the minigame in chapter 14 and the weapon in chapter 15 can also be inverted. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 211: | Line 219: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | + | ||
− | |||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
Line 232: | Line 239: | ||
<gallery> | <gallery> | ||
− | Bayonetta km mappings PC.png| | + | Bayonetta km mappings PC.png|Keyboard and mouse remapping |
</gallery> | </gallery> | ||
===DualShock button prompts=== | ===DualShock button prompts=== | ||
− | + | ====[https://steamcommunity.com/app/460790/discussions/0/2741975115075796741/ DualShock 3 button prompts]==== | |
− | + | {{++}}Adds in DualShock 3 equivalent prompts to all parts of the game. | |
− | + | {{--}}Only supports English UI language. | |
− | |||
− | |||
− | ==Audio | + | ====[https://www.nexusmods.com/bayonetta/mods/59 Proper PS4 button prompts]==== |
− | {{Image|Bayonetta - Audio.png|Sound settings | + | {{++}}Adds in DualShock 4 prompts from the PS4 version to all parts of the game. |
− | {{Audio | + | {{++}}Supports all ingame UI languages. |
+ | |||
+ | ==Audio== | ||
+ | {{Image|Bayonetta - Audio.png|Sound settings}} | ||
+ | {{Audio | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, Sound effects. | |separate volume notes = Music, Sound effects. | ||
Line 297: | Line 306: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = The subtitles will show the Japanese script if Japanese voices are selected or the translation of the English script if English voices are selected. |
|fan = | |fan = | ||
}} | }} | ||
Line 367: | Line 376: | ||
|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Display resolution tied to shadow and depth of field sharpness=== | ||
+ | As the display resolution increases above 1280x720 so does the sharpness of shadows and depth of field blur. Using high resolutions results in razor sharp shadows and a lack of depth of field blur. This can make cutscenes look odd or ugly. [https://i.imgur.com/DDYT53u.gif Example 1], [https://i.imgur.com/FfXHSeX.gif Example 2] | ||
==Issues fixed== | ==Issues fixed== | ||
===Run the game at screen refresh rate=== | ===Run the game at screen refresh rate=== | ||
− | {{--}} Game defaults the monitor's refresh rate to 60 Hz. This can result in screen tearing on high refresh rate monitors using G-Sync or FreeSync. | + | {{--}} Game defaults the monitor's refresh rate to 60 Hz when using fullscreen display mode. This can result in screen tearing on high refresh rate monitors using G-Sync or FreeSync. |
+ | {{Fixbox|description=Upgrade game from D3D9 to D3D9Ex|ref=|fix= | ||
+ | # Extract <code>SpecialK32.dll</code> from [https://github.com/Kaldaien/SpecialK/releases/download/sk_0_8_50/SpecialK_0_8_65.7z Special K (0.8.65)] to <code>{{p|game}}</code> and rename it to <code>d3d9.dll</code> | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> | ||
+ | # Change <code>ForceD3D9Ex=false</code> to <code>ForceD3D9Ex=true</code> under <code>[Render.D3D9]</code> | ||
+ | {{ii}} This is preferable to full-screen exclusive mode for variable refresh rate displays. | ||
+ | }} | ||
{{Fixbox|description=Set screen refresh rate|ref=<ref>{{Refcheck|user=Keith|date=2017-09-28}}</ref>|fix= | {{Fixbox|description=Set screen refresh rate|ref=<ref>{{Refcheck|user=Keith|date=2017-09-28}}</ref>|fix= | ||
# Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | # Install Special K by following the [https://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. | ||
Line 378: | Line 398: | ||
# Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
}} | }} | ||
+ | {{Fixbox|description=Use borderless window mode|fix= | ||
+ | {{ii}} The in-engine 60fps limit still applies but variable refresh rate monitors with >60Hz can synchronize properly. | ||
+ | }} | ||
+ | ===Anti-aliasing not applied=== | ||
+ | {{ii}} If game doesn't apply anti-aliasing after startup, and adjusting AA parameter doesn't help neither - prior to launch into level, change Display mode. | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c, 9Ex |
|direct3d notes = Uses D3D9Ex, old versions of SweetFX will not work with the game. [[ReShade]] does work, but will break forced AA on Nvidia cards. | |direct3d notes = Uses D3D9Ex, old versions of SweetFX will not work with the game. [[ReShade]] does work, but will break forced AA on Nvidia cards. | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Criware | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Line 431: | Line 475: | ||
|recGPU2 = Nvidia GeForce GTX 760 | |recGPU2 = Nvidia GeForce GTX 760 | ||
|recVRAM = 2 GB | |recVRAM = 2 GB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 18:47, 25 October 2023
Developers | |
---|---|
PlatinumGames | |
Windows | Little Stone Software |
Publishers | |
Sega | |
Engines | |
Platinum Engine | |
Release dates | |
Windows | April 11, 2017 |
Reception | |
Metacritic | 90 |
OpenCritic | 85 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, Quick time events |
Art styles | Realistic |
Themes | Fantasy |
Series | Bayonetta |
Bayonetta | |
---|---|
8-Bit Bayonetta | 2017 |
Bayonetta | 2017 |
Bayonetta is a singleplayer third-person action, hack and slash and quick time events game in the Bayonetta series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | ||||
Amazon.com (unavailable) |
Version differences
- The Digital Deluxe Edition includes a sampler of the game's soundtrack, a digital artbook, some wallpapers, and avatars, which can be found in
<path-to-game>\Extras
. This version of the game was available only until April 25, 2017.
Essential improvements
Skip intro videos
Skip startup movies[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bayonetta\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
- The configuration file,
system_data
, is encrypted.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\460790\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/460790/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native anamorphic support (16:9 letterboxed). See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16 samples. | ||
Anti-aliasing (AA) | Up to 16x MSAA. See Anti-aliasing (AA) for improved Anti-aliasing on Nvidia cards. | ||
Vertical sync (Vsync) | |||
60 FPS | Cutscenes run at 30 FPS. | ||
120+ FPS | Frame rate is capped at 60 FPS. Forces 60Hz screen refresh rate with exclusive fullscreen. | ||
High dynamic range display (HDR) | Rendered image uses SDR color space. HDR option refers only to HDR Rendering.[2] |
Widescreen resolution
Remove black bars for all aspect ratios[3] |
---|
Notes
|
Anti-aliasing (AA)
Set AA with Nvidia Profile Inspector[4] |
---|
Notes |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Two keys per action. Keymapping might be broken for some people. It will not let you rebind one set of keys even though both are blank. You either have to rebind both sets or hit the Home key to reset the defaults.[citation needed] |
|
Mouse acceleration | ||
Mouse sensitivity | Separate slider for camera | |
Mouse input in menus | ||
Mouse Y-axis inversion | Third-person and first-person camera can be configured separately. Both also have X-axis inversion. | |
Controller | ||
Controller support | XInput only. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion | Third-person and first-person camera can be configured separately. Both also have X-axis inversion. The Y-axis for the minigame in chapter 14 and the weapon in chapter 15 can also be inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | 360 variations. | |
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Switches rapidly between controller and KB/M prompts. Prioritizes controller button prompts. |
DualShock button prompts
DualShock 3 button prompts
- Adds in DualShock 3 equivalent prompts to all parts of the game.
- Only supports English UI language.
Proper PS4 button prompts
- Adds in DualShock 4 prompts from the PS4 version to all parts of the game.
- Supports all ingame UI languages.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound effects. | |
Surround sound | Tested with 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | The subtitles will show the Japanese script if Japanese voices are selected or the translation of the English script if English voices are selected. | |||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Fan translation by «Alliance Team» link #1 #2. | |||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | See Helix Mod: Bayonetta. | ||
vorpX | G3D, Z3D Officially supported game, see official vorpx game list. |
Issues unresolved
Display resolution tied to shadow and depth of field sharpness
As the display resolution increases above 1280x720 so does the sharpness of shadows and depth of field blur. Using high resolutions results in razor sharp shadows and a lack of depth of field blur. This can make cutscenes look odd or ugly. Example 1, Example 2
Issues fixed
Run the game at screen refresh rate
- Game defaults the monitor's refresh rate to 60 Hz when using fullscreen display mode. This can result in screen tearing on high refresh rate monitors using G-Sync or FreeSync.
Upgrade game from D3D9 to D3D9Ex |
---|
|
Set screen refresh rate[6] |
---|
|
Use borderless window mode |
---|
|
Anti-aliasing not applied
- If game doesn't apply anti-aliasing after startup, and adjusting AA parameter doesn't help neither - prior to launch into level, change Display mode.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c, 9Ex | Uses D3D9Ex, old versions of SweetFX will not work with the game. ReShade does work, but will break forced AA on Nvidia cards. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i3-3220 | Intel Core i5-4460 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | AMD Radeon HD 6950 Nvidia GeForce GTX 570 768 MB of VRAM DirectX 9 compatible | AMD Radeon HD 7870 Nvidia GeForce GTX 760 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/460790/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (460790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Bayonetta out on Steam (4K, dual audio), $19.99, PC launch trailer, dev diary : Page 25 - last accessed on May 2023
- ↑ Bayonetta PC runs beautifully - even on old hardware • Eurogamer.net - last accessed on 9 June 2023
- ↑ PATCH RELEASE – PLEASE POST AFTER-PATCH ISSUES HERE :: Bayonetta General Discussions - last accessed on 2017-05-17
- ↑ Guru3D Anti-Aliasing Compatibility thread - last accessed on 17 May 2023
- ↑ screenshotcomparison.com - last accessed on 17 May 2023
- ↑ Verified by User:Keith on 2017-09-28