Difference between revisions of "BPM: Bullets per Minute"
From PCGamingWiki, the wiki about fixing PC games
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine 4}} | + | {{Infobox game/row/engine|Unreal Engine 4|ref=<ref name="engineversion">{{Refcheck|user=Mastan|date=2022-09-25}}</ref>|build=4.26.2.0}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 15, 2020}} | {{Infobox game/row/date|Windows|September 15, 2020}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|bpm-bullets-per-minute| | + | {{Infobox game/row/reception|Metacritic|bpm-bullets-per-minute|73}} |
− | {{Infobox game/row/reception|OpenCritic|10158/bpm-bullets-per-minute| | + | {{Infobox game/row/reception|OpenCritic|10158/bpm-bullets-per-minute|74}} |
− | {{Infobox game/row/reception|IGDB|bpm-bullets-per-minute| | + | {{Infobox game/row/reception|IGDB|bpm-bullets-per-minute|74}} |
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | None }} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time}} | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
Line 32: | Line 32: | ||
|hltb = 77759 | |hltb = 77759 | ||
|igdb = bpm-bullets-per-minute | |igdb = bpm-bullets-per-minute | ||
− | |mobygames = | + | |mobygames = 150485 |
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |wikipedia = BPM: Bullets Per Minute |
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
Line 48: | Line 48: | ||
'''General information''' | '''General information''' | ||
− | {{GOG.com links|1112159766}} | + | {{GOG.com links|1112159766|bpm_bullets_per_minute}} |
{{mm}} [https://steamcommunity.com/app/1286350/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1286350/discussions/ Steam Community Discussions] | ||
Line 54: | Line 54: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| GOG.com | bpm_bullets_per_minute | DRM-free | | | Windows }} | {{Availability/row| GOG.com | bpm_bullets_per_minute | DRM-free | | | Windows }} | ||
− | {{Availability/row| Steam | 1286350 | | + | {{Availability/row| GMG | bpm-bullets-per-minute-pc | Steam | | | Windows }} |
+ | {{Availability/row| Steam | 1286350 | DRM-free | | | Windows }} | ||
}} | }} | ||
− | {{ | + | ==Essential improvements== |
− | {{ | + | ===Skip intro videos=== |
+ | {{Fixbox|description=Delete or rename movie files|ref=<ref>{{Refcheck|user=Baronsmoki|date=2021-03-08}}</ref>|fix= | ||
+ | # Go to {{folder|{{P|game}}\WindowsNoEditor\BPM\Content\Movies}}. | ||
+ | # Delete or rename {{file|AweIdent.mp4}}. | ||
}} | }} | ||
Line 74: | Line 78: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 113: | Line 117: | ||
|borderless windowed notes = Exclusive fullscreen also supported. | |borderless windowed notes = Exclusive fullscreen also supported. | ||
|anisotropic = always on | |anisotropic = always on | ||
− | |anisotropic notes = | + | |anisotropic notes = Always at 8.<ref>{{Refcheck|user=Fayaine|date=2020-10-06|comment=Checked with the Unreal Engine 4 Console Unlocker while changing graphic settings. Tied to texture quality setting which does not exist here. The AF value stays at 8x at all times.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more. |
|antialiasing = always on | |antialiasing = always on | ||
− | |antialiasing notes = [[TAA]] is used by default. [[FXAA]] can be forced.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2020-10-06|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. | + | |antialiasing notes = [[TAA]] is used by default. [[FXAA]] can be forced instead.<ref name="unlocker">{{Refcheck|user=Fayaine|date=2020-10-06|comment=Tested with the Unreal Engine 4 console unlocker.}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 124: | Line 131: | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 137: | Line 146: | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
− | {{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="2020- | + | {{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= |
# Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game. | # Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game. | ||
# Enter <code>FOV X</code> where X is the desired value. | # Enter <code>FOV X</code> where X is the desired value. | ||
Line 145: | Line 154: | ||
{{Fixbox|description=Change FOV scaling to vertical FOV |ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= | {{Fixbox|description=Change FOV scaling to vertical FOV |ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Engine.ini}}. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 154: | Line 163: | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox|description=Custom anisotropic samples|ref=<ref name="2020- | + | {{Fixbox|description=Custom anisotropic samples|ref=<ref name="2020-10-06"/>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Engine.ini}}. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 162: | Line 171: | ||
r.MaxAnisotropy=16 | r.MaxAnisotropy=16 | ||
</pre> | </pre> | ||
+ | {{ii}} Anisotropic filtering quality can be adjusted by changing the value between 0 and 16. | ||
}} | }} | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
− | {{Fixbox|description=Disable [[TAA]] through a configuration file|ref=<ref name="2020- | + | {{Fixbox|description=Disable [[TAA]] through a configuration file|ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Engine.ini}}. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 173: | Line 183: | ||
r.PostProcessAAQuality=0 | r.PostProcessAAQuality=0 | ||
</pre> | </pre> | ||
+ | '''Notes''' | ||
+ | {{ii}} Anti-aliasing quality can be adjusted by changing the value between 1 (low) and 6 (high). | ||
}} | }} | ||
{{Fixbox|description=Enable [[FXAA]] through a configuration file||fix= | {{Fixbox|description=Enable [[FXAA]] through a configuration file||fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Engine.ini}}. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
[SystemSettings] | [SystemSettings] | ||
r.DefaultFeature.AntiAliasing=1 | r.DefaultFeature.AntiAliasing=1 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
</pre> | </pre> | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} FXAA | + | {{ii}} Enabling FXAA will disable TAA. |
+ | {{ii}} Setting the value to 0 will disable anti-aliasing. | ||
}} | }} | ||
===Chromatic aberration=== | ===Chromatic aberration=== | ||
− | {{Fixbox|description=Disable chromatic aberration|ref=<ref name="2020- | + | {{Fixbox|description=Disable chromatic aberration|ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Engine.ini}}. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 210: | Line 213: | ||
===Depth of field=== | ===Depth of field=== | ||
− | {{Fixbox|description=Disable depth of field|ref=<ref name="2020- | + | {{Fixbox|description=Disable depth of field|ref=<ref name="2020-10-06">{{Refcheck|user=Fayaine|date=2020-10-06}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{file|Engine.ini}}. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 228: | Line 231: | ||
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse smoothing = true | ||
+ | |mouse smoothing notes = To disable go to %LOCALAPPDATA%\BPM\Saved\Config\WindowsNoEditor\Input.ini | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Labeled '''Look Sensitivity''', 0.5 to 5 in increments of 0.1. | + | |mouse sensitivity notes = Labeled '''Look Sensitivity''', 0.5 to 5 in increments of 0.1.<br>Y-axis and X-axis sensitivity can be adjusted individually. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 240: | Line 245: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = Ability to choose from 6 presets. | |controller remap notes = Ability to choose from 6 presets. | ||
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= From 0 | + | |controller sensitivity notes= From 0% to 100%. Y-axis and X-axis sensitivity can be adjusted individually. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Labeled '''Invert Look'''. | |invert controller y-axis notes= Labeled '''Invert Look'''. | ||
Line 252: | Line 257: | ||
|impulse triggers = false | |impulse triggers = false | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 289: | Line 294: | ||
BPM Bullets per Minute ControllerSettings.png|Controller settings | BPM Bullets per Minute ControllerSettings.png|Controller settings | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===Mouse smoothing=== | ||
+ | {{Fixbox|description=Change configuration file|ref=<ref name="BPMMouseSmoothing">{{Refurl|url=https://steamcommunity.com/app/1286350/discussions/0/3203745634163430837/|title=Mouse Smoothing :: BPM: BULLETS PER MINUTE General Discussions|date=2022-06-11}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|Input.ini}}. | ||
+ | # Add the following and save the file. | ||
+ | <pre>[/script/engine.inputsettings] | ||
+ | bEnableMouseSmoothing=False</pre> | ||
+ | }} | ||
==Audio== | ==Audio== | ||
Line 295: | Line 309: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, Music, SFX, Menu music. | |separate volume notes = Master, Music, SFX, Menu music. | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = <ref>{{Refcheck|user= | + | |surround sound notes = <ref>{{Refcheck|user=Rose|date=2020-10-08|comment=Tested on a 5.1 sound system and used Orban Loudness Meter to confirm the use of the rear speakers.}}</ref> |
− | }}</ref> | ||
|subtitles = n/a | |subtitles = n/a | ||
|subtitles notes = | |subtitles notes = | ||
Line 308: | Line 321: | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
+ | |royalty free audio = always on | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
{{Image|BPM Bullets per Minute GeneralSettings.png|General settings}} | {{Image|BPM Bullets per Minute GeneralSettings.png|General settings}} | ||
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = true | + | |audio = false |
− | |subtitles = true | + | |subtitles = false |
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Available but not shown as supported.<ref>{{Refcheck|user=DarkSonicPT|date=2023-03-18|comment=Comment (optional)}}</ref> | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Mistakenly advertised as Portuguese.<ref>{{Refcheck|user=DarkSonicPT|date=2023-03-18|comment=Comment (optional)}}</ref> | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = | ||
+ | |fan = | ||
+ | |ref = | ||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = false | ||
+ | |notes = Fan Translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=3007122575, Download] | ||
+ | |fan = true | ||
+ | |ref = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | {{ii}}The game has no audio nor subtitles.<ref>{{Refcheck|user=DarkSonicPT|date=2023-03-18|comment=Comment (optional)}}</ref> | ||
==Other information== | ==Other information== | ||
Line 349: | Line 448: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 401: | Line 503: | ||
{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Latest revision as of 14:27, 20 October 2023
Developers | |
---|---|
Awe Interactive | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 15, 2020 |
Reception | |
Metacritic | 73 |
OpenCritic | 74 |
IGDB | 74 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Music/rhythm, Roguelike, Shooter |
Art styles | Stylized |
Themes | Fantasy |
BPM: Bullets per Minute is a singleplayer first-person music/rhythm, roguelike and shooter game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Delete or rename movie files[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BPM\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1286350/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BPM\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1286350/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Vert- FOV and viewmodel scaling. See Ultra-widescreen for the available workarounds.[3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | 40 to 145 in increments of 1. See Field of view (FOV) for higher values. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also supported. | ||
Anisotropic filtering (AF) | Always at 8.[5] See Anisotropic filtering (AF) for more. | ||
Anti-aliasing (AA) | TAA is used by default. FXAA can be forced instead.[6] See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Toggleable between 30, 60, 90, 120, 144, 200 and unlimited. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Ultra-widescreen
Use the community patcher |
---|
|
Increase in-game field of view |
---|
|
Field of view (FOV)
Use the Universal Unreal Engine 4 Console Unlocker[7] |
---|
|
Change FOV scaling to vertical FOV[7] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Anisotropic filtering (AF)
Custom anisotropic samples[7] |
---|
[SystemSettings] r.MaxAnisotropy=16
|
Anti-aliasing (AA)
Disable TAA through a configuration file[7] |
---|
[SystemSettings] r.PostProcessAAQuality=0 Notes
|
Enable FXAA through a configuration file |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 Notes
|
Chromatic aberration
Disable chromatic aberration[7] |
---|
[SystemSettings] r.SceneColorFringeQuality=0 |
Depth of field
Disable depth of field[7] |
---|
[SystemSettings] r.DepthOfFieldQuality=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Labeled Look Sensitivity, 0.5 to 5 in increments of 0.1. Y-axis and X-axis sensitivity can be adjusted individually. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Ability to choose from 6 presets. | |
Controller sensitivity | From 0% to 100%. Y-axis and X-axis sensitivity can be adjusted individually. | |
Controller Y-axis inversion | Labeled Invert Look. |
Controller types |
---|
XInput-compatible controllers | [8] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse smoothing
Change configuration file[9] |
---|
[/script/engine.inputsettings] bEnableMouseSmoothing=False |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX, Menu music. | |
Surround sound | [10] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Korean | Available but not shown as supported.[11] | |||
Brazilian Portuguese | Mistakenly advertised as Portuguese.[12] | |||
Russian | ||||
Spanish | ||||
Japanese | Fan Translation, Download |
- The game has no audio nor subtitles.[13]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Vorbis |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4590 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce RTX 2060 3 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.26.2.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1286350/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1286350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Mastan on 2022-09-25
- ↑ Verified by User:Baronsmoki on 2021-03-08
- ↑ Verified by User:Fayaine on 2020-10-06
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2020-10-06
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Fayaine on 2020-10-06
- Checked with the Unreal Engine 4 Console Unlocker while changing graphic settings. Tied to texture quality setting which does not exist here. The AF value stays at 8x at all times.
- ↑ Verified by User:Fayaine on 2020-10-06
- Tested with the Unreal Engine 4 console unlocker.
- ↑ 7.0 7.1 7.2 7.3 7.4 7.5 Verified by User:Fayaine on 2020-10-06
- ↑ Verified by User:AlRayes BRN on 2020-09-16
- Tested the game with Microsoft's Xbox One controller connected through a USB cable
- ↑ Mouse Smoothing :: BPM: BULLETS PER MINUTE General Discussions - last accessed on 2022-06-11
- ↑ Verified by User:Rose on 2020-10-08
- Tested on a 5.1 sound system and used Orban Loudness Meter to confirm the use of the rear speakers.
- ↑ Verified by User:DarkSonicPT on 2023-03-18
- ↑ Verified by User:DarkSonicPT on 2023-03-18
- ↑ Verified by User:DarkSonicPT on 2023-03-18