Difference between revisions of "Anomaly Defenders"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
(refresh rate fix) |
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===Configuration file location=== | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|APPDATA}}\11bitstudios\Anomaly Defense\ | + | {{Game data/row|Windows|{{p|APPDATA}}\11bitstudios\Anomaly Defense\}} |
{{Game data/row|OS X|}} | {{Game data/row|OS X|}} | ||
{{Game data/row|Linux|~/.Anomaly Defenders/config.bin}} | {{Game data/row|Linux|~/.Anomaly Defenders/config.bin}} | ||
Line 81: | Line 81: | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 89: | Line 89: | ||
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Disable {{Code|VSync}} in {{File|config.xml}} in the [[#Configuration file location|configuration file location]]. | |vsync notes = Disable {{Code|VSync}} in {{File|config.xml}} in the [[#Configuration file location|configuration file location]]. | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = See [[#Run the game at screen refresh rate|Run the game at screen refresh rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 241: | Line 241: | ||
|play area room-scale = | |play area room-scale = | ||
|play area room-scale notes = | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Run the game at screen refresh rate=== | ||
+ | {{--}} Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set screen refresh rate|ref={{cn|date=July 2017}}}} | ||
+ | # Install Special K by following the [http://steamcommunity.com/sharedfiles/filedetails/?id=933337066 Special K Unofficial Guide]. Manual local installation may work better. | ||
+ | # Start the game once and close it to allow the configuration file of Special K to be created. | ||
+ | # Open <code>{{p|game}}\d3d9.ini</code> or <code>{{p|userprofile}}\Documents\My Mods\SpecialK\Profiles\AnomalyDefenders.exe\SpecialK.ini</code> depending on the installation method you used. | ||
+ | # Change <code>RefreshRate=-1</code> to <code>RefreshRate=0</code> under <code>[Render.FrameRate]</code>. | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 266: | Line 278: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 19:14, 31 July 2017
Developers | |
---|---|
11 bit studios | |
Release dates | |
Windows | May 29, 2014 |
macOS (OS X) | May 29, 2014 |
Linux | May 29, 2014 |
Anomaly | |
---|---|
Anomaly Warzone Earth | 2011 |
Anomaly Korea | 2013 |
Anomaly 2 | 2013 |
Anomaly Warzone Earth Mobile Campaign | 2013 |
Anomaly Defenders | 2014 |
General information
- Official game site
- Official forum
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Mac App Store | ||||
Steam |
Game data
Configuration file location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Polish | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Anomaly Defenders. |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3, Vista | 7 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad 2.7 GHz AMD Phenom II X4 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 9600 GS AMD Radeon HD 4000 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce GTX 260 AMD Radeon HD 5770 1 GB of VRAM Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.9 |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad 2.7 GHz AMD Phenom II X4 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 9600 GS AMD Radeon HD 4000 512 MB of VRAM Shader model 3.0 support |
Nvidia GeForce GTX 260 AMD Radeon HD 5770 1 GB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz AMD Athlon X2 2.8 GHz |
Intel Core 2 Quad 2.7 GHz AMD Phenom II X4 3.0 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 9600 GS AMD Radeon HD 4000 512 MB of VRAM Shader model 3.0 support |
Nvidia GeForce GTX 260 AMD Radeon HD 5770 1 GB of VRAM Shader model 3.0 support |