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Difference between revisions of "Always Sometimes Monsters"

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Revision as of 23:27, 11 April 2018

Always Sometimes Monsters
Always Sometimes Monsters cover
Developers
Vagabond Dog
Publishers
Devolver Digital
Engines
Windows RPG Maker VX Ace[1]
OS X, Linux MonoGame
Release dates
Windows May 21, 2014
macOS (OS X) January 9, 2015
Linux January 9, 2015
Always Sometimes Monsters on Wikipedia
Always Sometimes Monsters
Always Sometimes Monsters 2014
Sometimes Always Monsters 2020

Key points

The game settings can be accessed by pressing F1 as usual with other RPG Maker games.
Only resolution option is 544x416.
OS X and Linux lack Steam integration and have frequent crashes.

General information

Official website
GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file location

System Location
Windows <path-to-game>\Game.ini[Note 1]
macOS (OS X) ~/My Games/ASM/
Linux
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\Save01.rvdata2[Note 1]
macOS (OS X) ~/My Games/ASM/
Linux <path-to-game>/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Game properties accessed with F1.
Game properties accessed with F1.
Games main menu telling keys to change fullscreen and scaling.
Games main menu telling keys to change fullscreen and scaling.

Template:Video settings

Input settings

Controller key rebinding in game properties.
Controller key rebinding in game properties.
Keyboard key rebinding in game properties.
Keyboard key rebinding in game properties.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 7
OpenGL 2.0 OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL Linux only.[citation needed]

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7, 8, 8.1
Processor (CPU) Intel Pentium 4 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 500 MB
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) Intel Core 2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Pentium 4 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) OpenGL 2.0 compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-25