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Difference between revisions of "After Us"

From PCGamingWiki, the wiki about fixing PC games
(updated system requirements)
(updated video info and api info)
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|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
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|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Must use borderless screen mode.
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
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|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
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|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = unknown
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|anisotropic                = true
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
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|antialiasing notes        = TAA is forced.
|upscaling                  = unknown
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|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
 
|upscaling notes            =  
 
|upscaling notes            =  
|vsync                      = unknown
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|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|60 fps                    = unknown
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|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Games is capped at 60 fps.
|120 fps                    = unknown
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|120 fps                    = false
 
|120 fps notes              =  
 
|120 fps notes              =  
|hdr                        = unknown
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|hdr                        = false
 
|hdr notes                  =  
 
|hdr notes                  =  
|ray tracing                = unknown
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|ray tracing                = false
 
|ray tracing notes          =  
 
|ray tracing notes          =  
 
|color blind                = unknown
 
|color blind                = unknown
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===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      =  
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|direct3d versions      = 11, 12
|direct3d notes        =  
+
|direct3d notes        = Use {{code|-d3d12}} [[Glossary:Command line arguments|command line argument]] to force D3D12.<br>In both modes, shaders are builded at the beginning.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  

Revision as of 13:08, 24 May 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
After Us
After Us cover
Developers
Piccolo
Publishers
Private Division
Engines
Unreal Engine 4
Release dates
Windows May 23, 2023
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Art styles Stylized
Themes Fantasy, Post-apocalyptic

Key point

The game is not compatible with mouse and keyboard. A controller is mandatory to play.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam (unavailable)
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

No microtransactions information; you can edit this page to add it.

Game data

Configuration file(s) location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1406810/pfx/[Note 1]

Save game data location

System Location
Windows
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1406810/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Must use borderless screen mode.
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
TAA is forced.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS
Games is capped at 60 fps.
120+ FPS
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
The game has no spoken audio.
Catalan
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Turkish

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Use -d3d12 command line argument to force D3D12.
In both modes, shaders are builded at the beginning.
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-8400
AMD Ryzen 3 3100
System memory (RAM) 12
Hard disk drive (HDD) 30
Video card (GPU) GeForce GTX 1050 Ti / GeForce GTX 960
Intel Arc A750
AMD Radeon RX 380 X
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References