Difference between revisions of "A.I.M. Racing"
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|official site= https://www.fulqrumpublishing.com/game/565-a-i-m-racing | |official site= https://www.fulqrumpublishing.com/game/565-a-i-m-racing | ||
|hltb = 149 | |hltb = 149 | ||
− | |mobygames = | + | |mobygames = 49341 |
|strategywiki = A.I.M. Racing | |strategywiki = A.I.M. Racing | ||
|wikipedia = | |wikipedia = | ||
|winehq = 11853 | |winehq = 11853 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Line 45: | Line 53: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | | disc | {{DRM|StarForce|}} removed with the [[#Patches|patch]]. | + | {{Availability/row| Retail | | disc | {{Removed DRM|StarForce|}}; removed with the [[#Patches|patch]]. | | Windows }} |
− | |||
{{Availability/row| Amazon.com | B0030GG1BS | unknown | | | Windows }} | {{Availability/row| Amazon.com | B0030GG1BS | unknown | | | Windows }} | ||
{{Availability/row| GamersGate | aim-racing | Steam | | | Windows }} | {{Availability/row| GamersGate | aim-racing | Steam | | | Windows }} | ||
Line 53: | Line 60: | ||
{{Availability/row| Steam | 46200 | Steam | | | Windows }} | {{Availability/row| Steam | 46200 | Steam | | | Windows }} | ||
{{Availability/row| ZOOM | aim-racing | DRM-free | | | Windows }} | {{Availability/row| ZOOM | aim-racing | DRM-free | | | Windows }} | ||
+ | {{Availability/row| publisher | https://fulqrumpublishingstore.com/racing/aim-racing | Steam | | | Windows | unofficial }} | ||
}} | }} | ||
Line 103: | Line 111: | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
|fov notes = FOV can be controlled by <code>FOV1</code> and <code>FOV2</code> variables under the <code>[CONFIG]</code> section. <code>FOV1</code> is used when your glider stands still ("zoomed in"), and <code>FOV2</code> when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.<br />Static FOV throughout the game can be achieved by assigning the same exact value to both variables. | |fov notes = FOV can be controlled by <code>FOV1</code> and <code>FOV2</code> variables under the <code>[CONFIG]</code> section. <code>FOV1</code> is used when your glider stands still ("zoomed in"), and <code>FOV2</code> when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.<br />Static FOV throughout the game can be achieved by assigning the same exact value to both variables. | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = Requires <code>Windowed=1</code> to be set in | + | |windowed notes = Requires <code>Windowed=1</code> to be set in {{File|{{P|game}}\Data\Config\cfg.ini}} under <code>[DEVELOP]</code> section. Windowed mode is fixed at 1018x743 resolution. |
− | |borderless windowed = | + | |borderless windowed = always on |
− | |borderless windowed notes = | + | |borderless windowed notes = No option to disable. |
|anisotropic = true | |anisotropic = true | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 116: | Line 124: | ||
|upscaling tech = | |upscaling tech = | ||
|upscaling notes = | |upscaling notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = Requires <code>Interval=1</code> to be set in | + | |vsync notes = Requires <code>Interval=1</code> to be set in {{File|{{P|game}}\Data\Config\cfg.ini}} under <code>[CONFIG]</code> section. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
Line 298: | Line 306: | ||
{{API | {{API | ||
|direct3d versions = 8.1 | |direct3d versions = 8.1 | ||
− | |direct3d notes = | + | |direct3d notes = Despite system requirements stating otherwise and game coming with D3D9 libraries, game actually uses D3D8.1.<ref>{{Refcheck|user=Macgovern|date=2023-06-28|comment=dgVoodoo2 v2.8.2 hooks on DX8 DLL, not DX9 DLL. Furthermore, the game is fully playable without DX7 DLLs, a departure from [[A.I.M. 2: Clan Wars]].}}</ref> |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = |
Latest revision as of 16:04, 13 August 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
SkyRiver Studios | |
Publishers | |
2007-2018 | 1C Company |
2018-2022 | 1C Entertainment |
2022-present | Fulqrum Publishing |
Release dates | |
Windows | February 9, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Art styles | Realistic |
Themes | Sci-fi |
Series | A.I.M. |
A.I.M. | |
---|---|
A.I.M.: Artificial Intelligence Machines | 2004 |
A.I.M. 2: Clan Wars | 2006 |
A.I.M. Racing | 2007 |
A.I.M.3: War Protocol | TBA |
A.I.M. Racing is a singleplayer and multiplayer first-person and third-person racing game in the A.I.M. series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | StarForce DRM; removed with the patch. | |||
Amazon.com | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam | ||||
ZOOM Platform | ||||
Publisher website |
Essential improvements
Patches
- The patch is available here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | Main: <path-to-game>\Data\Config\cfg.ini Player-specific: %USERPROFILE%\Documents\My Games\A.I.M. Racing\(player name).ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46200/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\A.I.M. Racing\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46200/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | FOV can be controlled by FOV1 and FOV2 variables under the [CONFIG] section. FOV1 is used when your glider stands still ("zoomed in"), and FOV2 when your glider has achieved its maximum speed (not counting on-track boosts), which is usually a zoom out.Static FOV throughout the game can be achieved by assigning the same exact value to both variables. |
||
Windowed | Requires Windowed=1 to be set in <path-to-game>\Data\Config\cfg.ini under [DEVELOP] section. Windowed mode is fixed at 1018x743 resolution. |
||
Borderless fullscreen windowed | No option to disable. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Requires Interval=1 to be set in <path-to-game>\Data\Config\cfg.ini under [CONFIG] section. |
||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Reversing with controller's stick can achieve comical game-breaking speed. | |
Full controller support | Menu navigation is possible only with mouse. | |
Controller remapping | Besides left stick (minus its push-button), both sticks' directions, and L2 and R2 and the 'home' button, everything is mappable. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Controller + keyboard + mouse sim. input is possible with one exception: mouse and controller's left stick cannot control glider at the same time. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound, music and engine | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | Despite system requirements stating otherwise and game coming with D3D9 libraries, game actually uses D3D8.1.[1] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.5 GHz | Intel Pentium 4 2.5 GHz |
System memory (RAM) | 384 MB | 768 MB |
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | Nvidia GeForce 4200 ATI Radeon 9500 DirectX 9.0c compatible | Nvidia GeForce 6800 ATI Radeon x800 |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/46200/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (46200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Macgovern on 2023-06-28
- dgVoodoo2 v2.8.2 hooks on DX8 DLL, not DX9 DLL. Furthermore, the game is fully playable without DX7 DLLs, a departure from A.I.M. 2: Clan Wars.