Maniac Mansion
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Developers | |
---|---|
LucasArts | |
Engines | |
SCUMM | |
Release dates | |
DOS | March 12, 1988 |
Mac OS (Classic) | October 5, 1987 |
Windows | December 18, 2017 |
macOS (OS X) | December 18, 2017 |
Linux | December 18, 2017 |
Maniac Mansion | |
---|---|
Maniac Mansion | 1988 |
Day of the Tentacle | 1993 |
Maniac Mansion Deluxe (unofficial) | 2004 |
Maniac Mansion Mania (unofficial) | 2005 |
Day of the Tentacle Remastered | 2016 |
Key points
- Can be run under ScummVM
- Also playable in Day of the Tentacle and Day of the Tentacle Remastered by using the computer in Ed Edison's room
- One of the first graphic adventure games to feature cutscenes, multiple protagonists and multiple endings[1]
General information
- The International House of Mojo - In-depth article including developer interviews and game trivia
- Hardcore Gaming 101 - Comprehensive feature on the series
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | The game had two different releases: original ("Version 1") and enhanced ("Version 2"). See: Version differences. Manual-based copy protection. | |||
GOG.com | Pre-packaged with ScummVM. | |||
Steam | Pre-packaged with ScummVM. |
- Can be played online in your browser through the Internet Archive Software Library (progress can't be saved however).
Version differences
- The original 1988 release ("Version 1") runs in 16 colors.
- The enhanced 1989 release ("Version 2") has moderately improved graphics and new character animations. It runs at a slightly higher resolution with more colors.[2]
- For the 2004 VGA fan remake see: Maniac Mansion Deluxe.
Essential improvements
Compatibility on modern systems
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\PREFS |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME.* |
Windows | |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | Hercules, CGA, EGA, MCGA, VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 1.0 | |
Processor (CPU) | Intel 8088 | |
System memory (RAM) | 256 KB | |
Hard disk drive (HDD) | ||
Video card (GPU) | CGA |
- The enhanced version requires 384 KB of RAM
References
Categories:
- Stubs
- DOS
- Mac OS
- Windows
- OS X
- Linux
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)