Palworld
Developers | |
---|---|
Pocketpair | |
Engines | |
Unreal Engine 5[Note 1] | |
Release dates | |
Windows | Early access |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Simulation, Shooter, Survival, Open world |
Art styles | Anime |
Themes | Fantasy |
Palworld is a singleplayer multiplayer third-person open world survival game developed and published by indie studio Pocketpair. Memed as 'Pokemon with Guns', the game aims to feature open-world gameplay from the Pokémon games combined with base building.[2]
Pocketpair released the game into early access on January 19, 2024.
The studio plans to develop the game for at least a year before its full release.[3] Planned features for the full release include PvP modes, guild raids, and cross-server Pal trading.[4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | DRM-Free when launched directly from the Palworld-Win64-Shipping.exe. Multiplayer only works with Steam. | |||
Microsoft Store | Xbox Play Anywhere. Included with Xbox Game Pass for PC. |
- A demo is available from the Microsoft Store.
- The game uses Epic Online Services (EOS).[5]
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Pal\Saved\Config\Windows\ |
Microsoft Store | %LOCALAPPDATA%\Pal\Saved\Config\WinGDK\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1623730/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Pal\Saved\SaveGames\<user-id>\ |
Microsoft Store | %LOCALAPPDATA%\Packages\PocketpairInc.Palworld_ad4psfrxyesvt\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1623730/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | FOV incorrectly scales Vert-, resulting in a 'Zoomed in effect'. See Field of View (FOV) for a workaround. | ||
4K Ultra HD | |||
Field of view (FOV) | Option for the range of 70 to 90. See Field of View (FOV) to increase the FOV further. | ||
Windowed | Choose Windowed and a resolution below the monitor's native resolution. | ||
Borderless fullscreen windowed | Choose Windowed and the monitor's native resolution. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | FXAA, TAA | ||
High-fidelity upscaling | DLSS 3.1, TSR |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Options for 30, 60, 90, 120, and unlimited FPS. | ||
High dynamic range display (HDR) | Yields a corrupted UI. | ||
Ray tracing (RT) | Software Lumen only.[6][7] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 5 page for more details.
Field of View (FOV)
Increase the FOV beyond 90 degrees using a HEX editor |
---|
Notes
A0 = 160 = 70 degrees FF = 255 = 107 degrees |
Y-axis scaling for Ultrawide monitors |
---|
[/script/engine.localplayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse buttons can't be bound; at least 'T', 'F', and 'P' appear to be hardbound. Inventory can't be re-mapped. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Includes X-axis Inverting. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Includes X-axis Inverting. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use PlayStation Button Prompts Mod | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE, UI, Voice, Voice (Pals), and Ambient | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | Fan - AI | |||
Polish | Fan AL - [1] | |||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
- Note that the language cannot be changed in-game in the Microsoft Store version and follows the Windows system language.[8]
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DirectX12 requires the -dx12 launch argument. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3570K 3.4 GHz | Intel Core i9-9900K 3.6 GHz |
System memory (RAM) | 16 GB | 32 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 1050 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce RTX 2070 |
- SSD required.
Notes
- ↑ Unreal Engine 5 engine build: 5.1.1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1623730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1623730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Jams3223 on 2024-1-22
- ↑ "‘Palworld,’ Aka Pokémon With Guns, Is Tearing Up The Steam And Twitch Charts". https://www.forbes.com/sites/paultassi/2024/01/19/palworld-aka-pokemon-with-guns-is-tearing-up-the-steam-and-twitch-charts/. Retrieved January 20, 2024.
- ↑ Romano, Sal (June 5, 2021). "Palworld launches in Early Access on January 19 for Xbox Series, Xbox One, and PC". https://www.gematsu.com/2024/01/palworld-launches-in-early-access-on-january-19-for-xbox-series-xbox-one-and-pc. Retrieved January 19, 2024.
- ↑ Yin-Poole, Wesley (January 19, 2024). "Palworld Is Already Off to a Huge Start on Steam". https://www.ign.com/articles/palworld-is-already-off-to-a-huge-start-on-steam. Retrieved January 19, 2024.
- ↑ "Palworld's co-op connectivity issues were caused by exceeding 700,000 concurrent players". https://www.eurogamer.net/palworlds-co-op-connectivity-issues-were-caused-by-exceeding-700000-concurrent-players. Retrieved January 21, 2024.
- ↑ Nexus Mods - RTX RayTracing and DirectX12 for your Pals- Ultra Quality Config - Bugs - Raytracing doesn't work with the game engine. - last accessed on 2024-03-23
- ↑ YouTube - Palworld test for Macgovern - last accessed on 2024-03-23
- ↑ "How to change game language in Microsoft Store version?". https://www.reddit.com/r/Palworld/comments/19buai9/how_to_change_game_language_in_microsoft_store/. Retrieved January 21, 2024.