Sonic Mania
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Christian Whitehead | |
Headcannon | |
PagodaWest Games | |
Publishers | |
Sega | |
Engines | |
Retro Engine | |
Release dates | |
Windows | August 29, 2017 |
⤏ Go to series page | |
Sonic the Hedgehog fangames (series) | |
Sonic CD | 1995 |
Sonic's Schoolhouse | 1996 |
Sonic 3D Blast (series) | |
Sonic & Knuckles Collection | 1997 |
Sonic R (series) | |
Sonic Adventure (series) | |
Sonic Heroes | 2004 |
Sonic Mega Collection Plus | 2006 |
Sonic Riders | 2006 |
Sonic Racing (series) | |
Sonic the Hedgehog | 2010 |
Dr. Robotnik's Mean Bean Machine | 2010 |
Sonic Spinball | 2010 |
Sonic the Hedgehog 2 | 2011 |
Sonic 3 & Knuckles | 2011 |
Sonic Generations | 2011 |
Sonic CD (2012) | 2012 |
Sonic the Hedgehog 4: Episode I | 2012 |
Sonic the Hedgehog 4: Episode II | 2012 |
Sonic Dash | 2014 |
Sonic Lost World | 2015 |
Sonic Mania | 2017 |
Sonic Forces | 2017 |
Sonic the Hedgehog (mobile decompilation) | 2021 |
Sonic the Hedgehog 2 (mobile decompilation) | 2021 |
Sonic Colors: Ultimate | 2021 |
Sonic Origins | 2022 |
Sonic Frontiers | 2022 |
The Murder of Sonic the Hedgehog | 2023 |
Sonic Superstars | 2023 |
Sonic Dream Team | 2023 |
Sonic X Shadow Generations | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Includes the Mania Plus expansion. | |||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Encore DLC (Sonic Mania Plus) | Includes two additional characters, an enhanced multiplayer mode, and a new set of levels - among other enhancements. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Settings.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/584400/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\584400\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/584400/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- The game is made on a definition of 424x240. If you want to have a sharp and clean image, you need to multiply that definition by two each time in windowed mode. On a 1920x1080 monitor, x4 is the best choice, but since this multiplier is not available in the options, you have to set it manually.[4]
Set windowed resolution manually[4] |
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winWidth=1696 winHeight=960 Notes
|
- If you have filter issue after adding the 4x support, you can delete Settings.ini, the x4 multiplier will still be usable in game with correct filter.
Borderless fullscreen windowed
Edit game settings manually[citation needed] |
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|
Frame rate (FPS)
- The frame rate is partially locked to the refresh rate of the monitor, regardless of V-Sync. A refresh rate of 40 or below will cap the frame rate at 40 FPS, while a refresh rate of 60 or above will cap the frame rate at 60 FPS. A refresh rate between 40 and 60 will cap the frame rate to that refresh rate (so 50 Hz locks the game to 50 FPS).
- The gameplay is synced to the frame rate, and targets 60 FPS to deliver a full speed (100%) experience. This means that 40 FPS (40 Hz or below) will run the game at 66.67% speed (a 1/3 slowdown) and 50 FPS (50 Hz) at 83% speed (a 1/6 slowdown).
Configure the monitor to run at 60 Hz or higher to play the game at full speed[5] |
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If you are using a really old PC that cannot keep up, try changing the screen filter to "clean" under options to boost FPS, apparently "none" is applying an upscaling filter that can be taxing on midrange PCs from 2005 or so[citation needed] |
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Input settings
Default Steam Input configuration for the DualShock 4
Default Steam Input configuration for the Steam Controller
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish | ||||
Japanese |
Issues fixed
Blurry screen and/or black and white cutscenes
Enable shader support[6] |
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|
Gameplay is slowed down
See Frame rate (FPS)[5] |
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Gamepad issues
- "The game favors USB HID for gamepad input, but will fallback to XInput in some situations. Generally this would not be that bad, but it is not very smart about which USB HID input device it chooses. If you have input remapping software present, disable it... do everything you can to avoid your controller showing up in multiple different input APIs. A DualShock 4 controller natively supports USB HID, you do not need the Steam overlay or DS4Windows further confusing this poor little game."[7]
Fix gamepad issues[7] |
---|
[Input.Gamepad] DisablePS4HID=true EnableNativePS4=true [Input.XInput] Rehook=true PlaceholderMask=1 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Mania Mod Loader
- Loader that allows the use of fan-made mods.
- Original topic
Enable developer menu[8] |
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Notes
|
Debug mode
Access debug mode[8] |
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Notes
Q = Toggle debug mode A = Cycle through objects S = Cycle through types of boxes (only when the box object is selected) W = Spawn an instance of the object |
Trinitron CRT shader
- A custom CRT screen shader more closely matching the old Trinitron CRTs.
Use custom ReShade config[7] |
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|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible |
- The game launches on Windows Vista too, but this version is not officially supported.[9]
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/584400/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (584400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Denuvo Q&A | SEGA
- ↑ Sonic Mania on Steam
- ↑ Patch Release (RC 1.06.0503)
- ↑ 4.0 4.1 Steam Community :: Guide :: How to get the sharpest image
- ↑ 5.0 5.1 Verified by User:Aemony on 2017-10-02
- ↑ Sonic Mania General Discussions - Black & white cutscenes - last accessed on 2018-07-21
- ↑ 7.0 7.1 7.2 SMOKE_001 · Tags · Andon M. Coleman / SpecialK · GitLab - last accessed on 2017-08-31
- ↑ 8.0 8.1 Steam Community :: Guide :: Access the Developer Menu & Debug Mode
- ↑ Steam Community - Has anyone archieved to run Sonic Mania in Windows XP? - last accessed on 2018-02-24