The 25th Ward: The Silver Case
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Grasshopper Manufacture | |
Active Gaming Media | |
Publishers | |
NIS America | |
Engines | |
Remake | Unity 5[Note 1] |
Release dates | |
Windows | March 13, 2018 |
macOS (OS X) | March 13, 2018 |
Linux | March 13, 2018 |
Reception | |
OpenCritic | 65 |
Taxonomy | |
Series | The Silver Case |
The Silver Case | |
---|---|
The Silver Case | 2016 |
The 25th Ward: The Silver Case | 2018 |
General information
- Visual Novel Database article
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | Digital Limited Edition is also available. | |||
GOG.com | Digital Limited Edition also available. | |||
Green Man Gaming | Digital Limited Edition also available. | |||
Humble Store | Digital Limited Edition also available. | |||
Steam | Digital Limited Edition also available. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\ActiveGamingMedia\The 25th Ward: The Silver Case\ |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\save[Note 2] |
macOS (OS X) | <path-to-game>\save |
Linux | <path-to-game>\save |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 1280x720, 1600x900, 1920x1080, 2560x1440, 3200x1800, 3840x2160. (Only supports 16:9 aspect ratios. Forcing a 16:9 resolution larger than what a non-16:9 monitor can display if game is set to fullscreen mode will cause garbled graphics)[2] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Different button bindings for XInput and DualShock 4 controllers. | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | Confirm is bound to A, cancel is bound to B, and the pause menu is bound to Y. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Confirm is bound to O, cancel is bound to X, and the pause menu is bound to the Options button. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Pentium 4 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Onboard DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.9 | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Onboard |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04, SteamOS | |
Processor (CPU) | SSE2 instruction set support | |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Onboard |
Notes
- ↑ Unity engine build: 5.6.4p4[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Cptmold on 2020-12-30
- Information taken from an analytics log generated in AppData\LocalLow\ActiveGamingMedia (file name: values).
- ↑ https://steamcommunity.com/app/697650/discussions/2/1696043263491771565/