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- Only released in European territories.
- Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, severe screen tearing, and poor controller support.
Billy Hatcher and the Giant Egg
Cover image missing, please upload it |
|
Sonic Team |
|
Sega |
Windows |
May 31, 2006 |
macOS (OS X) |
May 31, 2006 |
|
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- This game is no longer available digitally.
Game data
Configuration file(s) location
System |
Location |
Windows |
%APPDATA%\Sega\Billy Hatcher\ |
Save game data location
System |
Location |
Windows |
|
macOS (OS X) |
|
Video settings
Template:Video settings
Higher resolution
Enabling the Debug Menu allows you to adjust the resolution while the game is running.
Instructions
|
- Go to
%appdata%\Sega\Billy Hatcher .
- Open
gegg.ini .
- Under Details, change SECRET=0 to SECRET=1.
- Start the game and press Esc to open the Debug menu.
- Press F2 to increase resolution or F3 to decrease resolution.
|
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Network
Multiplayer types
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9.0c |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
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Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
2000 SP4 |
XP |
Processor (CPU) |
Intel Pentium III 1.0 GHz
| Intel Pentium 4 2.0 GHz |
System memory (RAM) |
256 MB |
512 MB |
Hard disk drive (HDD) |
800 MB | |
Video card (GPU) |
640x480 resolution and 16-bit color support 32 MB of VRAM
| 32-bit color support 64 MB of VRAM |
- In-game movies require a CPU with SSE support.
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References