Hydro Thunder Hurricane
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Revision as of 05:05, 25 January 2024 by Epicgames4 (talk | contribs)
Developers | |
---|---|
Vector Unit | |
Publishers | |
Xbox Game Studios | |
Engines | |
Vector Engine | |
Release dates | |
Windows | October 19, 2012 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Naval/watercraft |
Art styles | Stylized |
Themes | Sci-fi |
Series | Hydro Thunder |
Hydro Thunder | |
---|---|
Hydro Thunder | 2001 |
Hydro Thunder Hurricane | 2012 |
Hydro Thunder Hurricane is a singleplayer third-person racing game in the Hydro Thunder series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store |
Game data
Configuration file(s) location
- The configuration file cannot be edited.
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Studios.HydroThunderHurricane_8wekyb3d8bbwe\LocalState |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Studios.HydroThunderHurricane_8wekyb3d8bbwe\LocalState |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+. | ||
4K Ultra HD | The game may render only one quarter of screen, use windowed mode to avoid this bug. | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Can only choose between 30 Hz or 60 Hz lock. | ||
60 FPS | |||
120+ FPS | It is possible that on certain devices the game runs at more than 120 FPS in "60 FPS V-Sync" while the game locks at 72 frames per second in "30 FPS V-SYNC". [1] | ||
High dynamic range display (HDR) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX, Music. | |
Surround sound | Verified with Orban Loudness Meter and Headphones:
Left Front, Right Front, Center, Low Frequency Effects, Left Surround, Right Surround, Left Back, Right Back. |
|
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | The local multiplayer mode is not available in the PC version compared to the Xbox 360 version. | ||
LAN play | |||
Online play | The online multiplayer mode is not available in the PC version compared to the Xbox 360 version. |
Issues fixed
The game does not display correctly.
Change Windows Scale.[2] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB |
References
- ↑ Verified by User:Epicgames4 on 2023-12-31
- When I run the game and use the Xbox Game Bar Performance Widget, the FPS goes over 144 FPS when I select 60 fps in vsync. When I select 30 Fps in v sync, the game locks at 72 FPS, Verified on a laptop with a 144.15 Hz monitor using Windows 11 Insider Preview 22635.2915 (ni_release)
- ↑ I verified it on my own through a laptop that recommends having the Windows scale at "125"