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Sword of Rapier

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Revision as of 21:57, 17 November 2023 by Amethystviper (talk | contribs)
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Sword of Rapier
Sword of Rapier cover
Developers
vDog
Engines
Unity
Release dates
Windows November 16, 2018
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG
Art styles Anime
Themes Fantasy
Sword of Rapier on HowLongToBeat

Sword of Rapier is a fantasy action RPG developed by vDog.

The original game released on Xbox 360 on August 26, 2010 through the Xbox LIVE Indie Games program and used the XNA framework. It was ported to PC in 2018 using the Unity engine while featuring the updated graphics from the mobile and PlayStation Vita versions.

No further updates has been released for the game.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\vDog\Sword of Rapier
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/933430/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\vDog\Sword of Rapier\SaveData.dat
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/933430/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

General settings from the configuration launcher.
General settings from the configuration launcher.

The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Key and controller remapping settings.
Key and controller remapping settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse is not used for gameplay.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
A configuration launcher pops up when launching the game, which requires the mouse to interact and breaks full controller support.
Controller remapping
Controller sensitivity
Although movement is analog, there are no settings to adjust controller sensitivity.
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings.
Audio settings.
Localization settings.
Localization settings.

Audio feature State Notes
Separate volume controls
Individual sliders for Music and Sound Effects.
Surround sound
Subtitles
Speech is entirely text-based.
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
German
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5.0
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Core i3 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4 GB
Video card (GPU) Intel HD Graphics
DirectX 11 compatible


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:Amethystviper on 2023-11-17