Sword of Rapier
Developers | |
---|---|
vDog | |
Engines | |
Unity | |
Release dates | |
Windows | November 16, 2018 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG |
Art styles | Anime |
Themes | Fantasy |
Sword of Rapier is a fantasy action RPG developed by vDog.
The original game released on Xbox 360 on August 26, 2010 through the Xbox LIVE Indie Games program and used the XNA framework. It was ported to PC in 2018 using the Unity engine while featuring the updated graphics from the mobile and PlayStation Vita versions.
No further updates has been released for the game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\vDog\Sword of Rapier |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/933430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\vDog\Sword of Rapier\SaveData.dat |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/933430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:9 resolutions only.[1] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Use the -popupwindow command line argument.[1] |
||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA, controlled "Quality" setting from the configuration launcher. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse is not used for gameplay. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | A configuration launcher pops up when launching the game, which requires the mouse to interact and breaks full controller support. | |
Controller remapping | ||
Controller sensitivity | Although movement is analog, there are no settings to adjust controller sensitivity. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Individual sliders for Music and Sound Effects. | |
Surround sound | ||
Subtitles | Speech is entirely text-based. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
German | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i3 2.0 GHz | Intel Core i7 3.0 GHz |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD Graphics DirectX 11 compatible | Nvidia GeForce GTX 1050 AMD Radeon HD 7970 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (933430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Amethystviper on 2023-11-17