Feather
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Samurai Punk | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | April 5, 2019 |
macOS (OS X) | April 5, 2019 |
Linux | April 5, 2019 |
Reception | |
OpenCritic | 60 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | The store page incorrectly excludes listing Mac as the Steam key includes Mac version. | |||
itch.io | ||||
Steam | Can be launched without Steam running if a steam_appid.txt with the text 545040 resides in the game folder. |
- A demo for Windows, macOS, and Linux is available on itch.io.
- An online connection is required for the drop-in connectivity.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Samurai Punk\Feather |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/545040/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\punkplayerprefs.dat[Note 3] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/545040/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs punkplayerprefs.dat . |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed to 16:9 aspect ratio. | ||
Ultra-widescreen | Pillarboxed to 16:9 aspect ratio. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Some form of anti-aliasing is present on all quality presets. | ||
Vertical sync (Vsync) | Labeled Frame rate cap: Unlocked, Half, Full | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired V2 tested. Both wireless adapter + Bluetooth is incorrectly mapped. |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | Uses Xbox button prompts. | |
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sounds | |
Surround sound | 2.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op Drop-in connectivity, although using the friend invite feature of Steam allows friends to join the same session. It is also possible to create a private room.[2] Room codes have also been added in the Explorer Update - you can join rooms and see your own room code from the settings menu. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 60408 |
- Universal Plug and Play (UPnP) support status is unknown.
- Cross-platform online functionality with PC platforms and consoles.[2]
Create private world
- It is possible for players to create a private world that will prevent other players from joining the world, but allow friends using the same custom room name to join the world.
Name[3] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Photon |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.8 GHz Quad Core | 3.2 GHz Quad Core |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 860 DirectX 10 compatible | Nvidia GeForce GTX 960 DirectX 11 compatible |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.8 GHz Quad Core | 3.2 GHz Quad Core |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Any from the last 3 years |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ Unity engine build: 2018.2.11f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/545040/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (545040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Aemony on 2019-06-07
- ↑ 2.0 2.1 2.2 Steam Community - Feather - Questions about multiplayer - last accessed on 2019-06-07
- ↑ Steam Community - Feather - Multiplayer communication? - last accessed on 2019-06-07