Corpse Party: Blood Drive
From PCGamingWiki, the wiki about fixing PC games
Revision as of 23:08, 4 September 2022 by Dandelion Sprout (talk | contribs) (→top: General maintenance with AutoWikiBrowser in Bot mode)
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Digital Works Entertainment[1] | |
Production | MAGES. |
Production | 5pb. |
Windows | Codeglue[2] |
Publishers | |
XSEED | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | October 10, 2019 |
Taxonomy | |
Modes | Singleplayer |
Genres | Visual novel |
Series | Corpse Party |
General information
- Visual Novel Database article
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | Option of DRM-free or Steam version. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\XSEED\Corpse Party: Blood Drive |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/824830/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\XSEED\Corpse Party_ Blood Drive\Saves |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/824830/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | No frame rate cap. However, high frame rates introduce certain issues that prevent gameplay progression.[4] Cap the frame rate to 60 FPS if playing on a high refresh rate display. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Korean |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 2.5 GHz Dual Core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Intel UHD Graphics 620 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2017.4.23f1[3]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/824830/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (824830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:fds29 on 2021-10-25
- Checked by cross-referencing the staff names via MobyGames. A majority of the programmers, artists, designers, etc. appear to be from DWE.
- ↑ Corpse Party: Blood Drive – CODEGLUE - last accessed on 2021-10-25
- "For XSEED/Marvelous we made adaptations of the PS Vita version of Corpse Party: Blood Drive for the Nintendo Switch and PC platform (Steam and GOG). Artwork was upscaled (by hand and using AI/ML algorithms) to meet with the standards of the current generation of platforms. Further we added a localization system to this Unity3D game and added languages for the Western markets. The PC version can be played with mouse and keyboard and screens were added to customize these controls and adjust render settings."
- ↑ Verified by User:fds29 on 2021-10-25
- ↑ Chapter 9 Bug for Higher Refresh Rates *Spoiler* - last accessed on 2021-10-25