Difference between revisions of "Die Hard: Nakatomi Plaza"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|description=Gameplay fixes and improvements|fix=[https://www.moddb.com/mods/die-hard-improved-edition Die Hard: Nakatomi Plaza (Improved Edition)] | {{Fixbox|description=Gameplay fixes and improvements|fix=[https://www.moddb.com/mods/die-hard-improved-edition Die Hard: Nakatomi Plaza (Improved Edition)] | ||
{{++}} Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more small fixes. | {{++}} Recoil animation lowered, bullets hit register and distance fixed, enemies reaction to damage fixed, disappearing dead bodies fixed (most of them), infinite enemies respawning disabled, and more small fixes. | ||
− | {{ii}} Probably developers last minutes changes hurt the game. Need more fixes | + | {{ii}} Probably developers last minutes changes hurt the game. Need more fixes, but now gameplay better and feels more like how game should play. |
# Install patch [https://community.pcgamingwiki.com/files/file/381-die-hard-nakatomi-plaza-patch-104/ v1.04]. | # Install patch [https://community.pcgamingwiki.com/files/file/381-die-hard-nakatomi-plaza-patch-104/ v1.04]. | ||
# Download latest version of [https://www.moddb.com/mods/die-hard-improved-edition/downloads DIE_HARD_Improved_Edition] and open .rar file. | # Download latest version of [https://www.moddb.com/mods/die-hard-improved-edition/downloads DIE_HARD_Improved_Edition] and open .rar file. |
Revision as of 04:43, 21 December 2019
Developers | |
---|---|
Piranha Games | |
Publishers | |
Sierra Entertainment | |
Fox Interactive | |
Engines | |
Lithtech 2.0 | |
Release dates | |
Windows | April 22, 2002 |
Die Hard | |
---|---|
Die Hard | 1989 |
Die Hard 2: Die Harder | 1992 |
Die Hard Trilogy | 1996 |
Die Hard Trilogy 2: Viva Las Vegas | 2000 |
Die Hard: Nakatomi Plaza | 2002 |
Key points
- Some minor gameplay improvements and fixes made in Improved Edition.
Availability
- Only second hand copies available.
Essential improvements
Patches
Skip intro videos
Disable movies[citation needed] |
---|
|
Improved Edition
Gameplay fixes and improvements |
---|
Die Hard: Nakatomi Plaza (Improved Edition)
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video settings
Widescreen resolution
Enable widescreen resolution via config file[citation needed] |
---|
"screenwidth" "1920" "screenheight" "1080" "Renderer" "DirectDraw HAL" "fovx" "106" "fovxinterface" "106" "fovyuwmax" "124" Notes
|
Windowed
Enable windowed mode via config file[citation needed] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Models of characters not being rendered properly
Install Patch 1.04[citation needed] |
---|
Black Screen Under Water
Use dgVoodoo 2
|
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium II - 400 MHz | Intel Pentium III - 700 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 660 MB | 860 MB |
Video card (GPU) | 16 MB of VRAM DirectX 8.0a compatible | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).