Difference between revisions of "Thea 2: The Shattering"
From PCGamingWiki, the wiki about fixing PC games
m (no longer a stub, although not 100% complete) |
(→Video settings: Added fixbox and widescreen notes.) |
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Ignores non-native fullscreen resolutions. See [[#Custom resolution|Custom resolution.]] |
|multimonitor = limited | |multimonitor = limited | ||
|multimonitor notes = Fully {{term|Hor+}} at 32:9.<ref>{{Refcheck|user=Rose|date=2019-06-30|comment=Custom 3840x1080 compared to 3840x2160 and other resolutions.}}</ref><br>Hor+ FOV, larger HUD and cropped UI at 48:9, making character creation impossible. | |multimonitor notes = Fully {{term|Hor+}} at 32:9.<ref>{{Refcheck|user=Rose|date=2019-06-30|comment=Custom 3840x1080 compared to 3840x2160 and other resolutions.}}</ref><br>Hor+ FOV, larger HUD and cropped UI at 48:9, making character creation impossible. | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===Custom Resolution=== | ||
+ | {{ii}} In fullscreen, the game ignores the use of resolutions other than your native resolution. | ||
+ | {{--}} This presents performance problems for lower-end PCs and can make the game unplayable for PCs with multimonitor display configurations. | ||
+ | {{Fixbox|description=Set a custom borderless windowed resolution|ref=<ref>{{Refcheck|user=Cptmold|date=2019-07-01|comment=Tested using custom resolutions of 800x600, 1920x1080, 2560x1080, 3740x1080, and 5760x1080 on a 5760x1080 display configuration.}}</ref>|fix= | ||
+ | # Enable windowed mode in the game launcher, then launch the game as normal and close it. | ||
+ | # Use the following [[Glossary:Command line arguments|command line arguments]]: {{code|-screen-width 1920 -screen-height 1080 -popupwindow}} | ||
+ | {{ii}} Replace {{code|1920}} and {{code|1080}} with the desired width and height. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{--}} This method will not resize the window to fit the screen. | ||
}} | }} | ||
Revision as of 05:10, 1 July 2019
Developers | |
---|---|
MuHa Games | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | May 13, 2019 |
Thea | |
---|---|
Thea: The Awakening | 2015 |
Thea 2: The Shattering | 2019 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\MuHa Games\Thea2 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/606230/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Thea2_Data\Profiles[Note 3] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/606230/pfx/[Note 2] |
- Game supports multiple player "profiles;" each profile has a separate numbered folder containing save data.
- Separate subfolders are present for manual save files and On-Quit autosaves.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Custom Resolution
- In fullscreen, the game ignores the use of resolutions other than your native resolution.
- This presents performance problems for lower-end PCs and can make the game unplayable for PCs with multimonitor display configurations.
Set a custom borderless windowed resolution[2] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Dual Core 2.2 GHz or better | Quad Core 3.5 GHz or better |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | 2 GB of VRAM DirectX 11 compatible | 4 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ Unity engine build: 2018.2.21f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/606230/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (606230) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Cptmold on 2019-06-29
- Verified using the Output log.
- ↑ Verified by User:Cptmold on 2019-07-01
- Tested using custom resolutions of 800x600, 1920x1080, 2560x1080, 3740x1080, and 5760x1080 on a 5760x1080 display configuration.