Difference between revisions of "Doom 64 EX"
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SirYodaJedi (talk | contribs) m (→API) |
m (updated template usage) |
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{{Infobox game/row/date|Linux|TBA}} | {{Infobox game/row/date|Linux|TBA}} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |gogcom id = |
|strategywiki = | |strategywiki = | ||
|wikipedia = Doom 64 | |wikipedia = Doom 64 | ||
Line 44: | Line 44: | ||
{{Game data/config|Windows|{{P|game}}\config.cfg}} | {{Game data/config|Windows|{{P|game}}\config.cfg}} | ||
{{Game data/config|OS X|}} | {{Game data/config|OS X|}} | ||
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
+ | {{XDG|unknown}} | ||
===Save game data location=== | ===Save game data location=== | ||
Line 50: | Line 52: | ||
{{Game data/saves|Windows|{{P|game}}\doomsav*.dsg}} | {{Game data/saves|Windows|{{P|game}}\doomsav*.dsg}} | ||
{{Game data/saves|OS X|}} | {{Game data/saves|OS X|}} | ||
+ | {{Game data/saves|Linux|}} | ||
}} | }} | ||
Line 100: | Line 103: | ||
# Save and close. | # Save and close. | ||
# Launch the game directly from {{file|DOOM64.EXE}}. | # Launch the game directly from {{file|DOOM64.EXE}}. | ||
+ | |||
'''Notes''' | '''Notes''' | ||
{{--}} Geometry outside the 16:9 dimensions is frequently [[Wikipedia:Hidden-surface determination|culled out]]. | {{--}} Geometry outside the 16:9 dimensions is frequently [[Wikipedia:Hidden-surface determination|culled out]]. | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|button prompts = Xbox | |button prompts = Xbox | ||
|button prompts notes = | |button prompts notes = | ||
Line 148: | Line 174: | ||
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
<gallery> | <gallery> | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |||
− | |||
− | |||
− | |||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
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|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= true | |linux 32-bit executable= true | ||
− | |linux 64-bit executable= true | + | |linux 64-bit executable= true |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 03:27, 29 May 2019
Developers | |
---|---|
Midway Games | |
Windows | Samuel "Kaiser" Villarreal |
macOS (OS X) | Samuel "Kaiser" Villarreal |
Engines | |
Kex Engine | |
Release dates | |
Windows | September 5, 2011 |
macOS (OS X) | February 9, 2014[1] |
Linux | TBA |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Key points
- Although this fan-made port is available for free, it requires data from the Doom 64 ROM in order to work.
- Great port that includes widescreen support, higher frame-rate, mouse look, and controller support.
- Mouse aiming has been rendered broken on Windows 10 after Fall Creators update. Use the SDL fix.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- Must be compiled manually to run on Linux. See the GitHub page for more information.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.cfg[Note 1] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\doomsav*.dsg[Note 1] |
macOS (OS X) | |
Linux |
Video settings
Ultra-widescreen
Instructions[citation needed] |
---|
Notes
|
Field of view (FOV)
Instructions[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Mouse aiming not working on Windows 10
- After the Fall Creators update on Windows 10, mouse aiming has rendered broken without this fix.
Download the Win32 version of SDL version 1.2.15 and replace the outdated SDL .dll files in <path-to-game> with ones from the zip archive[2][3]
|
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FluidSynth | for MIDI playback |
Input | SDL | 1.2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98, 2000, XP, Vista | |
Processor (CPU) | 600 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | 32 MB of VRAM OpenGL 1.2 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Doom64 EX 2.4 Mac OS Version Available - Doom64 EX - last accessed on August 28, 2016
- ↑ Doom 64 EX mouse not working - Doom64EX
- ↑ Verified by User:AmethystViper on December 10, 2017
- Applying the SDL fix provided by dotfloat has addressed the mouse aiming issue under Windows 10 after the Fall Creator's update.