Difference between revisions of "Cars"
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# Click OK and save your changes. | # Click OK and save your changes. | ||
+ | {{--}} Gliched physics | ||
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==Input settings== | ==Input settings== |
Revision as of 12:57, 23 March 2019
Developers | |
---|---|
Beenox | |
Publishers | |
THQ | |
Russia | Noviy Disk |
Digital | Disney Interactive Studios |
Release dates | |
Windows | June 6, 2006 |
macOS (OS X) | June 6, 2006 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Cars | |
---|---|
Subseries of Pixar | |
Cars | 2006 |
Cars: Radiator Springs Adventures | 2006 |
Cars Mater-National Championship | 2007 |
The World of Cars Online | 2008 |
Cars Toon: Mater's Tall Tales | 2010 |
Cars 2 | 2011 |
Disney Planes | 2013 |
Cars: Fast as Lightning | 2014 |
Key points
- Frame rate is capped at 30 FPS. See High frame rate.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM disc check | |||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Delete video files[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\THQ\Cars\Settings\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/331160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\THQ\Cars\Save\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/331160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
High frame rate
Custom frame rate fix[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Spanish | ||||
Swedish | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Issues fixed
Game crashes when starting Story Mode
Run application with Nvidia Graphics card[2] |
---|
Change anti-aliasing to 4x[3] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
Higher difficulty
When creating a profile, set the name of a profile to CHMPION [4][5]
|
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP, Vista |
Processor (CPU) | Intel Pentium III 800 MHz | Intel Pentium 4 2.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 500 MB | 1.4 GB |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM |
Sound (audio device) | DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.3 | |
Processor (CPU) | PowerPC G4 1.2 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | Nvidia GeForce 2 ATI Radeon 7500 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/331160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (331160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Cars - Custom Framerate Tutorial - YouTube
- ↑ Why Cars does not work on computers (TESTED) :: Cars General Discussions
- ↑ Why Cars does not work on computers (TESTED) :: Cars General Discussions, post #32
- ↑ AICN Games: Monki interviews CARS game designer, Rainbow Studios' Jordan Itkowitz!!! - last accessed on January 25, 2019
- "Jordan (developer): Well, given that we were trying to go as mass-market as possible with Cars (our core demo for the game is 6-12, but we think Pixar has the ability to jump that generation gap), we had to give the game a gentler default difficulty level than we’re used to shipping. We still want a challenge, though, and so we added a more difficult version of the Story Mode, where the races are much more competitive. Players can create a new profile (at the start of the game, or via the Options section of the front-end) and call it CHMPION."
- ↑ Disney's surprisingly impressive Cars tie-in game - last accessed on January 25, 2019