Difference between revisions of "Doom II: Hell on Earth"
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|multimonitor = hackable | |multimonitor = hackable | ||
|multimonitor notes = Using the GZDoom port. See [[#Multi-monitor|Multi-monitor]]. | |multimonitor notes = Using the GZDoom port. See [[#Multi-monitor|Multi-monitor]]. | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
|fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
− | |windowed = | + | |windowed = Yes |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = false |
|vsync notes = | |vsync notes = | ||
}} | }} | ||
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== Input settings == | == Input settings == | ||
{{Input Settings | {{Input Settings | ||
− | |key_remap = | + | |key_remap =true |
|key_remap_notes = | |key_remap_notes = | ||
|acceleration_option =true | |acceleration_option =true | ||
|acceleration_option_notes = | |acceleration_option_notes = | ||
− | |controller_support = | + | |controller_support =true |
|controller_support_notes = | |controller_support_notes = | ||
}} | }} | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = false |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = |
Revision as of 15:51, 28 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
id Software | |
Publishers | |
GT Interactive | |
Engines | |
Doom | |
⤏ Go to series page | |
Doom (1993) | 1993 |
Doom II: Hell on Earth | 1994 |
Final Doom | 1996 |
DRL (unofficial game) | 2002 |
Doom 3 | 2004 |
Doom 64 EX (unofficial port) | 2008 |
Doom 3: BFG Edition | 2012 |
Doom (2016) | 2016 |
Doom VFR | 2017 |
MiniDoom 2 (unofficial game) | 2018 |
Doom I Enhanced | 2020 |
Doom II Enhanced | 2020 |
Doom Eternal | 2020 |
Doom 64 | 2020 |
Doom: The Dark Ages | 2025 |
Key points
- Runs on very low end hardware.
- The Doom engine was made open source in 1997, making the game very mod-friendly.
General information
Availability
- Doom II: Hell on Earth is also available as part of Doom 3: BFG Edition - this version includes Steam achievements and the "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version).
Versions
Engines
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Multi-monitor
ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | MS-DOS | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA graphics card |