Difference between revisions of "World War II: Sniper - Call to Victory"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/publisher|Groove Games}} | {{Infobox game/row/publisher|Groove Games}} | ||
{{Infobox game/row/publisher|City Interactive|Europe}} | {{Infobox game/row/publisher|City Interactive|Europe}} | ||
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|LithTech}} | {{Infobox game/row/engine|LithTech}} | ||
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|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = unknown |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = unknown |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
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}} | }} | ||
}} | }} | ||
− | |||
==Other information== | ==Other information== | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 98 | + | |minOS = 98, ME, 2000, XP |
− | |minCPU = Pentium III - 750 MHz | + | |minCPU = Intel Pentium III - 750 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 500 MB | |minHD = 500 MB | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
− | |recCPU = Pentium 4 - 1 GHz | + | |recCPU = Intel Pentium 4 - 1 GHz |
|recRAM = 512 MB | |recRAM = 512 MB | ||
|recVRAM = 128 MB | |recVRAM = 128 MB |
Revision as of 00:52, 18 September 2018
Developers | |
---|---|
Jarhead Games | |
Publishers | |
Groove Games | |
Europe | City Interactive |
Engines | |
LithTech | |
Release dates | |
Windows | October 12, 2004 |
World War II (Groove Games series) | |
---|---|
World War II: Sniper - Call to Victory | 2004 |
World War II Combat: Road to Berlin | 2006 |
World War II Combat: Iwo Jima | 2006 |
Key points
- Retrofitted by City Interactive as Battlestrike: Call to Victory (in Europe) and Rajd na Berlin: Oddziały Specjalne (in Poland).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\autoexec.cfg[Note 1] <path-to-game>\display.cfg[Note 1] <path-to-game>\Profiles\[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III - 750 MHz | Intel Pentium 4 - 1 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | 32 MB of VRAM | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).