Difference between revisions of "Iron Sky: Invasion"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 07:49, 18 December 2017
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Developers | |
---|---|
Reality Pump Studios | |
Publishers | |
TopWare Interactive | |
Release dates | |
Windows | December 13, 2012 |
macOS (OS X) | December 13, 2012 |
Linux | January 20, 2017[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Iron Sky Invasion: The Second Fleet | ||
Iron Sky Invasion: Meteorblitzkrieg |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | |
Processor (CPU) | Intel/AMD 2 GHz | Intel/AMD 2 GHz Multicore |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 8800 GTX or better AMD Radeon HD 2900 DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel 2 GHz | Intel 2 GHz Multicore |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
Nvidia GeForce 8800 GTX (or better) AMD Radeon HD 2900 |