Iron Sky: Invasion

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Iron Sky: Invasion
Iron Sky: Invasion cover
Developers
Reality Pump Studios
Publishers
TopWare Interactive
Release dates
Windows December 13, 2012
macOS (OS X) December 13, 2012
Linux January 20, 2017[1]
Iron Sky: Invasion on Wikipedia

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Green Man Gaming
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Windows
macOS (OS X)
Linux
Humble Store
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Windows
macOS (OS X)
Linux
Mac App Store
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macOS (OS X)
Steam
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Reality Pump DLM V2 DRM (not for Windows version).[2]
Windows
macOS (OS X)
Linux

Downloadable content (DLC) and expansions

Name Notes
Iron Sky Invasion: The Second Fleet
Windows
macOS (OS X)
Linux
Iron Sky Invasion: Meteorblitzkrieg
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Input settings[edit]

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
French
German
Italian
Polish
Spanish

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) Intel/AMD 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Intel 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
Shader model 3.0 support

References