Difference between revisions of "Anima: Gate of Memories"
From PCGamingWiki, the wiki about fixing PC games
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==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
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|invert mouse y-axis = unknown | |invert mouse y-axis = unknown |
Revision as of 03:45, 1 July 2017
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Developers | |
---|---|
Anima Project | |
Publishers | |
Badland Games | |
Release dates | |
Windows | June 2, 2016 |
macOS (OS X) | October 28, 2016[1] |
Linux | November 30, 2016[2] |
General information
Availability
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
Italian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Anima Gate of Memories. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core processor | Quad core processor |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 ATI Radeon HD 5850 512 MB of VRAM DirectX 9.0c compatible |