Anima: Gate of Memories

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Anima: Gate of Memories
Anima: Gate of Memories cover
Developers
Anima Project
Publishers
Badland Games
Engines
Unity 5[Note 1]
Release dates
Windows June 2, 2016
macOS (OS X) October 28, 2016[3]
Linux November 30, 2016[4]
Anima: Gate of Memories at Wikipedia
Anima: Gate of Memories
Anima: Gate of Memories 2016
Anima Gate of Memories: The Nameless Chronicles 2018

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Gamesplanet
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Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
itch.io
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Windows
macOS (OS X)
Linux
Mac App Store
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macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Anima Project Studio\GateofMemories\
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Anima Project Studio\GateofMemories\
macOS (OS X)
Linux
Steam <Steam-folder>/userdata/<user-id>/380750/remote/gomsave.dat

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Unity launcher.
Unity launcher.
General settings.
General settings.
Graphics settings.
Graphics settings.
Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
[5]
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Low and High.
Is not applied to models in dialogue scenes.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)

Input settings[edit]

Keyboard rebinding.
Keyboard rebinding.
Controller rebinding.
Controller rebinding.
Keyboard and mouse State Notes
Remapping
One key per action.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Unity launcher is used.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
See the glossary page for potential workarounds.
Tracked motion controllers
Generic/other controllers
Designed for XInput controllers, leading to be unplayable with majority of DirectInput controllers.
Button prompts
Only Xbox button prompts available (e.g. Button 1 = Xbox A button) and crusial keys like start cannot be rebound, rendering many controllers unuseable.
Additional information
Controller hotplugging
Can introduce button binding issues with DirectInput controllers.
Haptic feedback
Simultaneous controller+KB/M

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Music, sound and voice.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
Italian
Spanish
Russian
Fan translation by «ZoG Forum Team»

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual Core processor
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 460
ATI Radeon HD 5850
512 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU)
System memory (RAM) 4 GB
Hard disk drive (HDD) 5 GB
Linux
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) NVIDIA GeForce GTX 460
ATI Radeon HD 5850
512 MB of VRAM
DirectX 9 compatible

Notes

  1. Unity engine build: 5.3.1p2[1][2]

References