Difference between revisions of "Crashday"
From PCGamingWiki, the wiki about fixing PC games
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{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/crashday | |wsgf link = http://www.wsgf.org/dr/crashday | ||
− | |widescreen wsgf award = | + | |widescreen wsgf award = unknown |
|multimonitor wsgf award = unknown | |multimonitor wsgf award = unknown | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = unknown |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = unknown |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= Screen stretch when going over 16:10 | |widescreen resolution notes= Screen stretch when going over 16:10 |
Revision as of 15:26, 9 April 2017
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Developers | |
---|---|
Replay Studios | |
Moonbyte Games | |
Publishers | |
Atari | |
Release dates | |
Windows | February 23, 2006 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Race, Free For All, Stunt Show, Hold The Flag, Pass The Bomb | ||
Online play | 8 | Race, Free For All, Stunt Show, Hold The Flag, Pass The Bomb |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | 1.5 GHz | 2.5 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM DirectX 8.1 compatible | 256 MB of VRAM DirectX 9.0 compatible |
Sound (audio device) | DirectX compatible |