Difference between revisions of "The Plucky Squire"
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{{Infobox game/row/date|Windows|September 17, 2024}} | {{Infobox game/row/date|Windows|September 17, 2024}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|the-plucky-squire| | + | {{Infobox game/row/reception|Metacritic|the-plucky-squire|84}} |
− | {{Infobox game/row/reception|OpenCritic|17304/the-plucky-squire| | + | {{Infobox game/row/reception|OpenCritic|17304/the-plucky-squire|84}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB|the-plucky-squire|90}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | One-time game purchase }} | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
Revision as of 11:18, 19 September 2024
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
All Possible Futures | |
Publishers | |
Devolver Digital | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 17, 2024 |
Reception | |
Metacritic | 84 |
OpenCritic | 84 |
IGDB | 90 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Bird's-eye view, Scrolling, Side view |
Controls | Direct control |
Genres | ARPG |
Art styles | Realistic, Cartoon |
The Plucky Squire is a singleplayer bird's-eye view and scrolling side view ARPG developed by All Possible Futures and published by Devolver Digital.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam | Works without Steam running when game is launched directly from Storybook.exe .[2] |
|||
GOG.com (unavailable) | Will become available "at a later date".[3] |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Storybook\Saved\Config\WindowsNoEditor %LOCALAPPDATA%\Storybook\Saved\SaveGames\InputSettingsKeyMappings.sav %LOCALAPPDATA%\Storybook\Saved\SaveGames\UserSettings.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1627570/pfx/[Note 2] |
Save game data location
-
*
refers to a number between 1 and 3.
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Storybook\Saved\SaveGames\PlayerSlot*.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1627570/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Gameplay is pillarboxed to 16:9. Menus and UI render correctly at wider aspect ratios. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Controlled by Textures setting. Low disables AF, Medium uses 2x, High uses 4x, and Epic uses 8x.[4] | ||
Anti-aliasing (AA) | FXAA, TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | [5] |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Cannot rebind camera controls or opening the Book. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Cannot rebind player or camera movement. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection | [6] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, SFX, Music, Narration. | |
Surround sound | ||
Subtitles | Subtitles are diegetic, appearing on the pages of the book alongside gameplay. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- There is currently no way to switch languages other than changing the language of the Steam client.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 | [5] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX 3 | |
Audio | OGG Vorbis, XAudio2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-4160 AMD FX-4350 |
Intel Core i5-8600K AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 27 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon RX 460 4 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1080 AMD Radeon RX Vega 64 8 GB of VRAM |
- A 64-bit operating system is required.
- Minimum requirements are for Low Quality setting at 1080p, producing 40+ FPS.
- Recommended requirements are for High Quality setting at 1080p, producing 60 FPS.
Notes
- ↑ Unreal Engine 4 engine build: 4.27.2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1627570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1627570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Somewhatviable on 2024-09-17
- ↑ Verified by User:Macgovern on 2024-09-17
- ↑ [ GOG.com - The Plucky Squire] - last accessed on 2024-09-17
- "The Plucky Squire will be available on GOG at a later date."
- ↑ Verified by User:Macgovern on 2024-09-17
- Tested using Universal Unreal Engine 4 Unlocker and testing the value of
r.MaxAnisotropy
while changing the value of the Textures setting, as the latter's possible values correspond exactly to the official default texture quality settings for Unreal Engine 4 (see https://dev.epicgames.com/documentation/en-us/unreal-engine/scalability-reference#textures-sgtexturequality).
- Tested using Universal Unreal Engine 4 Unlocker and testing the value of
- ↑ 5.0 5.1 Verified by User:Macgovern on 2024-09-17
- Tested using Special K v24.9.17.5.
- ↑ Verified by User:Macgovern on 2024-09-17
- Tested by creating action set for when cursor was shown which disabled the A button. When cursor was visible, the A button was disabled; when cursor was not visible, the A button worked as the A button.