Difference between revisions of "The Lord of the Rings: Gollum"
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{{Infobox game | {{Infobox game | ||
|cover = The Lord of the Rings Gollum cover.jpg | |cover = The Lord of the Rings Gollum cover.jpg | ||
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{{Infobox game/row/publisher|Nacon}} | {{Infobox game/row/publisher|Nacon}} | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unreal Engine}} | + | {{Infobox game/row/engine|Unreal Engine 4}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 25, 2023}} | {{Infobox game/row/date|Windows|May 25, 2023}} | ||
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|official site= https://gollumgame.com/ | |official site= https://gollumgame.com/ | ||
|hltb = 82092 | |hltb = 82092 | ||
− | | | + | |igdb = the-lord-of-the-rings-gollum |
|mobygames = 203614 | |mobygames = 203614 | ||
|strategywiki = | |strategywiki = | ||
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{{Availability/row| Steam | 1265780 | Steam | {{Store link|Steam-bundle|859368|Precious Edition}} also available. | | Windows }} | {{Availability/row| Steam | 1265780 | Steam | {{Store link|Steam-bundle|859368|Precious Edition}} also available. | | Windows }} | ||
}} | }} | ||
− | {{ii}} Pre-ordering the game | + | {{ii}} Pre-ordering the game includes the Emotes Pack DLC. |
===Version differences=== | ===Version differences=== | ||
{{ii}} The '''Precious Edition''' includes the base game, the Sindarin VO DLC (Elvish voiceover), digital soundtrack, art book and lore compendium. | {{ii}} The '''Precious Edition''' includes the base game, the Sindarin VO DLC (Elvish voiceover), digital soundtrack, art book and lore compendium. | ||
+ | |||
+ | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |cross-game bonus = | ||
+ | |dlc = Sindarin VO Language Pack | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |one-time game purchase = The game requires an upfront purchase to access. | ||
+ | |sponsored = | ||
+ | |subscription = | ||
+ | |subscription gaming service = | ||
+ | }} | ||
+ | |||
+ | ===Microtransactions=== | ||
+ | {{Microtransactions | ||
+ | |boost = | ||
+ | |cosmetic = | ||
+ | |currency = | ||
+ | |finite spend = | ||
+ | |infinite spend = | ||
+ | |free-to-grind = | ||
+ | |loot box = | ||
+ | |none = None | ||
+ | |player trading = | ||
+ | |time-limited = | ||
+ | |unlock = | ||
+ | }} | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Emotes Pack | Only available with pre-ordering. | Windows}} | ||
+ | {{DLC/row| Sindarin VO | Included in the Precious Edition. | Windows}} | ||
+ | {{DLC/row| Lore Compendium | Included in the Precious Edition. | Windows}} | ||
+ | {{DLC/row| Art Exhibition | Included in the Precious Edition. | Windows}} | ||
+ | }} | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\Daedalic Entertainment GmbH\Gollum\Saved\Config\WindowsNoEditor\|{{P|localappdata}}\Daedalic Entertainment GmbH\Gollum\Saved\{{P|uid}}\SaveGames\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\Daedalic Entertainment GmbH\Gollum\Saved\{{P|uid}}\SaveGames\}} |
}} | }} | ||
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|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Exclusive fullscreen also available. |
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = Scales with the '''Texture Quality''' setting. |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Low, Medium, High, Epic preset as [[TAA]] and [[DLAA]]. |
|upscaling = true | |upscaling = true | ||
− | |upscaling tech = DLSS 2 | + | |upscaling tech = DLSS 2.4, FSR 2 |
|upscaling notes = '''DLSS Frame Generation''' also supported.<ref name="nvidia"/><ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/dlss3-supports-over-35-games-apps/|title=Over 35 Games And Apps Adding NVIDIA DLSS 3. Plus Portal with RTX, Cyberpunk 2077 New Ray Tracing: Overdrive Mode & More - NVIDIA|date=2023-03-25}}</ref> | |upscaling notes = '''DLSS Frame Generation''' also supported.<ref name="nvidia"/><ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/news/dlss3-supports-over-35-games-apps/|title=Over 35 Games And Apps Adding NVIDIA DLSS 3. Plus Portal with RTX, Cyberpunk 2077 New Ray Tracing: Overdrive Mode & More - NVIDIA|date=2023-03-25}}</ref> | ||
|vsync = true | |vsync = true | ||
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|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = true | |hdr = true | ||
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|ray tracing = true | |ray tracing = true | ||
|ray tracing notes = Ray-traced reflections and shadows.<ref name="nvidia">{{Refurl|url=https://youtu.be/NJvUU2NK6KU|title=The Lord of the Rings: Gollum™ - Gameplay Reveal - Nvidia GeForce|date=2023-03-25}}</ref> | |ray tracing notes = Ray-traced reflections and shadows.<ref name="nvidia">{{Refurl|url=https://youtu.be/NJvUU2NK6KU|title=The Lord of the Rings: Gollum™ - Gameplay Reveal - Nvidia GeForce|date=2023-03-25}}</ref> | ||
− | |color blind = | + | |color blind = true |
− | |color blind notes = | + | |color blind notes = Deuteranope, Protanope and Tritanope. |
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Referred to as '''Camera Sensitivity X/Y'''. As a slider from -5 to 5. |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= Referred to as '''Camera Sensitivity X/Y'''. As a slider from -5 to 5. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, Music, Sound Effects, and Speech Volume as sliders from 0 to 100%. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|ref = | |ref = | ||
}} | }} | ||
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}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 12 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|physics = | |physics = | ||
|physics notes = | |physics notes = | ||
− | |audio = | + | |audio = Wwise |
|audio notes = | |audio notes = | ||
|interface = | |interface = |
Revision as of 00:20, 26 May 2023
Developers | |
---|---|
Daedalic Entertainment | |
Publishers | |
Daedalic Entertainment | |
Nacon | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 25, 2023 |
Reception | |
Metacritic | 43 |
OpenCritic | 43 |
IGDB | 50 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, Exploration, Open world, Platform, Puzzle, RPG |
Art styles | Realistic |
Themes | Dark, Fantasy |
Series | Middle-earth |
The Lord of the Rings: Gollum is a singleplayer third-person action, adventure, exploration, open world, platform, puzzle and RPG game in the Middle-earth series.
It was first announced to release in September 2022, and then delayed to release sometime between April and September 2023. In March 2023, it was announced to release on May 25, 2023.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Precious Edition also available. | |||
GOG.com | Precious Edition also available. | |||
Steam | Precious Edition also available. |
- Pre-ordering the game includes the Emotes Pack DLC.
Version differences
- The Precious Edition includes the base game, the Sindarin VO DLC (Elvish voiceover), digital soundtrack, art book and lore compendium.
Monetization
Type | Notes |
---|---|
DLC | Sindarin VO Language Pack |
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
DLC and expansion packs
Name | Notes | |
---|---|---|
Emotes Pack | Only available with pre-ordering. | |
Sindarin VO | Included in the Precious Edition. | |
Lore Compendium | Included in the Precious Edition. | |
Art Exhibition | Included in the Precious Edition. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment GmbH\Gollum\Saved\Config\WindowsNoEditor\ %LOCALAPPDATA%\Daedalic Entertainment GmbH\Gollum\Saved\<user-id>\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1265780/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Daedalic Entertainment GmbH\Gollum\Saved\<user-id>\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1265780/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | Scales with the Texture Quality setting. | ||
Anti-aliasing (AA) | Low, Medium, High, Epic preset as TAA and DLAA. | ||
High-fidelity upscaling | DLSS 2.4, FSR 2.0 DLSS Frame Generation also supported.[2][3] |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | No separate HDR slider. | ||
Ray tracing (RT) | Ray-traced reflections and shadows.[2] | ||
Color blind mode | Deuteranope, Protanope and Tritanope. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Referred to as Camera Sensitivity X/Y. As a slider from -5 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Referred to as Camera Sensitivity X/Y. As a slider from -5 to 5. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects, and Speech Volume as sliders from 0 to 100%. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10, 11 | |
Processor (CPU) | Intel i7-4770 AMD Ryzen 5 1600 |
Intel i3-6100 AMD Ryzen 5 2600 |
System memory (RAM) | 16 GB | 32 GB |
Hard disk drive (HDD) | 45 GB | |
Video card (GPU) | Nvidia GeForce RTX 3060 AMD Radeon RX 5700 XT 8 GB of VRAM DirectX 11 compatible | Nvidia GeForce RTX 4070 AMD Radeon RX 6800 XT 16 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1265780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1265780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Gollum Finally Begins His Journey on May 25th - WCCFTech - last accessed on 2023-03-25
- ↑ 2.0 2.1 The Lord of the Rings: Gollum™ - Gameplay Reveal - Nvidia GeForce - last accessed on 2023-03-25
- ↑ Over 35 Games And Apps Adding NVIDIA DLSS 3. Plus Portal with RTX, Cyberpunk 2077 New Ray Tracing: Overdrive Mode & More - NVIDIA - last accessed on 2023-03-25