Difference between revisions of "Star Trek: Voyager - Elite Force"
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = hackable | |windows 64-bit exe = hackable | ||
− | |windows arm app = | + | |windows arm app = false |
|windows exe notes = Holomatch for 64-bit requires a source port. Single player is 32-bit only. | |windows exe notes = Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||
|mac os x powerpc app = true | |mac os x powerpc app = true | ||
|macos intel 32-bit app = hackable | |macos intel 32-bit app = hackable | ||
|macos intel 64-bit app = hackable | |macos intel 64-bit app = hackable | ||
− | |macos arm app = | + | |macos arm app = false |
|macos app notes = Holomatch for Intel requires a source port. Single player is PowerPC only. | |macos app notes = Holomatch for Intel requires a source port. Single player is PowerPC only. | ||
|linux powerpc app = hackable | |linux powerpc app = hackable | ||
|linux 32-bit executable= hackable | |linux 32-bit executable= hackable | ||
|linux 64-bit executable= hackable | |linux 64-bit executable= hackable | ||
− | |linux arm app = | + | |linux arm app = false |
|linux executable notes = Requires a source port.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref> | |linux executable notes = Requires a source port.<ref>{{Refurl|url=https://www.phoronix.com/forums/forum/software/linux-gaming/29710-list-of-commercial-linux-ppc-sparc-and-alpha-games|title=Phoronix - List of commercial Linux PPC, Sparc and Alpha games|date=2019-11-24}}</ref> | ||
|mac os powerpc app = true | |mac os powerpc app = true | ||
− | |mac os 68k app = | + | |mac os 68k app = false |
|mac os executable notes= | |mac os executable notes= | ||
}} | }} |
Revision as of 14:10, 12 May 2023
Developers | |
---|---|
Raven Software | |
Mac OS (Classic) | Westlake Interactive |
Publishers | |
Activision | |
Mac OS | Aspyr Media |
Engines | |
id Tech 3 | |
Release dates | |
Windows | September 20, 2000 |
Mac OS (Classic) | November 20, 2000 |
macOS (OS X) | January 7, 2002 |
Reception | |
Metacritic | 86 |
Taxonomy | |
Monetization | One-time game purchase, Expansion pack |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | Sci-fi |
Series | Star Trek: Elite Force |
Star Trek: Elite Force | |
---|---|
Subseries of Star Trek | |
Star Trek: Voyager - Elite Force | 2000 |
Star Trek: Elite Force II | 2003 |
Key points
- For Seven of Nine to be voiced by Jeri Ryan (who played the character in the TV series), you must install the official 1.2 patch. The GOG.com version includes this by default.
General information
- Memory Alpha - A massive wiki for Star Trek
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Serial key needed only for Holomatch (multiplayer) and expansion access. | |||
GOG.com | Includes the Expansion Pack and 1.2 patch. |
Monetization
Type | Notes |
---|---|
Expansion pack | The expansion pack includes new multiplayer maps and skins, as well as a Virtual Voyager mode. |
One-time game purchase | The game requires an upfront purchase to access. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Expansion Pack | Includes and installs the official 1.2 patch. |
Essential improvements
Patches
- Windows v1.2
- Mac OS - Install this before the Holomatch patch
- Mac OS Holomatch Patch
- May run into Insufficient Disk Space Error while installing patch. Just click Ignore and the patch will install without incident.
Source ports
- ioEF (also known as iostvoyHM and EFPort) is a fork of ioquake3 by Thilo Schulz for running Star Trek Voyager: Elite Force Holomatch (multiplayer).
- Lilium Voyager is a fork of ioEF.
- cMod is another fork of ioEF that is used by the release hosted on The Last Outpost
Skip intro movies
Run the game with the -nointro command line arguments
|
---|
Multiplayer server browser
The main server browser hosted by Raven Software is unreliable, so the community has their own. A user-friendly browser application Pathfinder is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\efconfig.cfg[Note 1] |
Mac OS (Classic) | |
macOS (OS X) |
- Holomatch multiplayer settings are stored in
<path-to-game>\BaseEF\hmconfig.cfg
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\BaseEF\saves[Note 1] |
Mac OS (Classic) | |
macOS (OS X) |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | See Widescreen resolution. | ||
4K Ultra HD | See Widescreen resolution. | ||
Field of view (FOV) | Default is 80. Use cg_fov X to change it. |
||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | r_swapinterval | ||
60 FPS | |||
120+ FPS | By default capped 91 FPS. Use com_maxfps to desired value | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
- Custom resolutions can be set in
efconfig.cfg
(singleplayer) andhmconfig.cfg
(holomatch). Image is Vert-; gameplay FOV can be increased in the configuration file to compensate, but cutscenes and weapon models have incorrect FOV. An external fix can be downloaded for this.
Running the game in widescreen resolution[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports Joystick only. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option to enable Mouse Smoothing under "Game Options". Mouse Acceleration can be activated using console command cl_mouseAccel 1
.
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Game Options. | |
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 3.0 & EAX 2[2] The expansion pack and/or the 1.2 patch could cause problems[3] |
|
Royalty free audio | All music in the game is original, to the point that the Star Trek: Voyager intro sequence had its music from the TV show replaced with an entirely different track. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | |||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 26000, 27500, 27910, 27960 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
Installation on Windows 10
Installation steps[citation needed] |
---|
|
Low framerate / stuttering
Rename EXE file[citation needed] |
---|
Notes
|
Edit the configuration file[4] |
---|
seta r_primitives "2" seta com_hunkMegs "72" Notes:
* -1 = skips drawing results in black screen * 0 = uses glDrawElements if compiled vertex arrays are present, or strips of glArrayElement if not present * 1 = forces strips * 2 = forces drawElements * 3 = path for non-vertex array testing |
Brightness issues
- By default, Elite Force, just like Quake III Arena, has brightness issues and may appear very dark.
Edit the configuration file |
---|
seta r_overBrightBits "0" Notes
|
"com_hunkmegs" error when playing on a custom resolution or after installing custom content
- If playing at a custom modern resolution, or when using custom content, the game may crash to the main menu with a com_hunkmegs error listed in the console.
Allocate more memory[5] |
---|
|
Delete obsolete PK3s or backup rarely used ones[citation needed] |
---|
AMD/ATI graphics issues
Bypass splash screen[6] |
---|
Launch the game directly with |
Use Mesa3D to force software OpenGL |
---|
|
Says "please insert the CD" when it is in the drive already or crashes on launch with expansion CD in drive (Mac)
Replace Bink Carbon Library[7] |
---|
|
Buggy shadows or black textures
Open the console (~) and type the following command cg_shadows 0 or 1[8] |
---|
Set Simple Shaders to OFF[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.1 |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | Holomatch for 64-bit requires a source port. Single player is 32-bit only. | ||||
macOS (OS X) | Holomatch for Intel requires a source port. Single player is PowerPC only. | ||||
Linux | Requires a source port.[10] | ||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Bink Video |
Mods
Elite Force Graphic Overhaul Mod Beta 0.90 Release
- Improves the Graphics by using OpenGL Renderer and Upscales the Textures to Higher Quality
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, 2000, NT 4.0 | |
Processor (CPU) | Intel Pentium II AMD K6-2 233 MHz |
|
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 720 MB | |
Video card (GPU) | OpenGL compatible 8 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 8.6 | |
Processor (CPU) | G3 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 560 MB, plus 128 MB for virtual memory | |
Video card (GPU) | 3D-accelerated PCI or AGP card 6 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Star Trek: Voyager Elite Force | WSGF
- ↑ Aureal A3D Central - 3D Sound Software list - last accessed on May 2023
- ↑ Voyager: Elite Force - VOGONS forums
- ↑ Star Trek Elite Force II GOG Community - last accessed on 2021-09-08
- ↑ www.valiant-clan.at - last accessed on May 2023
- ↑ gaming.trekcore.com - last accessed on May 2023
- ↑ http://www.insidemacgames.com/forum/index.php?showtopic=33679
- ↑ www.gog.com - last accessed on May 2023
- ↑ www.gog.com - last accessed on May 2023
- ↑ Phoronix - List of commercial Linux PPC, Sparc and Alpha games - last accessed on 2019-11-24