Difference between revisions of "Space Invaders (1999)"
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Latest revision as of 21:50, 30 March 2023
Developers | |
---|---|
Z-Axis Games | |
Publishers | |
Activision | |
Release dates | |
Windows | October 5, 1999 |
Taxonomy | |
Series | Space Invaders |
Key points
- Based on the PlayStation version.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Stretches from 4:3. | ||
Multi-monitor | Readme explicitly mentions "Space Invaders does not support dual monitor systems." | ||
Ultra-widescreen | |||
4K Ultra HD | See Increase Rendering Resolution. | ||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is capped at 31 FPS. | ||
High dynamic range display (HDR) |
Windowed
Play in Windowed mode |
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|
Increase Rendering Resolution
Play at 1080p or higher |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse isn't used at all. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Can detect and play with XInput controllers. | |
Full controller support | Need to use keyboard for many menu items. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | Cannot use right stick or trigger buttons. | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | If a controller is plugged or unplugged, neither keyboard nor controller have input. | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and Sound | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | US/UK release. | |||
German | German release. |
Issues fixed
- When you attempt to start the game on newer versions of Windows, the game will hang and crash your whole computer upon reaching the title screen, forcing a system reset.
Instructions |
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Poor game performance
- When using software rendering mode, the game will suffer from significant slowdown if a lot of action occurs on screen, such as multiple aliens exploding.
Instructions |
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Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- Installer claims that "Space Invaders is only compatible with Windows 95 and Windows 98 operating systems."
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 150 MHz | Intel Pentium 166 MHz |
System memory (RAM) | 16 MB | 32 MB |
Hard disk drive (HDD) | 70 MB | 170 MB |
Video card (GPU) | PCI or AGP video card 16-bit High Color 2 MB of VRAM DirectX 6.1 compatible | Direct-3D-compatible 3D Accelerator |
Sound (audio device) | Windows 95/98 compatible sound card | |
Other | 4x Speed CD-ROM 100% Windows 95/98 compatible mouse |
Microsoft Direct Input supported Joystick or gamepad (optional) |