Difference between revisions of "Othercide"
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Revision as of 22:13, 19 November 2022
Developers | |
---|---|
Lightbulb Crew | |
Publishers | |
Focus Home Interactive | |
Engines | |
Unity | |
Release dates | |
Windows | July 28, 2020 |
Reception | |
Metacritic | 78 |
OpenCritic | 77 |
IGDB | 73 |
Taxonomy | |
Modes | Singleplayer |
Genres | Strategy |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Origin (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\LightbulbCrew\Othercide |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/798490/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\_saves_[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/798490/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Cutscenes are letterboxed on all sides. | ||
4K Ultra HD | |||
Field of view (FOV) | Isometric perspective. | ||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, SMAA, TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | No in-game option. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master Volume, Music, Sound Effects, Interface, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues unresolved
Enemy attack range bug
- Sometimes enemies can damage your units with melee attacks while being out of melee range.
- Most commonly happens with Scavengers and Plague Doctors, but can also happen with other enemy types.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7/8/10 | 7/8/10 |
Processor (CPU) | AMD Phenom 9950 (2.6 GHz) / Intel Core2 Quad Q6600 (2.4 GHz) | AMD FX-6300 (3.5 GHz) / Intel i5-2500 (3.3 GHz) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 6 GB | 6 GB |
Video card (GPU) | AMD Radeon R7 260 / NVIDIA GeForce GTX 560 1 GB of VRAM DirectX 11 compatible | AMD Radeon R9 380 / NVIDIA GeForce GTX 770 2 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/798490/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (798490) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).