Difference between revisions of "Monster Hunter Rise"
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+ | |language = Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation by David Pires, [https://www.nexusmods.com/monsterhunterrise/mods/1676 download]. | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch |
Revision as of 00:26, 15 September 2022
Developers | |
---|---|
Capcom | |
Engines | |
RE Engine | |
Release dates | |
Windows | January 12, 2022 |
Reception | |
Metacritic | 86 |
OpenCritic | 88 |
IGDB | 87 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Themes | Fantasy |
Series | Monster Hunter |
Monster Hunter Rise is a singleplayer and multiplayer third-person action game in the Monster Hunter series.
General information
- Official Web Manual - Available in multiple languages.
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Version Differences
The Deluxe Edition contains the base game and Deluxe Kit DLC.
Monetization
Type | Notes |
---|---|
DLC | Various cosmetic items are available for purchase as DLC, such as apparel and communication items. |
Expansion pack | Monster Hunter Rise: Sunbreak, released on June 30, 2022, adding new monsters, locales, hunter ranks, and gameplay and story elements. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Sunbreak | Major expansion pack. | |
Deluxe Kit | Armor sets, armor pieces for Palicos and Palamutes, gestures, a pose set, face paint and a hairstyle. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\config.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1446780/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\1446780\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1446780/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Ultra-wide UI Positional Adjustment setting. Only 21:9 is supported. A 32:9 mod is available. | ||
4K Ultra HD | |||
Field of view (FOV) | A camera distance setting is available in Camera Options. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Choice of Low, Medium, or High. Unknown values. | ||
Anti-aliasing (AA) | TAA, FXAA, FXAA + TAA or DLSS; 1.5x SSAA is available via the Image Quality setting. Fur shader is tied to TAA and will not display when disabled, giving Felynes, monsters, etc. an incorrect appearance.[1] |
||
Vertical sync (Vsync) | On/off toggle. | ||
60 FPS and 120+ FPS | Title screen and cutscenes are capped at 30 FPS. See Cutscene frame rate. Choice between 30, 60, 90, 120, 144, 165, 240, and unlocked. |
||
High dynamic range display (HDR) | Toggle to enable/disable HDR independent of screen mode was added in Ver.3.9.0.0. | ||
Ray tracing (RT) |
Cutscene frame rate
Use RiseTweaks to unlock the frame rate in cutscenes and title screen |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse movement has a deadzone. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Set Camera Controls to Type 3 for camera Y-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only certain operations can be remapped. | |
Controller sensitivity | ||
Controller Y-axis inversion | Set Camera Controls to Type 3 for camera Y-axis inversion. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Controller Button Icon Type to Type 1 for Xbox 360 icons or Type 2 for Xbox Wireless Controller icons. | |
Impulse Trigger vibration |
PlayStation controllers | Steam Input needs to be activated. | |
---|---|---|
PlayStation button prompts | Set Controller Button Icon Type to Type 3 for DualShock 4 icons or Type 4 for DualSense icons. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Steam Input needs to be activated. | |
---|---|---|
Button prompts | Set Controller Button Icon Type to Type 5. Unknown controller variation; seemingly based on Nintendo Switch controller icons, but instead uses Xbox style shoulder prompts (LB, LT, RB, and RT). |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Set Play Sound in Background to Off in Audio Options. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Japanese and Monster Hunter Language dialogue are done by the Japanese voice cast. | |||
Korean | ||||
Polish | ||||
Portuguese | Fan translation by David Pires, download. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | You can join other quests currently in progress by other players by using the join request system. | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Random crashing, particularly during third-party DLL injection
Use REFramework.[2][3] |
---|
Stuttering when non-controller devices are removed or inserted
Use DeviceStutterFix.[2] |
---|
|
Game is more difficult at higher frame rates
Cap FPS using in-game settings to 30 or 60.[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | SpeedTree | |
Audio | Wwise | |
Cutscenes | Windows Media Video | RE Engine splash screen only. In-game cutscenes are rendered in-engine. |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i3-4130 / Core i5-3470 AMD FX-6100 |
Intel Core i5-4460 AMD FX-8300 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 36 GB | |
Video card (GPU) | Nvidia GeForce GT 1030 AMD Radeon RX 550 DirectX 12 compatible | Nvidia GeForce GTX 1060 AMD Radeon RX 570 3 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1446780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1446780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ DLSS arrives in Monster Hunter Rise, but shaves off everyone's fur - last accessed on 2022-07-03
- ↑ 2.0 2.1 Verified by User:Fds29 on 2022-02-02
- ↑ README.md - last accessed on 2022-02-02
- "Included Fixes
[...]
• MHRise crashes related to third party DLLs"
- "Included Fixes
- ↑ Wccftech - Monster Hunter Rise May Be More Challenging at High Framerates, New Video Analysis Suggests - last accessed on 2022-02-06