Difference between revisions of "Xuan-Yuan Sword VII"
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+ | '''General information''' | ||
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+ | {{mm}} [https://steamcommunity.com/app/1249800/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== |
Revision as of 14:04, 31 January 2022
Developers | |
---|---|
Softstar Entertainment | |
DOMO Studio | |
Publishers | |
Softstar Entertainment | |
Yooreka Studio | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 28, 2020 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Adventure, RPG |
Art styles | Realistic |
Themes | China |
Series | Xuan-Yuan Sword |
Xuan-Yuan Sword VII is a singleplayer third-person action, adventure and RPG game in the Xuan-Yuan Sword series.
General information
Availability
Version differences
- Standard Edition contains the base game and three PC exclusive weapon skins.
- Deluxe Edition includes three PC exclusive weapon skins and the Art Collection.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
30th Anniversary Special Pack | Weapon skins in celebration of the series' 30th anniversary. Free to redeem. | |
Art Collection | Art book and soundtrack. Included in the Deluxe Edition. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SOFTSTAR\SWD7\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1249800/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SOFTSTAR\SWD7\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1249800/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | [1] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | The game always uses x8 anisotropic filtering.[2] See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | TAA is used by default. FXAA can be forced.[3] See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. | ||
Ray tracing (RT) | Nvidia RTX hardware only, ray-traced global illumination |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Custom anisotropic samples[4] |
---|
[SystemSettings] r.MaxAnisotropy=16
|
Anti-aliasing (AA)
Disable TAA through a configuration file[4] |
---|
[SystemSettings] r.PostProcessAAQuality=0 |
Enable FXAA through a configuration file |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Available as two sliders between 20-100. Setting also affects controller input. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | "Invert X" is also available. Setting also affects controller input. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Only two preset available. | |
Controller sensitivity | Available as two sliders between 20-100. Setting also affects mouse input. |
|
Controller Y-axis inversion | "Invert X" is also available. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for "Master", "Music", "SFX" and "Voice" volume. | |
Surround sound | Toggle between Stereo and 5.1 output.[5] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
German | ||||
Japanese | ||||
Korean | ||||
Russian | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4590 | Intel Core i7-7700 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 DirectX 11 compatible | Nvidia GeForce RTX 2060 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1249800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1249800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2020-11-01
- Tested with 3840x2160 custom resolution.
- ↑ Verified by User:Fayaine on 2020-11-01
- Tested with the Unreal Engine 4 console unlocker.
- ↑ Verified by User:Fayaine on 2020-11-01
- Tested with the Unreal Engine 4 console unlocker. Default value is 4 which is DLSS. If no DLSS is available the game defaults to 2 which is TAA.
- ↑ 4.0 4.1 Verified by User:Fayaine on 2020-11-01
- ↑ Verified by User:Fayaine on 2020-11-01
- Tested using Razer Surround to emulate 7.1 output and using Special K to confirm