Difference between revisions of "Splasher"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
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− | |xbox cloud | + | |xbox cloud = |
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}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Splasher - in-game general settings.png|In-game general settings.}} | {{Image|Splasher - in-game general settings.png|In-game general settings.}} | ||
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Revision as of 09:51, 27 September 2021
Developers | |
---|---|
Splashteam | |
Publishers | |
The Sidekicks | |
Plug In Digital | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | February 7, 2017 |
macOS (OS X) | February 7, 2017 |
Linux | February 7, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Mac App Store | ||||
Origin | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Splasher\AutoSave\PlayerPrefs\save.dat HKEY_CURRENT_USER\Software\Splashteam\Splasher\ |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Splashteam/Splasher/perfs |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Splasher\AutoSave\Save1\save.dat |
macOS (OS X) | |
Linux | |
Steam | <Steam-folder>/userdata/<user-id>/446840/remote/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | No frame rate cap. The liquid from the paint cannon is updated at a fixed 60 Hz rate.[citation needed] |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Borderless fullscreen windowed
Set with launch options[2] |
---|
Use the |
Exclusive fullscreen
Set with launch options[2] |
---|
Use the |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Xbox 360, Xbox One, or PlayStation 4 controllers are recommended. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | See Mute on focus lost. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Dual Core 3 GHz (AMD Athlon IIX2 250) | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 ATI Radeon HD 5700 Series 4 GB of VRAM DirectX 9.0c compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Vetle on 2018-03-19
- ↑ 2.0 2.1 Verified by User:Keith on 2017-09-13